PopCap's games aren't ones that require eight-figure budgets and massive media campaigns, but we defy you to find anyone who plays games on any sort of basis who hasn't poured hours into Peggle, Plants vs. Zombies, or one of the studio's other addictive hits. While the company initially made its mark on Mac and PC, the last couple of years have seen expansion to other platforms, notably the iPhone, which has hosted pitch-perfect iterations of those aforementioned favorites.
So patient are monks that, even in times of unsolved murder mysteries,
they manage to keep their composure and solve conundrums at a leisurely
pace. At least that’s how the monks behave in The Abbey, a
point-and-click adventure that asks you to have the patience of a friar.
Up until now, the fidgety furballs of Chuzzle, which took Macs and PCs
by storm in 2005, have been notably absent from PopCap’s iPhone library
of puzzle games. An intensely addictive tile-matching puzzler in the
style of Columns, Chuzzle presents you with six-by-six rows of brightly
hued chuzzles--puffy, big-eyed critters that resemble Star Trek’s
Tribbles, only more high-strung. Slide the columns with your finger to
match three, four, or even five chuzzles of the same color, and they’ll
pop in delight, allowing more chuzzles to flood the game board. As you
advance to later rounds, you’ll be hit with obstacles like chains that
lock random chuzzles into place. The goal, of course, is to keep
popping chuzzles until no moves are left.
Valve's announcement that their Steam service would soon be available to
Mac users is huge news to the Mac gaming community. While the iPhone
and iPod touch have taken off as gaming platform, the Mac has languished
in a sort of gaming limbo. Sure we get games, but they're usually a few
months--or even years--behind the Windows version and some games are
announced and never materialize. With today's announcement, The Mac has
taken another step to becoming a real gaming gaming platform.
had a chance to talk Steam's Project Manager, John Cook about their
move to the Mac platform, the future of Steam and Valve on the Mac,
third-party developers and native- versus Cider-ported games on the
This is the moment we've all been waiting for: Steam is finally coming
to the Mac, and bringing the entire library of Valve games with it. This
popular application was once King of the Games on Windows, but now it
has expanded its reign to include Mac OS X, too.
The availability of Steam for Mac gamers means that we'll finally be
able to kick the butts of our PC brethern, without investing in a pricey
gaming console, or a Windows PC. Additionally, game publishers will be
able to distribute all of the latest game titles via digital downloads,
and we'll be able to play all the various Valve titles across a
multitude of different computers, regardless of operating system. We
don't doubt that the Mac versus PC debate won't continue on for
generations to come, but at least there's finally some common ground.
A well-made strategy game reminds us of a season of Survivor,
requiring a player to struggle, conquer, bargain, backstab, and
dominate until all resistance has been removed. Rome: Total War,
published for the Mac by Feral Interactive, certainly fits that
bill--only instead of eating bugs for a million dollars, all you have
to do is conquer the world.
Don’t call it a port--Street Fighter 4 for iPhone and iPod touch is an
entirely new game with the same look and feel of the console games and
classic arcade cabinets. What’s different, of course, is the way you
play the game. With a bit of added UI ingenuity from the "visual pad"
engine, Capcom delivers a surefire hit that’s definitely going to tire
out your thumbs. Check out our hands-on video after the jump.