iOS GameTime: With a Head This Big, Who Needs a Brain?
Posted 02/16/2011 at 2:00pm
| by Nic Vargus
In this very special edition of GameTime we explore the possibility that the larger a protagonist's head is, the less intelligence required to enjoy the game. Now don't get us wrong, all the games we played for this very special edition of GameTime™ are awesome, but they aren't what you'd call "puzzlers" or "thinkin' games."
Exhibit A: Talking Babies
Free
App Minis
Talking Babies is the kind of game that isn't really a game at all. In it, babies with titanic têtes repeat everything you say in cute voices, dance around at the press of a button, and trick you into in-app purchases.
In other words, nothing about this game is exceptional except the babies' heads.

It's really not surprising that none of these babies have necks.
You can also tickle the babies' stomachs to make them giggle. So, you know, it has that going for it.
Head size: So big only a mother could love it.
Exhibit B: NBA Jam
$4.99
Electronic Arts
Most everyone who owned a console of yore remembers using Bill Clinton to do a double somersault dunk over Scottie Pippin or Charles Barkley. After three consecutive dunks, they remember sinking half-court 3-pointers with a blazing basketball and watching the net burn up into nothing.
NBA Jam was famous for being over the top, and the new iOS outing is no exception. This time around NBA Jam has Garnett garnering a cranium the size of a crater, and mixing up body sizes until they're practically beyond recognition.

The comically disproportionate body sizes adds to the absurdity of NBA Jam, which is even more chaotic than its predecessors. In fact, it's surprising you don't hit the rafters during half the sky-high dunks your characters do with a single tap on the screen.
Head size: LeBron's ego
Exhibit C: Gravity Guy
$0.99
Miniclip
It makes sense that Gravity Guy takes place in some futuristic space-age parallel universe, in which the laws of gravity don't apply. Not just because that's the chief gameplay element of the app, but also because it's the only acceptable definition for Gravity Guy's gargantuan gourd.

How big is it? About half his body size. And yet the little runner still manages to dash around the screen. Which reminds us -- for most of the game your character is surprisingly slow, mercifully giving you a margin of error to reverse gravity and end up on a plethora of floating platforms. So why is this particularly surprising to us? Because with a head that big you'd expect to run at break neck speeds.
Head size: Cosmic
So, who has the biggest head of an app you've played? Sound off in the comments and we'll make sure and make fun of them next time.