10 iPhone Apps That Need a Push to Use the Accelerometer
Posted 07/23/2009 at 6:04pm
| by Michael Simon
RunKeeper
If you’ve got a 3G or 3GS iPhone, RunKeeper is the mac daddy of exercise apps. Built exclusively for GPS equipped iPhones, devotees swear by RunKeeper’s ability to record duration, distance, pace and speed, but we’d like to see the app expand its horizons and allow for accelerometer tracking so all those early adopters can get it on the all the fun, too. Plus, it would be great to see our acceleration rate as we run, bike or get shot out of a cannon.
SpinArt
One of the cooler drawing apps to grace the iPhone, SpinArt lets you create Jackson Pollock-style paintings and then spin the crap out of them until they’re little more than random streaks, spots and drips of color--that look surprisingly like Jackson Pollock paintings. Twirling our masterpiece with our fingers is fun for sure, but spinning like a top would be way more satisfying. That is until you fall down dizzy and lose your lunch all over your iPhone.
FuguMaze
Like Doom without all the monsters and weapons, FuguMaze throws you head-first into a randomly generated maze and challenges you to find your way out the other side. We’re pretty sure it can be done, but it’s no walk in the park, especially with a perplexing set of controls that sidesteps the perfectly logical accelerometer in favor of a small circle that controls your forward progress. We’re not sure it would be any easier with tilt controls, but we’re nearly certain it would help us stop bumping into the walls.
Monopoly
We know Monopoly already uses the accelerometer to shake up the dice, but there something missing from the iPhone version of the Milton Bradley classic: destruction mode. When things aren’t going our way, we’d like to shake up those houses or hotels and basically ruin everyone else’s fun. Why shouldn’t Monopoly on iPhone end the same way the board game does?
Peggle
We were hoping once we mastered the ball-bouncing game there would be an exclusive iPhone level that allowed us to tilt the iPhone to control the ball. Sure it goes against the entire game's gameplay, but couldn't they have thrown us a bone.We're not asking for the whole game, just one measly level. Or maybe you get one shove per level. Sort of like a pinball game.
Got an app you think needs some motion control? Drop your app and how it will be affected in the comments.