Mac|Life - Games http://www.maclife.com/articles/9/feed en New iOS Games This Week: September 18, 2014 http://www.maclife.com/article/games/new_ios_games_week_september_18_2014 <!--paging_filter--> http://www.maclife.com/article/games/new_ios_games_week_september_18_2014#comments Gallery Adventure Time App Store AppLife Apps Asphalt 8 Beach Buggy Racing Columns Epic Zen Garden games Goat Simulator iOS iOS 8 Joinz Maze Runner Modern Combat 5 new releases Plunder Pirates iPad iPhone iPod Games Thu, 18 Sep 2014 22:14:31 +0000 Andrew Hayward 20653 at http://www.maclife.com Review: Hitman Absolution: Elite Edition http://www.maclife.com/article/reviews/review_hitman_absolution_elite_edition <!--paging_filter--><p>Hitman Absolution is the latest in a long series of games to put you in the shoes of master assassin Agent 47. This time he turns on his old employers, attempting to save a young girl from living a life like his; fortunately, you don’t really need to know anything about the previous titles to get a handle on this one.</p><p>The USP of the Hitman series is that each mission is a miniature sandbox, letting you complete it how you want. Killing your targets without detection is the aim, but while you can simply shoot and run away, exploring the areas reveals more creative options: a box of rat poison, a gas cylinder, a loose wire.... These tie into a score system, with the most elaborate and silent kills netting the most points.</p><p><img src="/files/u332541/2014/09/hitmanabsolution_620.png" /></p><p>The game is capable of excellent fluidity (though we recommend playing with a controller), letting you sneak through multiple routes, moving from cover to cover and taking disguises. However, while the systems do make the game appear open and free, they usually require a lot of planning and irritating repetition to get the high scores. It feels like solving the mechanics of a puzzle, rather than playing as a skillful badass. Your foes do at least make life difficult for you, with improvisation needed for success in the short term, and foresight rewarded if you’re going for high scores. There’s always fun to be had, though — you can play it your way if you simply want to progress through the game’s plot.</p><p>It’s a shame, then, that the story is — to put it bluntly — unimaginitive, annoying, and sexist. We particularly balked at a scene where Agent 47 murders his old colleague while she’s in the shower, and then proceeds to have lots of gratuitous flashbacks to her, yes, in the shower. It’s the worst kind of misogynistic titillation. The game carries on through the ‘crap story’ checkboxes, with a sweary villain, a level in a strip club, and every female character existing solely to offer ample chest, and little clothing.&nbsp;</p><p>Still, the core of the game isn’t the story, but replaying the levels and going for perfect kills. Variety is added though ‘contracts’ given by other players, in which they can set tasks for you. This produces more unpredictable situations, and with some excellently flexible levels available, it can be tense but great fun. It’s a good-looking game too, with the crowd scenes being particularly impressive.</p><p><strong>The bottom line.</strong> Hitman Absolution is good, but the overall experience is flawed. While it can make you feel like a true badass, it nevertheless stumbles over its execrable story and some irritating levels.</p><fieldset class="fieldgroup group-the-bottom-line"><legend>Review Synopsis</legend><div class="field field-type-text field-field-product"> <div class="field-label"><p><strong>Product:</strong>&nbsp;<p></div> <div class="field-items"> <div class="field-item odd"> <!--paging_filter--><p>Hitman Absolution: Elite Edition</p> </div> </div> </div> <div class="field field-type-text field-field-company"> <div class="field-label"><p><strong>Company:</strong>&nbsp;<p></div> <div class="field-items"> <div class="field-item odd"> Feral Interactive </div> </div> </div> <div class="field field-type-text field-field-contact"> <div class="field-label"><p><strong>Contact:</strong>&nbsp;<p></div> <div class="field-items"> <div class="field-item odd"> <!--paging_filter--><p><a href="http://www.feralinteractive.com" target="_blank">www.feralinteractive.com</a></p> </div> </div> </div> <div class="field field-type-text field-field-price"> <div class="field-label"><p><strong>Price:</strong>&nbsp;<p></div> <div class="field-items"> <div class="field-item odd"> $25 </div> </div> </div> <div class="field field-type-text field-field-requirements"> <div class="field-label"><p><strong>Requirements:</strong>&nbsp;<p></div> <div class="field-items"> <div class="field-item odd"> <!--paging_filter--><p>OS X 10.9 or later, 2GHz processor, 4GB RAM, 512MB graphics card, 24GB HDD space</p> </div> </div> </div> <div class="field field-type-text field-field-positives"> <div class="field-label"><p><strong>Positives:</strong>&nbsp;<p></div> <div class="field-items"> <div class="field-item odd"> <!--paging_filter--><p>Smooth assassin sneakery. Some great level design.</p> </div> </div> </div> <div class="field field-type-text field-field-negatives"> <div class="field-label"><p><strong>Negatives:</strong>&nbsp;<p></div> <div class="field-items"> <div class="field-item odd"> <!--paging_filter--><p>Trite, sexist story. Can encourage overly safe play.</p> </div> </div> </div> </fieldset> http://www.maclife.com/article/reviews/review_hitman_absolution_elite_edition#comments Reviews Hitman Absolution Mac Games Thu, 18 Sep 2014 17:54:37 +0000 Matt Bolton 20652 at http://www.maclife.com New iOS Games This Week: September 11, 2014 http://www.maclife.com/article/games/new_ios_games_week_september_11_2014 <!--paging_filter--> http://www.maclife.com/article/games/new_ios_games_week_september_11_2014#comments Gallery App Store AppLife Apps Chronology Dragon Quest Fotonica games Goblin Sword iOS new releases NFL NFL Kicker NFL Quarterback Phantom Rift Sleeping Prince Spider-Man iPad iPhone iPod Games Thu, 11 Sep 2014 22:07:47 +0000 Andrew Hayward 20619 at http://www.maclife.com Apple Live: Apple Shows Off New A8 Processor with 'Vainglory' Multiplayer Game http://www.maclife.com/article/news/apple_live_apple_shows_new_a8_processor_vainglory_multiplayer_game <!--paging_filter--><p>After the — let's admit it — largely unsurprising information about the iPhone 6 and iPhone 6 Plus overall, Apple brought developer Super Evil Megacorp onstage to show off the capabilities of its new A8 processor. Super Evil Megacorp (who may or may not care if Apple wants to be a "force for good") gave the audience a preview of its game Vainglory, which actually looks pretty good.</p><p>According to Phil Schiller, the new processor is 25 percent faster than the A7 chip that Apple debuted last year. it shows in the footage. Vainglory is a MOBA in the style of popular games like League of Legends and Dota 2, and the processor looks like it could handle the type of live multiplayer action such games require.</p><p><img src="/files/u334114/2014/09/vainglory.jpg" width="620" height="413" /></p><p><strong>Source: <a href="http://live.gizmodo.com/our-new-iphone-liveblog-starts-right-here-on-9-9-at-1pm-1629704968/+ericlimer" target="_blank">Gizmodo</a></strong></p><p>Indeed, Schiller claimed that the processor allows around 100 different players to appear on the screen at once. That's the kind of thing that would have bogged down an iPhone just a couple of years ago.</p><p>It's also frankly beautiful. Vainglory looks better than some of the games you'll see on console services like Xbox Live (albeit with some limitations as regards shading), although it remains to be seen if the team at Super Evil Megacorp did as well of a job with the actual gameplay. Battery life should also be a concern. With all that processing power at work and with all those characters on the screen, games like Vain Glory could be massive battery burners, although Schiller in the same discussion claimed that the iPhone 6 has similar or better battery metrics than the iPhone 5s.</p><p><em>Follow this article's writer, <a href="https://twitter.com/LeifJohnson" target="_blank">Leif Johnson</a>, on Twitter.</em></p> http://www.maclife.com/article/news/apple_live_apple_shows_new_a8_processor_vainglory_multiplayer_game#comments News A8 Apple Event iphone 6 iPhone 6 Plus iPhone Games Tue, 09 Sep 2014 17:36:39 +0000 Leif Johnson 20599 at http://www.maclife.com New iOS Games This Week: September 5, 2014 http://www.maclife.com/article/games/new_ios_games_week_september_5_2014 <!--paging_filter--> http://www.maclife.com/article/games/new_ios_games_week_september_5_2014#comments Gallery Angry Birds Stella App Store AppLife Apps Columns Counter Spy Etherlords games Gemini Strike iOS LEGO Star Wars Mikey Boots new releases super monkey ball Valiant Hearts iPad iPhone iPod Games Fri, 05 Sep 2014 20:00:00 +0000 Andrew Hayward 20587 at http://www.maclife.com The 25 Best Free iOS Games http://www.maclife.com/article/gallery/25-best-free-ios-games <!--paging_filter--> http://www.maclife.com/article/gallery/25-best-free-ios-games#comments Gallery Asphalt 8 Bejeweled Blitz Calculords Chip Chain FIFA 14 Flappy Golf Frontline Commando: D-Day Hero Academy Heroes of Order & Chaos Into the Dead Jet Car Stunts 2 jetpack joyride Letterpress Plants vs. Zombies 2 Punch Quest Real Racing 3 Robot Unicorn Attack 2 Sid Meier's Ace Patrol Smash Bandits Racing Smash Hit Solitaire Blitz: Lost Treasures Temple Run 2 Whale Trail You Don't Know Jack Zen Pinball iPad iPhone iPod Games Thu, 04 Sep 2014 22:13:02 +0000 MacLife Staff 20572 at http://www.maclife.com New iOS Games This Week: August 28, 2014 http://www.maclife.com/article/games/new_ios_games_week_august_28_2014 <!--paging_filter--> http://www.maclife.com/article/games/new_ios_games_week_august_28_2014#comments Gallery Alien Creeps App Store AppLife Apps Back to Bed BioShock football games iOS Journey Down Madden NFL Mobile new releases Nightmare Cooperative Pinball Tiny Tower Walking Dead iPad iPhone iPod Games Thu, 28 Aug 2014 23:48:16 +0000 Andrew Hayward 20547 at http://www.maclife.com New iOS Games This Week: August 21, 2014 http://www.maclife.com/article/games/new_ios_games_week_august_21_2014 <!--paging_filter--> http://www.maclife.com/article/games/new_ios_games_week_august_21_2014#comments Gallery Ace Ferrara App Store AppLife Apps Assassin’s Creed Columns Deep Under the Sky games iOS Max Gentlemen new releases pac-man star wars Superhero Workout Swing Copters The Firm The Shakedown iPad iPhone iPod Games Thu, 21 Aug 2014 22:50:22 +0000 Andrew Hayward 20511 at http://www.maclife.com The 25 Best iOS Games http://www.maclife.com/article/games/25-best-ios-games-iphone-ipad-ipod <!--paging_filter--> http://www.maclife.com/article/games/25-best-ios-games-iphone-ipad-ipod#comments Gallery Asphalt 8 bastion carcassonne Cut the Rope Device 6 Duet Game Groove Coaster Hero Academy Infinity Blade II iOS ios games jetpack joyride Kingdom Rush Letterpress Osmos peggle Plants vs. Zombies Rayman Ridiculous Fishing Super Stickman Golf 2 SuperBrothers the room The World Ends With You Threes Tiny Wings World of Goo Year Walk iPad iPhone iPod Games Wed, 20 Aug 2014 23:14:51 +0000 MacLife Staff 20463 at http://www.maclife.com Review: Dead Island http://www.maclife.com/article/reviews/review_dead_island <!--paging_filter--><p>Techland started development on Dead Island in 2005, but the zombie-themed first-person action-RPG hybrid didn’t shamble onto shelves until 2011. Three years later, publisher Deep Silver has finally deigned to grace the App Store with a Mac port, but it’s no surprise that the game’s design, writing, and structure feel a bit dated almost a decade into things.</p><p>As the name suggests, Dead Island is a zombie action game set on a sprawling tropical isle called Banoi. Players split their time between a beach resort, a small city, and a research lab, but each area has an open world sensibility that allows players to explore freely and seamlessly. Banoi shows hints of being a responsive, dynamic world — if you don’t help other survivors right away, they may die before you can reach them, for example — but it’s mostly a collection of similar-looking beaches and pool bars, peppered with characters that range from stereotypical to predictable.&nbsp;</p><p><img src="/files/u332541/2014/08/deadisland1.png" width="620" height="349" /></p><p>Enemy survival increases with difficulty level, but Banoi’s zombie denizens also respawn constantly, making it impossible to clear out oft-traveled zones permanently. This design flub is exacerbated by a constant need to backtrack. While these mechanics are a staple of the role-playing genre, here they combine tediously, and few of the quests are interesting enough to support them.&nbsp;</p><p>Dead Island’s enemy scaling affects its role-playing game mechanics, too. Because every enemy gets stronger alongside you, it never feels like you’re actually getting stronger, just keeping up. This takes some of the fun out of gaining new skills and weapons. Dead Island shines brightest during combat, however. Players have access to a variety of attacks and weapon types, and the game places a particular emphasis on keen aiming. It’s a fun and engaging system, even if hit points aren’t all that balanced.</p><p>From there, zombies can be poisoned, run over in a truck, set on fire, or kicked into deep water. A nice mix of enemy types, a diverse arsenal, and useful terrain give rise to interesting situations, and Dead Island’s combat stays fresh for most of its remarkably long running time. A co-op mode only makes Dead Island’s hacking and slashing better.</p><p><strong>The bottom line.</strong> The mix of role-playing game mechanics and first-person combat doesn’t always work, but its B-movie setting and flexible combat keep things lively, even if the zombies aren’t.</p><fieldset class="fieldgroup group-the-bottom-line"><legend>Review Synopsis</legend><div class="field field-type-text field-field-product"> <div class="field-label"><p><strong>Product:</strong>&nbsp;<p></div> <div class="field-items"> <div class="field-item odd"> <!--paging_filter--><p>Dead Island</p> </div> </div> </div> <div class="field field-type-text field-field-company"> <div class="field-label"><p><strong>Company:</strong>&nbsp;<p></div> <div class="field-items"> <div class="field-item odd"> Deep Silver </div> </div> </div> <div class="field field-type-text field-field-contact"> <div class="field-label"><p><strong>Contact:</strong>&nbsp;<p></div> <div class="field-items"> <div class="field-item odd"> <!--paging_filter--><p><a href="http://www.deepsilver.com" target="_blank">www.deepsilver.com</a></p> </div> </div> </div> <div class="field field-type-text field-field-price"> <div class="field-label"><p><strong>Price:</strong>&nbsp;<p></div> <div class="field-items"> <div class="field-item odd"> $21.99 </div> </div> </div> <div class="field field-type-text field-field-requirements"> <div class="field-label"><p><strong>Requirements:</strong>&nbsp;<p></div> <div class="field-items"> <div class="field-item odd"> <!--paging_filter--><p>OS 10.8 and newer, Intel Core i5 2.7GHz, 8GB RAM, NVIDIA GeForce GT 640M 512MB</p> </div> </div> </div> <div class="field field-type-text field-field-positives"> <div class="field-label"><p><strong>Positives:</strong>&nbsp;<p></div> <div class="field-items"> <div class="field-item odd"> <!--paging_filter--><p>Combat is tense and varied, with a broad set of interesting, unpredictable interactions. Exploration and online multiplayer are seamless.</p> </div> </div> </div> <div class="field field-type-text field-field-negatives"> <div class="field-label"><p><strong>Negatives:</strong>&nbsp;<p></div> <div class="field-items"> <div class="field-item odd"> <!--paging_filter--><p>Respawning enemies, fetch quests, backtracking, and mission structure make Dead Island feel tedious at times. Role-playing elements are tacked on and don’t play to the game’s strengths.</p> </div> </div> </div> </fieldset> http://www.maclife.com/article/reviews/review_dead_island#comments Reviews Adventure Dead Island FPS Horror Zombies Mac Games Tue, 19 Aug 2014 18:35:00 +0000 Joseph Leray 20499 at http://www.maclife.com