When Craig Stern, the singular force behind Chicago video game developer Sinister Design, unsuccessfully tried to fund his Mac game Telepath Tactics at the tail end of 2012, he saw the result not as a closed door, but as an opportunity — a chance to refocus both the campaign and the game itself to better execute his battle plan. And now that the second Kickstarter has doubled its original goal and generated much more backer enthusiasm with a few days still left to go, he spoke with Mac|Life to discuss how initial crowdfunding failure doesn't have to be ultimately fruitless.
Your iPhone can’t make you exercise more or change your diet. But it can help you make your life more social, more creative, and way more fun. With so many health and fitness apps aimed at helping you take care of yourself, your Mac and iOS device can be sources of support and inspiration — and all the nerdy statistics you’d ever want. No matter what your initial fitness level or your own goals (maybe you just want to sleep better, feel less stressed, or find a new trail to walk your dog), we hope something here speaks to you.
Tabzu is the first case I've used that actually enhances my iPad experience. It doesn't add any functionality per se, but its unique design completely eliminates the awkwardness I have when using the iPad away from a table. The brainchild of Leo Garza and Martin Meunier, Tabzu is what happens when two of the special effects whizzes responsible for such masterpieces as Indiana Jones, Coraline and The Lord of the Rings turn their attention to tablet accessories.
Apple last week released an update to its much-reviled Podcasts app, which brings a host of long-overdue features, including custom stations, iCloud syncing, and On-the-Go playlists. But perhaps most appreciated is the removal of one of Apple's signature pieces of skeuomorphism, the reel-to-reel tape machine. Clearly this is the work of Jony Ive, a known critic of the design style. When he was given free rein over Apple's human interfaces after Scott Forstall stepped down last October, we expected some changes would be made to iOS, which incorporates many of these type of real-world mimicry. But by dumping the tape deck — certainly one of the more intricate elements Apple has designed — it seems as though he's taking a stand, not just for Podcasts, but for all future versions of iOS.
It's that time of year again: The birds are chirping. Flowers are blooming. And your co-workers are frantically pinching and tapping their phones to see if their bracket has been busted by the latest upset. In March, the NCAA Tournament is big business. Pools are plentiful, and everyone needs to know exactly where they stand at all times. Our iPhones may be great to check scores and match-ups, but the tiny screen isn't exactly ideal for viewing a 64-team bracket. Tom Gerhardt and Dan Provost of Studio Neat saw this as more than a minor inconvenience. It was a problem, and they set out to solve it.
Few types of games are as engrossing as a well-made puzzler, and the fact that the iPhone and iPod touch can put one in front of us wherever we are can be a real lifesaver. Whether you prefer color-matching puzzlers, ones with a role-playing or wordplay twist, or something that mimics the feel of tackling a physical puzzle, the App Store is absolutely loaded with stellar options that can fit nearly any interest or block of available time. Here are our picks for the 25 best iPhone puzzle games today, which we'll update as new and more perplexing puzzlers pique our interest.
You may have read the rumor that Apple is building a new iPhone model to compete in the low-cost, contract-free market that Samsung pretty much dominates. There are loads of these phones on the market, with lame specs and flimsy enclosures, and it's hard to believe that Apple would ever stoop so low as to make one. But Apple's build quality had less to do with the materials it chooses and more to do with its tremendous attention to detail, even if it means struggling to meet demand.
Every Mac power user knows the might of the OS X menu bar. For the rest of us, that ever-present beam topping our desktops has been ignored for too long. You’ll likely see a few icons there already—system items such as Wi-Fi signal and volume, for example. Apple calls these “Menu Extras.” What we’re interested in, though, are third-party menulets or “applets”—super-charged icons that when clicked offer quick access to inspired utilities and novel services. If you’ve got a Dropbox account, you have one; likewise if you have Growl. But there are many more out there just waiting to be discovered. Here’s 20 of the very best.
Despite what you may have read in the press, Apple's influence on the tech world is just as strong as it's ever been. The Samsung Galaxy Note 8 released last month is clearly aimed at the iPad mini, and its Wallet app, let's just say, is inspired by Passbook. Amazon's recent TV ad directly pits its 1900x1200 Kindle Fire HD against the iPad's retina screen (and price). And Blackberry is so tweaked by Apple, at least one of its executives can't even bring himself to speak his competitor's name in public. But no matter how hard they try, no matter how much time Apple gives them to catch up, there's one thing none of them can seem to get right: the art of the product reveal.
Former National Football League linebacker Hunter Hillenmeyer witnessed the attachment of professional athletes to video games during his playing days, and now he's the president and co-founder of OverDog, a startup that aims to connect star players and their fans by letting them play online games togehter, all via an iOS app.
Set to launch to the public later this year, OverDog today launched a Kickstarter campaign that will help fund the endeavor while also allowing eager fans to take part in a closed beta period this April. We recently spoke with Hillenmeyer and OverDog co-founder and president Steve Berneman to learn about the service and how they plan to deliver unique and streamlined off-the-field player interactions.