Pool Rebel
Posted 12/08/2008 at 8:23pm
| by Mike Spitalieri

I second the nomination. Wait, this is pool... right?
Pool Rebel takes a page from flash-based billiards games attempting to consolidate the pool mechanics for casual players. The trouble, of course, is that these choices dilute the game so much that there's little left resembling actual pool.
In a vain attempt at accessibility, the game offers three separate control schemes, none of which work particularly well. From a fixed top-down, two-dimensional view, you can either use the touch-screen to drag your pool cue; activate a tiny touch-button joypad; or aim with some overly sensitive motion controls. If you do get lucky enough to make contact with a ball using these wonky controls, you'll notice that the physics are entirely out of wack. Balls carry longer than they should, and anything that comes remotely near a pocket apparently gets drawn into the black space by a tractor beam.
All this might be forgiven if Pool Rebel at least provided some fun modes and challenges, but that just isn't the case. You have only the option of playing single, quick-play matches or an unnamed progression mode. And as for customization, about the closest thing you'll get is picking a silly avatar and (joy of joys) choosing the color of the table felt.
Pool Rebel ranks below even flash-based billiards games with its awful control schemes, poor physics, and complete dearth of gameplay modes. Avoid this one like the plague, folks.
Pool Rebel 1.5
COMPANY: Mind Trick Software
CONTACT: www.poolrebel.com
PRICE: $7.99
REQUIREMENTS: iPhone or iPod touch with 2.0 software update.

Clean graphics. Simple gameplay.

Fixed Perspective. Few game modes. Poor physics. Terrible controls.