Mac|Life - All Articles http://www.maclife.com/articles/all/feed en Apple's 'Digital Wallet' May Arrive with iPhone 6 Sometime This Fall http://www.maclife.com/article/news/apples_digital_wallet_may_arrive_iphone_6_sometime_fall <!--paging_filter--><p>We've heard a lot of rumors about Apple's plans for a "digital wallet" over the last couple years (particularly after the introduction of Touch ID), but now <a href="https://www.theinformation.com/Apple-Mobile-Wallet-Talks-Heat-Up" target="_blank"><em>The Information</em></a> reports that we could see it much sooner than expected. According to the sources, Apple now has the framework in place to allow iPhone users to use their handsets in place of their wallets, and we could see the technology as early as this fall.</p><p>The report claims that Apple's talks with industry executives from companies like PayPal have "heated up" in the past couple of months, and now progress is so far along that the Cupertino company's "digital wallet" could launch with the iPhone 6 during the rumored September event. A "secured element" would be embedded in the phone itself so as to keep any payment information generally free from malicious intent, and Apple itself would retain control over the basic systems.</p><p><img src="/files/u334114/2014/07/touchid-payments.jpg" width="620" height="348" /></p><p>The "secured element" in question is likely associated with the fingerprint sensor for Touch ID, which reportedly keeps the user's fingerprint data stored on the phone itself where it can't be accessed by any other part of the phone. If the technology is as good and secure as Cook and company say it is, it might turn out to be a good place to store data away from prying eyes—both physical and digital.</p><p>The service could also be tied to iTunes, which already contains the credit card information for around 800 million users. The main hurdle, of course, is getting other members of the payment community to adopt Apple's technology, which will have to happen if the iPhone maker doesn't want to have its mobile payment service go the way of, say, Google Wallet.</p><p><em>Follow this article's writer, <a href="https://twitter.com/LeifJohnson" target="_blank">Leif Johnson</a>, on Twitter.</em></p> http://www.maclife.com/article/news/apples_digital_wallet_may_arrive_iphone_6_sometime_fall#comments News digital wallet e-wallet iOS 7 iOS 8 iPad iphone mobile payments Touch ID Wed, 23 Jul 2014 23:31:58 +0000 Leif Johnson 20362 at http://www.maclife.com Public Beta for Mac OS X Yosemite Said to Kick Off Tomorrow http://www.maclife.com/article/news/public_beta_mac_os_x_yosemite_said_kick_tomorrow <!--paging_filter--><p>One of the big Mac-centric announcements this year was the introduction of a new public beta for those of us who aren't developers. On July 24, <a href="http://www.loopinsight.com/2014/07/23/os-x-yosemite-public-beta-to-be-released-july-24/" target="_blank"><em>The Loop</em></a> reports, Apple will open the doors to its Mac OS X Yosemite beta a few months ahead of its release sometime this fall.</p><p>If you're interested, you can <a href="https://appleseed.apple.com/sp/betaprogram/" target="_blank">sign up</a> to join the beta via Apple's public registration site right now using your Apple ID, and if all goes well, you'll be able to jump into the public beta straightaway once it goes live tomorrow. Simply enter the code you receive after registration into the Mac App Store, and you're apparently all set to go (provided that you already have a Mac running OS X Mavericks).</p><p><img src="/files/u334114/2014/07/betaprogram.jpg" width="620" height="472" /></p><p>It is a beta, so keep in mind that something could go disastrously wrong. Just in case some such calamity occurs, Apple recommends that you install the beta on a secondary Mac. Indeed, some of the most lauded features of Apple's desktop operating system might not even be available for testing right now, such as phone calls, SMS, Handoff, Instant Hotspot, and iCloud drive.</p><p>Still, every extra set of eyes on the project ensures that it'll run more smoothly at its official launch, so be sure to send in those error reports if you do participate.</p><p><em>Follow this article's writer, <a href="https://twitter.com/LeifJohnson" target="_blank">Leif Johnson</a>, on Twitter.</em></p> http://www.maclife.com/article/news/public_beta_mac_os_x_yosemite_said_kick_tomorrow#comments News beta Mac OS X public testing yosemite Wed, 23 Jul 2014 23:26:34 +0000 Leif Johnson 20361 at http://www.maclife.com The 25 Best Free iPhone Games http://www.maclife.com/article/gallery/25_best_free_iphone_games <!--paging_filter--> http://www.maclife.com/article/gallery/25_best_free_iphone_games#comments Gallery AppLife Apps Best Features Free games iOS iPad iPhone iPod Games Wed, 23 Jul 2014 21:04:11 +0000 Andrew Hayward 15813 at http://www.maclife.com Deals: Gear Up for iOS 8 with Templates for Apps and iOS 8 and Swift Courses http://www.maclife.com/article/gallery/deals_gear_ios_8_templates_apps_and_ios_8_and_swift_courses <!--paging_filter--><p><span style="font-weight: bold;">[This is an advertorial. Maclife gets a portion of each unit sold.]</span></p><p>For consumers and developers alike, a new operating system release is an exciting time. Developers are especially pumped about the upcoming changes with iOS 8, including the new Swift coding language. If you are a developer of you're looking to learn how to build apps, you can be ready to launch for iOS 8 with the&nbsp;Complete iOS 8 and Swift Developers Course and iOS 8 templates and UI kits. You can get them on sale now from our Deals tab.</p><p><img src="/files/u323895/ios8course.jpg" width="630" height="473" /></p><p>The Swift programming language and introduction of iOS 8 promise to be game changers for mobile developers. You can be at the forfront of this shift by pre-ordering the Complete iOS 8 and Swift Developers Course. You'll get over 36 hours of training that will walk you through working with the new language and have you ready to publish your app idea for iOS 8. The course will be available as soon as iOS 8 is released to the public. In the mean time, you can get a jump start by working through the iOS 7 developer course to brush up on the current standards for iOS apps.</p><p>The Complete iOS 8 and Swift Developers Course will retail for $998. But you can get an exclusive offer when you pre-order from our Deals tab that will save you&nbsp;<a href="https://deals.maclife.com/sales/the-complete-ios-8-developers-course-w-swift-pre-release" target="_blank">92% off</a>&nbsp;the retail price. That means you'll pay&nbsp;<a href="https://deals.maclife.com/sales/the-complete-ios-8-developers-course-w-swift-pre-release" target="_blank">just $79</a>. It's an amazing price for a course that will help jumpstart your developer career, so&nbsp;<a href="https://deals.maclife.com/sales/the-complete-ios-8-developers-course-w-swift-pre-release" target="_blank">grab this deal</a>&nbsp;while you can!&nbsp;</p><p style="text-align: center;"><a href="https://deals.maclife.com/sales/the-complete-ios-8-developers-course-w-swift-pre-release" target="_blank"><img src="/files/u323895/buynow-maclife.png" width="123" height="38" /></a></p><p style="text-align: left;">If you're looking for a place to start with your app, then you'll love the 8 for 8 Design Bundle. It will hook you up with 8 UI kits designed to be ready for iOS 8. They are customizable and ready to be turned into exactly what you need and can be edited easily in Photoshop. The templates are all optimized for iOS 8 and will act as time savers and a great starting place to ensure your app has a great look and functional style.</p><p style="text-align: left;">The 8 for 8 Design Bundle usually retails for $59. If you head to our Deals tab today, you can save <a href="https://deals.maclife.com/sales/the-8-for-8-design-bundle-8-ui-kits-for-ios-8" target="_blank">57% off</a> that price. That means you'll pay <a href="https://deals.maclife.com/sales/the-8-for-8-design-bundle-8-ui-kits-for-ios-8" target="_blank">just $24.99</a>. It's a can't miss price for a great starting point for your iOS 8 app, so <a href="https://deals.maclife.com/sales/the-8-for-8-design-bundle-8-ui-kits-for-ios-8" target="_blank">grab this offer</a> today!</p><p style="text-align: center;"><a href="https://deals.maclife.com/sales/the-8-for-8-design-bundle-8-ui-kits-for-ios-8" target="_blank"><img src="/files/u323895/buynow-maclife.png" width="123" height="38" /></a></p> http://www.maclife.com/article/gallery/deals_gear_ios_8_templates_apps_and_ios_8_and_swift_courses#comments Gallery News Deals sponsored Stack Social Wed, 23 Jul 2014 17:00:00 +0000 MacLife Staff 20355 at http://www.maclife.com Morning Report: iOS 8 May Launch Ahead of Yosemite, EFI Firmware Headaches http://www.maclife.com/article/news/morning_report_ios_8_may_launch_ahead_yosemite_efi_firmware_headaches <!--paging_filter--><p><img src="/files/u220903/os_x_yosemite_handoff_620px.png" alt="OS X Yosemite Handoff" width="620" height="300" /></p><p>In the process of updating your home theater? Logitech made the task a bit easier Tuesday <a href="http://blog.logitech.com/2014/07/22/the-logitech-harmony-smart-keyboard-and-smart-control-now-available-as-add-on-devices/" target="_blank">with the announcement</a> that its Harmony Smart Keyboard and Harmony Smart Control remote products can now be purchased separately for users who already own the required Harmony Hub. And hey, they work great with your existing iOS and Mac devices, which is more than we can say for some of the news in our Morning Report...</p><h3>Report Claims iOS 8, OS X Yosemite May Not Launch Together</h3><p>Although the latest developer betas for iOS 8 and OS X Yosemite have been released in tandem thus far, <a href="http://9to5mac.com/2014/07/22/ios-8-os-x-yosemite-said-to-launch-separately-despite-tight-integration/" target="_blank">9to5Mac reported Tuesday</a> the rollout of these mobile and desktop operating system updates may be staggered when they finally arrive this fall. Much like Apple did last year with iOS 7 and OS X Mavericks, this year's updates are expected to launch a month apart from each other, with iOS 8 arriving first, presumably alongside new iPhone hardware in September, while OS X Yosemite toddles along the next month in October.<br /><br />What makes this rumor from "people briefed on the plans" a bit suspect is the fact that iOS 8 and OS X Yosemite feature far tighter integration than ever before thanks to the new Continuity and Handoff features, allowing Mac users to make phone calls or iOS owners to pick up where they left off on the desktop.</p><h3>EFI Firmware Update Causing Headaches for MacBook Air Owners</h3><p><a href="http://www.macrumors.com/2014/07/22/efi-2-9-update-issue/" target="_blank">MacRumors reported Tuesday</a> that the MacBook Air EFT Firmware Update 2.9 released July 15 appears to be doing more than solving sleep and wake issues, causing many notebooks to "shut down completely for several hours," while others continue to see the update listed in the Mac App Store as if it were never installed in the first place. <a href="https://discussions.apple.com/thread/6460212?start=0&amp;tstart=0" target="_blank">Apple's Support Communities</a> have a growing thread on the issues, with some users claiming the update bricked their MacBook Air, even several hours after installation.</p><h3>Apple Posts Support Document Over iOS "Backdoor" Concerns</h3><p>A forensic expert sounded the alarm earlier this week over what he called "backdoors" Apple allegedly built into iOS to covertly collect data from iPhone, iPod touch or iPad users. After issuing a stern denial of those claims, <a href="http://support.apple.com/kb/HT6331" target="_blank">Apple has now posted a support document</a> detailing what it calls the "diagnostic capabilities" of iOS, which are intended to "help enterprise IT departments, developers, and AppleCare troubleshoot issues."<br /><br />The three processes outlined include com.apple.mobile.pcapd, com.apple.mobile.file_relay, and com.apple.mobile.house_arrest, which Apple points out "requires the user to have unlocked their device and agreed to trust another computer," while all such transmitted data is encrypted in such a way that not even Cupertino has access to it. Whether such explanations are enough to satisfy critics, however, remains to be seen...<br /><br /><em>Follow this article’s author, <a href="https://twitter.com/JRBTempe" target="_blank">J.R. Bookwalter on Twitter</a></em></p><p>&nbsp;</p> http://www.maclife.com/article/news/morning_report_ios_8_may_launch_ahead_yosemite_efi_firmware_headaches#comments News Apple Inc. backdoor Diagnostics EFI update Firmware iOS 8 iPad iPhone iPod Mac macbook air Morning Report OS X Yosemite Problems Wed, 23 Jul 2014 12:26:49 +0000 J.R. Bookwalter 20360 at http://www.maclife.com Apple Has Now Paid $20 Billion to iOS Devs, According to Quarterly Earnings Call http://www.maclife.com/article/news/apple_has_now_paid_20_billion_ios_devs_according_quarterly_earnings_call <!--paging_filter--><p>Apple held its quarterly earnings call today, and the report from CEO Tim Cook follows the general trend we've been seeing for some months now. Device sales are generally up for year-over-year, with the notable exception of the iPad (which has witnesses sales drops of 8 percent in the past 12 months). But there's an important statistic among all these numbers—since 2008, the Cupertino giant has paid over 20 billion to its iOS developers.</p><p>Compare that figure to the $15 billion Apple reported just last January, and you'll discover that that's a increase of $5 billion just within the last half-year. <a href="http://techcrunch.com/2014/07/22/apple-has-paid-20-billion-to-ios-devs-half-of-it-in-the-past-year/?ncid=rss" target="_blank"><em>TechCrunch</em></a>, who drew attention to the figure, points out that Google reportedly paid out $5 billion over the entirety of last year. Push those numbers a few months further, and it's suddenly apparent that Apple has paid out "nearly half" of the total $20 billion within the last 12 months along.</p><p><img src="/files/u334114/2014/07/cookstore.jpg" width="620" height="356" /></p><p><em>TechCrunch</em> also points out that Apple's cut of all this is approximately $8.5 billion, based on a calculation figuring in the iPhone maker's 30 percent cut and thus bringing the total number to roughly $28.57 billion. If you weren't already aware, in other words, it's a good idea to focus on iOS if you design apps for mobile devices.</p><p>All total, Apple sold 35.20 million iPhones, 13.27 million iPads, 4.41 million Macs, and 2.96 million iPods during the last quarter. For the same quarter last year, Apple sold 31.24 million iPhones, 14.62 million iPads, 3.75 million Macs, and 4.57 million iPods.</p><p><em>Follow this article's writer, <a href="https://twitter.com/LeifJohnson" target="_blank">Leif Johnson</a>, on Twitter.</em></p> http://www.maclife.com/article/news/apple_has_now_paid_20_billion_ios_devs_according_quarterly_earnings_call#comments News App Store Developers iPad iphone iPod quarterly earnings Tim Cook Tue, 22 Jul 2014 23:33:50 +0000 Leif Johnson 20359 at http://www.maclife.com Apple Secures Patent Filed in 2011 for 'iTime' Smartwatch http://www.maclife.com/article/news/apple_secures_patent_filed_2011_itime_smartwatch <!--paging_filter--><p>Today Apple<a href="http://patft.uspto.gov/netacgi/nph-Parser?Sect1=PTO2&amp;Sect2=HITOFF&amp;u=%2Fnetahtml%2FPTO%2Fsearch-adv.htm&amp;r=1&amp;p=1&amp;f=G&amp;l=50&amp;d=PTXT&amp;S1=(361%2F679.03.CCLS.+AND+20140722.PD.)&amp;OS=ccl/361/679.03+and+isd/7/22/2014&amp;RS=(CCL/361/679.03+AND+ISD/20140722)" target="_blank"> secured a patent</a> for a smartwatch from the U.S. Patent and Trademark Office (No. 8,787,006), providing some of the first direct evidence that the company is, in fact, working on a piece of wearable tech for the wrist. Here's the thing, though—the patent filing dates all the way back to 2011, meaning that whatever Apple announces in the coming months (if they do) might not look anything like what we see on the paper.</p><p>Indeed, at this point, the concept described seems rather old fashioned. Rather than an integrated device, the filing describes a unit with sensors to be worn on the wrist that can be fitted with various peripherals. That's only found in the details, though. The basic wording is so vague that the patent could likely be interpreted as applying to smartwatches in general.</p><p><img src="/files/u334114/2014/07/iwatchpatent.jpg" /></p><p>Some of the language, for instance, reads as follows: "As an electronic wristband to be worn on a wrist of a user, another embodiment of the invention can, for example, include at least a central portion and at least one band portion. The central portion can include a touch screen display, control circuitry and a battery. The touch screen display can be configured to present visual information to the user and to receive user input from the user. The control circuitry can be configured to control operation of the electronic watchband, and the battery can be configured to provide power to the electronic wristband."</p><p>And so forth. You can read the entire lengthy document <a href="http://patft.uspto.gov/netacgi/nph-Parser?Sect1=PTO2&amp;Sect2=HITOFF&amp;u=%2Fnetahtml%2FPTO%2Fsearch-adv.htm&amp;r=1&amp;p=1&amp;f=G&amp;l=50&amp;d=PTXT&amp;S1=(361%2F679.03.CCLS.+AND+20140722.PD.)&amp;OS=ccl/361/679.03+and+isd/7/22/2014&amp;RS=(CCL/361/679.03+AND+ISD/20140722)" target="_blank">here </a>if you have around 15 minutes to spare. It also describes gesture-based controls in place on the swipes and taps we know so well from iOS, and it already includes information about the health and fitness sensors that have been a staple of iWatch rumors almost from the beginning. And how about that name? The patent filing calls the device "iTime," which seems like a more elegant styling for such a device than the more prosaic "iWatch."</p><p>Be sure to check out<a href="http://www.maclife.com/article/gallery/iwatch-features-rumors-leak-price-release-date" target="_blank"> our roundup</a> of existing iWatch rumors here.</p><p><em>Follow this article's writer, <a href="https://twitter.com/LeifJohnson" target="_blank">Leif Johnson</a>, on Twitter.</em></p> http://www.maclife.com/article/news/apple_secures_patent_filed_2011_itime_smartwatch#comments News apple iTime iWatch Patents Rumors speculation trademarks Tue, 22 Jul 2014 23:24:39 +0000 Leif Johnson 20358 at http://www.maclife.com How To Master OS X Reminders http://www.maclife.com/article/howtos/how-to-master-os-x-reminders <!--paging_filter--><p>Are you one of those people who likes to organize your life around to-do lists? If so, Mavericks’ Reminders app is here to help. Just as on the iPhone, iPod touch, and iPad, Reminders makes it easy to create to-dos and synchronize them seamlessly with all your devices using iCloud — with any changes made on one appearing on all the others.</p><p>You get a default Reminders list to start things off, but it’s easy to add new ones. You can rename a list by right-clicking on its name, choosing Rename from the pop-up menu, typing a new name, and pressing Return. Reminders also lets you set up categories of lists so that you can get a quick overview of specific tasks, such as birthdays and anniversaries. We’ll show you how to add items to your Reminders list, set up and both time- and location-based alerts, and sync them using iCloud. To set iCloud up, open the Apple menu and go to System Preferences &gt; iCloud. If you’re not logged in, type in your Apple ID and click Sign In &gt; Next &gt; Allow. Once that’s done, check that Calendars and Reminders is ticked. Next, sign in with the same Apple ID on any iOS devices you own by going to Settings &gt; iCloud.</p><p><strong>1. Create a Reminder</strong></p><p><img src="/files/u324771/reminders-1_0.png" /></p><p>Open Reminders and click the + symbol (top-right). Type the name of the reminder and press Return. This creates a simple “to do” without a due date, time, or location. To mark it as done, click the box to the left of the reminder and it goes into your Completed items.</p><p>&nbsp;</p><p><strong>2. Timed Reminders</strong></p><p><img src="/files/u324771/reminders-2.png" width="620" height="449" /></p><p>Repeat step one, but this time, hover the mouse pointer over the “to do” you’ve created. Click the “I” that appears. In the box that pops up, click “On a day,” then click the date to make a mini calendar appear. Now, simply choose the date to be alerted to your reminder.</p><p>&nbsp;</p><p><strong>3. Choose Your Time </strong></p><p><img src="/files/u324771/reminders-3.png" width="620" height="449" /></p><p>Click the date you want to be reminded about. Now, click the hour to highlight it, then type in when you want the alert to appear — doing the same for the minutes — and click Done. Your reminder is now set and an alert will pop up on all your Apple devices.</p><p>&nbsp;</p><p><strong>4. Location Aware</strong></p><p><img src="/files/u324771/reminders-4.png" width="620" height="449" /></p><p>You can make reminders appear when you’re in a certain place — handy if you’re syncing your Reminders to an iPad or iPhone. To do this, create a reminder, click the “I” as in step 2, and tick “At a location.” You need to have Location Services switched on.</p><p>&nbsp;</p><p><strong>5. Pick Your Place</strong></p><p><img src="/files/u324771/reminders-5.png" /></p><p>Type in the location — an address from Contacts, a zip code, or the full address — and then hit Return. Pick 
the location from the list that appears, then choose whether you want to be reminded when you arrive or when you leave that location.</p><p>&nbsp;</p><p><strong>6. Completed Reminders </strong></p><p><img src="/files/u324771/reminders-6.png" width="620" height="449" /></p><p>When you click the box next to a reminder, it’s marked as “Complete” and is moved to the Completed list. You can click on it to check on your completed tasks. Click to uncheck the reminder and it goes back on your reminders list. Reminders also appear in iCloud.devices.</p> http://www.maclife.com/article/howtos/how-to-master-os-x-reminders#comments how-to Mac Mac OS X reminders How-Tos Tue, 22 Jul 2014 22:53:51 +0000 Alan Stonebridge 20357 at http://www.maclife.com Review: Bitwig Studio for Mac http://www.maclife.com/article/reviews/bitwig-studio-mac <!--paging_filter--><p>Perhaps the most eagerly anticipated music-related software of the past few years is Bitwig Studio, a full-featured DAW (digital audio workstation) designed by former employees of Ableton, the company that made the popular program <a href="http://www.maclife.com/article/reviews/ableton_live_8" target="_blank">Ableton Live</a>. It bears more than a passing resemblance to that application, with a slew of additional enhancements and unique features to clearly differentiate it and make it a viable tool for live and studio work.</p><p><img src="/files/u324771/bitwig_1.png" width="620" height="331" /></p><p><strong>The ability to display the Clip launcher and Arrange panels next to each other in a single window is a real improvement over Ableton Live.</strong></p><p>Bitwig veers away from the standard multitrack approach of traditional DAW software and instead embraces the mindset established by Ableton Live: clips are self-contained, layered musical segments created with internal softsynths, samplers, or pre-baked musical loops, and are triggered via a clip-launcher panel (designed for live performance), while the Arrange panel is where clips are sequenced in a timeline along with sampled audio (such as vocal passages), or recorded external instruments (think guitar solos). A mixer view lets you ride the virtual track faders, and a separate edit view delivers precision, event-level editing, and track automation. Bitwig offers some uniquely powerful nesting and linking of effects and instruments in ways that go far beyond the scope of this review but are indeed unparalleled in the DAW market.</p><p>There is a decent (if somewhat limited) range of included musical instruments, including a nice polyphonic synth, drawbar organ, drum machine, and a sampler. You’ll likely want to use external softsynths, however, and here is where we found a big gremlin: Bitwig lets you use VST plugins with ease (unusual for a Mac DAW), but, surprisingly, there is currently no support for Audio Units plugins — a significant oversight. Bitwig also lacks ReWire support, limiting its connectivity with other music applications, which is a notable drawback.</p><p><img src="/files/u324771/bitwig_2.png" width="620" height="420" /></p><p><strong>There are a lot more audio effects plugins in Bitwig — these are just a sampling — and they all sound stellar and offer extensive modulation options.</strong></p><p>The range and quality of the bundled Bitwig effects is a more promising situation, with an excellent compressor, a few different equalizers, a very smooth reverb, highly customizable filter, a pair of delays, and much more. All of these instruments and effects offer a level of cross-modulation control that gives us a glimpse of the underlying modular architecture of Bitwig — suffice it to say that it far surpasses most other audio software, and is most comparable to the extensive modulation and scripting options of Adobe After Effects. Bitwig is a natural for crafting complex, shifting aural textures that pulse and shimmer, as if alive.</p><p><strong>The bottom line.</strong> It would be almost impossible for any third-party DAW software to currently offer more value than Apple’s potent Logic Pro X (which is a bargain at $199), but if you’re curious about a different way to create and perform electronic music, and don’t mind dealing with the slightly rough edges around a 1.0 product, Bitwig is certainly worthy of consideration. It costs nothing to download the fully functional demo at the Bitwig website, and while it’s a bit expensive at $399, you might discover it’s the perfect songwriting partner for your music.</p><fieldset class="fieldgroup group-the-bottom-line"><legend>Review Synopsis</legend><div class="field field-type-text field-field-product"> <div class="field-label"><p><strong>Product:</strong>&nbsp;<p></div> <div class="field-items"> <div class="field-item odd"> <!--paging_filter--><p>Bitwig Studio</p> </div> </div> </div> <div class="field field-type-text field-field-company"> <div class="field-label"><p><strong>Company:</strong>&nbsp;<p></div> <div class="field-items"> <div class="field-item odd"> Bitwig </div> </div> </div> <div class="field field-type-text field-field-contact"> <div class="field-label"><p><strong>Contact:</strong>&nbsp;<p></div> <div class="field-items"> <div class="field-item odd"> <!--paging_filter--><p><a href="http://www.bitwig.com/en/home/recent-news.html" target="_blank">www.bitwig.com</a></p> </div> </div> </div> <div class="field field-type-text field-field-price"> <div class="field-label"><p><strong>Price:</strong>&nbsp;<p></div> <div class="field-items"> <div class="field-item odd"> $399 </div> </div> </div> <div class="field field-type-text field-field-requirements"> <div class="field-label"><p><strong>Requirements:</strong>&nbsp;<p></div> <div class="field-items"> <div class="field-item odd"> <!--paging_filter--><p>Mac with an Intel CPU and OSX 10.7.1 or later, 2GB RAM, 5GB disk space</p> </div> </div> </div> <div class="field field-type-text field-field-positives"> <div class="field-label"><p><strong>Positives:</strong>&nbsp;<p></div> <div class="field-items"> <div class="field-item odd"> <!--paging_filter--><p>Innovative interface. Extensive modulation options. Decent array of built-in instruments and effects. Demo available.</p> </div> </div> </div> <div class="field field-type-text field-field-negatives"> <div class="field-label"><p><strong>Negatives:</strong>&nbsp;<p></div> <div class="field-items"> <div class="field-item odd"> <!--paging_filter--><p>No Audio Units plugin support. Lacks ReWire connectivity. Pricey.</p> </div> </div> </div> </fieldset> http://www.maclife.com/article/reviews/bitwig-studio-mac#comments Reviews Audio and Music Software Bitwig Studio DAW Review Software Tue, 22 Jul 2014 21:07:09 +0000 David Biedny 20356 at http://www.maclife.com Deals: Take Your Pick of Two Great iPhone Car Mounts http://www.maclife.com/article/news/deals_take_your_pick_two_great_iphone_car_mounts <!--paging_filter--><p><span style="font-weight: bold;">[This is an advertorial. Maclife gets a portion of each unit sold.]</span></p><p>Keeping your hands on the wheel and eyes on the road are paramount to safe transportation. You can't be playing around on your phone while in the driver's seat. But you can still get use out of your iPhone with the right accessory. We have two car mounts you can choose from in our Deals tab that can give you access to the features you need without distracting you.</p><p><a href="https://deals.maclife.com/sales/universal-car-mount-drive-hands-free-get-a-360-adjustable-fit" target="_blank"><img src="/files/u323895/universalcarmount.jpg" width="630" height="473" /></a></p><p>What you need when it comes to car accessories is access and flexibility without being distracting. The Universal Car Mount provides you with exactly that. It can handle any phone you ask it to clamp on to, making it ideal to hold your digital travel companion. With a rotating feature that allows the phone to turn 360 degrees, you can always get a good angle on the screen so you can follow directions or talk hands free.</p><p>The Universal Car Mount usually retails for $29. You can head to our Deals tab today and save&nbsp;<a href="https://deals.maclife.com/sales/universal-car-mount-drive-hands-free-get-a-360-adjustable-fit" target="_blank">51% off</a>&nbsp;the retail price. That means you pay&nbsp;<a href="https://deals.maclife.com/sales/universal-car-mount-drive-hands-free-get-a-360-adjustable-fit" target="_blank">just $14</a>. 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Get the most out of your phone without getting distracted from the road with this great tool.</p><p>You can get the&nbsp;GripGo Universal Car Mount&nbsp;for&nbsp;just $13.99, a full&nbsp;<a href="https://deals.maclife.com/sales/the-gripgo-universal-car-mount--2" target="_blank">51% off</a>&nbsp;its normal retail price. That means you'll pay <a href="https://deals.maclife.com/sales/the-gripgo-universal-car-mount--2" target="_blank">just $13.99</a>. That's a price you can't beat for a great car mount to help you go hands free, so&nbsp;<a href="https://deals.maclife.com/sales/the-gripgo-universal-car-mount--2" target="_blank">grab this offer</a>&nbsp;today!</p><p style="text-align: center;"><a href="https://deals.maclife.com/sales/the-gripgo-universal-car-mount--2" target="_blank"><img src="/files/u323895/buynow-maclife.png" width="123" height="38" /></a></p><p style="text-align: center;">&nbsp;</p> http://www.maclife.com/article/news/deals_take_your_pick_two_great_iphone_car_mounts#comments News Deals sponsored Stack Social Tue, 22 Jul 2014 17:00:00 +0000 MacLife Staff 20351 at http://www.maclife.com