Joe Hewitt, developer of the popular Facebook iPhone app, has decided to stop iPhone development because of Apples policies.
In a recent interview with TechCrunch, Hewitt said is reason for leaving the iPhone development scene, "had everything to do with Apple’s policies.”
He
went on to say, "I respect their right to manage their platform however
they want, however I am philosophically opposed to the existence of
their review process. I am very concerned that they are setting a
horrible precedent for other software platforms, and soon gatekeepers
will start infesting the lives of every software developer."
"The
web is still unrestricted and free, and so I am returning to my roots
as a web developer. In the long term, I would like to be able to say
that I helped to make the web the best mobile platform available,
rather than being part of the transition to a world where every
developer must go through a middleman to get their software in the
hands of users,” Hewitt said.
Hewitt is among the growing
number of iPhone developers who are leaving the platform because of
Apples application review process. Many are leaving not because of the
great SDK Apple provides to all developers, or the programming
language, but because of
the long review process, the lack of communication between the
reviewers and developers, and also the possibility of getting turned
down after spending development time.
Apple's review process has
definitely improved over the past year, but more improvements still
need to happen. If Apple doesn't take hold of their App Store and
review process, it could mean that another phone company could step in
and take over the area that Apple pioneered.
The latest Google Android-based
phones could prove to be a better development
platform because developers have two options: Submit
their app to an application store or sell it on their own site and allow the user install it themselves. This model could prove to be better for
both the developer and consumer because it can give the developer a
no-hassle app distribution place and give the consumer the applications
they want.
After all, developers do development for a reason:
It's their main job. They have to make a living just like everyone else
and they will choose the platform that allows them to do this.
You can read the full interview with Joe Hewitt on TechCrunch.
MacLife: As if rumors of a budget iPhone weren't enough, now we're hearing whispers of multiple colors, too. http://t.co/Rk5cbxamj413 hours 34 min ago
MacLife: If you've put off grabbing Angry Birds Space for some reason, now's your chance--it's free for the next 7 days. http://t.co/rWFbO7M4QC13 hours 38 min ago
MacLife: Review: HeroClix TabApp Elite for iPad uses real-world figurines to bring DC Comics heroes into a mediocre brawler. http://t.co/4xIV2xlCtE15 hours 44 min ago
MacLife: Review: Sky Guide lights up stargazing sessions with a beautiful interface and meticulously researched data. http://t.co/DCUfcPU79W16 hours 48 min ago
MacLife: Who says you can't tell a good story in an iOS game? Not us—in fact, we've got 8 games that disprove that very idea. http://t.co/8dLa2rhfl016 hours 51 min ago