Canabalt Developer Raises $25,000 for Charity, Makes Game Open Source
Posted 01/04/2011 at 11:30am
| by Cory Bohon
Canabalt has been an addicting Flash browser-based game for some time, but the iPhone and iPad version of the game changed where we could play this game. Now, thanks to the Indie iPhone Holiday Sale, the developers have been able to give 1/3 of the profits from the game to charity this holiday season.
According to a post by the Canabalt developers, sales of the game has been able to raise $25,350.25 for Child's Play charity. This organization helps bring toys and games to children in hospitals all around the world.
But, the developers didn't stop there. They have also opened up the source code of Canabalt for anyone who would like to tinker around with the code. They have also provided some statistics about the game:
- Flash prototype created in 5 days by Adam
- Ported to iOS in 10 days by Eric
- More than 225,000 copies sold to date
- Successfully and publicly bucked the $0.99 trend
- Soundtrack by award-winning Daniel Baranowsky
- One of Apple's best iPhone games of 2009
- Popularized the "auto runner" genre
You can download the Xcode project and read more about the charity contributions on the Semi Secret developer blog post. You can also support the developer by downloading the game from the iTunes Store.
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