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Limbo, the delightfully macabre sidescrolling platformer that debuted on the Xbox 360 back in 2010, is finally making its way to iOS next week. Considering that developer Playdead announced this morning that it's sold over three million copies already, there's a good chance that you've already played it.
If you haven't, this is it--no more excuses. Limbo is one of the few games that critics outside the gaming industry like to tag with lofty words like "art," and while it delivers a bleak experience on par with Cormac McCarthy's The Road, you won't soon forget it. It also makes for a good puzzle platforming experience, although we've yet to see if Playdead's "extensive optimizations to ensure an amazing touch-based experience" will translate into success on mobile devices.
Limbo previously appeared on Mac, PC, PS3, and Vita following a one-year exclusivity contract with Xbox Live. During that year alone, it became the third highest-selling game on Microsoft's service, bringing in revenues of $7.5 million. As recently as this February, we at Mac|Life called it one of the 25 best Mac games today, so we're hoping that Playdead can work the same magic on iOS.
Priced at $4.99, Limbo will appear on the App Store a week from now on Wednesday, July 3.
Follow this article's writer, Leif Johnson, on Twitter.