Loopy
Posted 01/08/2009 at 2:06am
| by Markkus Rovito

Loopy's rotating platter tracks turn orange during recording.
Loopy records audio through the iPhone's mic or a an external connection (especially on the iPod touch), looping and layering your samples. Put enough together, and you can create a song; it's great for tinkering and could even work in a performance.
The interface is driven through intuitive, simple taps and gestures. A clock button shows a visual (and optionally audible) metronome, and you can set a base tempo with taps. Loopy’s six circular tracks can each hold one loop, or you can layer extra loops on top of a single track. The process is versatile, letting you combine two previously recorded tracks or deleting an unwanted loop, freeing one for fresh input.
Each looping track can be of any length, allowing you to create complicated patterns. And while timing can sometimes be tricky, Loopy's metronome usually helped us hit the perfect beginnings and endings.
Various recording and saving options can create a single AIFF track or Core Audio files for work in a computer program. You can also save multiple sessions in the app and record a performance as a merged track. These files flawlessly transfer to a computer through a Wi-Fi connection and web browser. Unfortunately, you can't push pre-recorded loops the other direction, into the app. While Loopy is designed mostly for multitrack recording and looping, we still wanted to punch up compositions with other audio files.
With a fantastic loop-based music-creation interface, Loopy gives people of all experience levels a chance to get
their groove on.
Loopy 1.1
COMPANY: Tzi Software
CONTACT: www.loopyapp.com
PRICE: $4.99
REQUIREMENTS: iPhone or iPod touch with 2.1 software update; microphone required for iPod touch.

Unique, fun interface for recording and layering unlimited audio loops. Recording mode lets you create and capture performances. Transfers files to a networked computer. Individual track volume adjustment.

Can't import pre-made loops. No playback controls for the overall session. No way to nudge a track forward or backward in time. Sometimes glitchy audio when recording performances.