Apple Requiring In-App Subscriptions for Periodicals Starting March 31?

1

Comment

+ Add a Comment
avatar

jiubreyn

On the one hand, I understand some developers may want to circumvent the royalties process of paying 30% for each purchase, however the goal should be to make the experience for the users as seamless as possible.

By requiring the user to leave the app, launch Safari, make a payment, then re-launch the app to continue enjoying their content is tedious.

For example: Free App a Day. You are able to browse the list of free apps available for that day, but are required to launch the App Store to complete the download. If you want to browse what other games are available, you must re-launch the Free App A Day app.

The workaround? Write down all the apps you want, then download them all at once from your computer or enter them one after another on your iDevice. Tedious.

Log in to Mac|Life directly or log in using Facebook

Forgot your username or password?
Click here for help.

Login with Facebook
Log in using Facebook to share comments and articles easily with your Facebook feed.