20 Years of Image Editing: Photoshop from 1.0 to CS4
Posted 02/18/2010 at 10:13pm
| by David Biedny
Photoshop Unmasked
Two Adobe power players talk about Photoshop's birth, evolution, and future.

Adobe’s Senior Creative Director Russell Brown and VP of Product Management for Professional Digital Imaging Kevin Connor are two of the brightest stars in the Photoshop galaxy—they’ve rung up 38 years of Adobe experience between them. Brown even won an Emmy in 2008 for his Dr. Brown’s Photoshop Laboratory show on tv.adobe.com. We probed their giant, Photoshop-filled brains with these chin-scratching questions…
Mac|Life: What are your first memories of seeing Photoshop?
Russell Brown: My first viewing of it was when John Knoll gave me a demo in 1989. I recall that he created a soft-edge selection mask and painted into it with a soft-edge brush. Wow! This was downright amazing. Nothing like it was possible on the Macintosh or PC at the time. Technology like this was only available on high-end prepress systems. I knew that what I was seeing was a serious new tool that was going to change my life.
Kevin Connor: Prior to joining Adobe, I was working at a small startup company. We had one copy of Photoshop installed on one of the Macs in the office, and I remember stepping through the menus and tools just to see what they could do. It was probably version 2.5. I also remember a freelance designer we worked with at the time marveling at all that could be accomplished by manipulating color channels.
Mac|Life: Russell, is there a specific Photoshop feature that you can't live without?
RB: That would most definitely have to be layers. Nothing can replace layers. I’m sure that about 90 percent of our users might say the same thing.
Mac|Life: Kevin, how do you see Photoshop evolving over the course of the next decade?
KC: A number of trends will influence that. From a technology standpoint, the big trend is computational photography. Increasingly, software algorithms are being used to derive photographs that could not be directly captured using traditional optics and sensors. Today, this technology can give us seamless panorama photos or wide-angle shots with no distortion, but in the future, it may even give us the ability to manipulate a photograph in three dimensions, adjusting vantage point and focus after the capture. Ultimately, it can also lead to software that is smarter about understanding the contents of a photo and can manipulate it as more than just a collection of pixels.
Another trend that will affect Photoshop’s future is the distribution of workflows across the web and mobile devices. It may not make sense to move all of Photoshop into a web-based application, but certain things may be done better on the web or on the road, and products will start to blur the line between the desktop, the web, and other devices. As we manage these big changes, we also need to continue to evolve the Photoshop interface so that these new capabilities can fit in naturally, while older capabilities can be refreshed and improved. Of course, it’s hard to say yet precisely what you’ll see in five years or 10 years, but these are things we’re already working on today that we expect to influence the product for some time to come.
Mac|Life: Russell, any particular online Photoshop resources you'd recommend to our readers?
RB: Definitely. In fact, here's a list of my favorite websites for Photoshop information:
>> blogs.adobe.com/jnack/
>> www.photoshopuser.com/psuser.htm
>> www.mogo-media.com/welcome-pst.php
>> www.photoshopnews.com
>> www.lynda.com
>> www.russellbrown.com
Mac|Life: Do you think there will ever be a viable competitor to Photoshop?
KC: There’s always competition, but if we do our jobs right, people just don’t notice! I’m being a little facetious, but my point is that Photoshop is a very big target, and companies both big and small have continuously taken aim at it. They just haven’t generally been successful.