It's like deja vu all over again. This fall, Apple and Samsung will return to the courtroom battlefield to argue about the same issues they've been arguing about for years. In fact, both companies will only be permitted to discuss exactly the same issues as a previously settled case. Well, mostly settled. Read on, we'll explain.
Nearly four months into 2013, Apple finally designed something new and interesting. And as usual, people can't stop staring at it. The Worldwide Developers Conference logo isn't usually something to get too excited about, but this year is a little different. Not only has WWDC become Apple's biggest event of the year, in all likelihood, this year's keynote is going to bring the first bona fide update to Apple.com since last October.
Perhaps we've all been a little too spoiled by iOS.
Our iPhones are filled with gorgeous, hand-crafted apps that give us years of refinements and upgrades for less than the cost of a latte. We expect every interface to be refined and elegant without giving much thought to the time or energy that goes into it; and thanks to the relative ease of developing for iOS and its multitude of users, developers can mostly afford to do so.
So, maybe you're thinking of buying a brand new iMac. Obviously, it's a powerful machine capable of editing high-definition video and running a multitude of professional design programs, but even the most determined creative mind needs a break once in a while. And when we think of unwinding, our thoughts quickly turn to videogames — so we decided to check out how the new Late 2012 27-inch iMac handles some of today's biggest Mac-compatible titles.
Now that the booths have been broken down, the awards have been handed out and the last bit of per diem has been fed into a slot machine at McCarran International Airport, there's a general sense that something was missing from CES. Somehow, among the thousands of exhibitors, products and prototypes, the biggest splash was a television that few consumers could afford and a keynote presentation that the greatest minds in tech journalism are still trying to figure out.
You've probably read a bunch of "best of" lists over the past few weeks, but I couldn't let 2012 go by without honoring some of the best-designed apps in the App Store. So, without further ado, I present my picks for the 2012 Rounded Rectangles iOS Design Awards. It seemed like all the good categories were taken, so I had to come up with a few of my own...
Just like you've gotta eat, iPhone and iPad users gotta use apps, but some people don’t venture too far past the packed-in options or maybe whatever’s at the top of the App Store charts. But maybe you’re settling for a plain old cake donut when you could have a mouth-watering strawberry and Nutella crepe — and a much better experience. We set out to replace your everyday apps, the workhorses you rely on. Sample from this buffet, and you won’t save any calories, but you will have an even better time using your iPhone, iPad, and iPod touch.
At WWDC 2012, the Mac Pro received a derisory refresh: a speed bump to the processors, but no new graphics hardware, no Thunderbolt, and no USB 3.0. “The only high-end thing about it is the price,” wrote Andy Hertzfeld, who helped design the original Mac.
In 2009, Tim Cook said that Apple would “participate only in markets where we can make a significant contribution.” Is the pro market still one of them?
All-in-ones are meant to be seen. From the Twentieth Anniversary Mac to whatever Dell's selling these days, all-in-one computers are built to embrace their top-of-the-desk status, beckoning users with sleek curves and handsome enclosures. Nowhere is this more true than with the iMac. From the early days of Bondi Blue to the newest aluminum-and-glass marvel, the iMac has always represented Apple's unabashed pursuit of physical perfection. In a sense, it could be the ultimate representation of form over function; every sacrifice has been made for the sake of design, every decision has been made for aesthetics.
When The Daily launched in February 2011, it had everyone's attention. At a very publicized event in New York City, Rupert Murdoch announced a venture to "give readers everywhere the engaging experience of a magazine combined with the need-to-know content of a newspaper and the immediacy of the Internet." With The Daily's final issue due out on Dec. 15, it might be easy to dismiss the young publication as a failure. This is a mistake.