As soon as Steve Jobs announced developers would be able to create Web 2.0 apps for the iPhone over Safari, we knew it wouldn’t be long before the first games made their appearance. What we didn’t count on, however, was how good those first attempts would look.
It’s been a while since the Mac has seen a new Age of Empires game, but the wait is over. MacSoft has finally completed its conversion, bringing the latest installment of the series to us - the strategy-starved Mac users. Age of Empires III takes you back to the conflict between the European powers fighting for their fair (or unfair) piece of the New World pie (North and South America for the historically disadvantaged reader). In this setting, you’ll have access to the magic of gunpowder from the get go - in stark contrast to its advanced technological status in the earlier games. Despite this shift in backdrop, the game plays very similarly to previous titles in the AoE series.
Shoot candies from the launcher to create strings of three. It's bad enough that we're addicted to sweets. Now we're addicted to Sweetopia too. In this fast-paced casual game, you pop different types of candy before quick-moving chains of confections hit each other and explode. If you've ever played the popular Zuma, you'll feel right at home.
Like sands through an hourglass, these are the chapters of your Sims' lives. Sims fanatics finally get a break from the continuous barrage of expansion packs in the form of The Sims Life Stories, a new stand-alone game for the Sims franchise. While the premise is the same as in other Sims games - you micromanage the lives of virtual people by making sure they eat, sleep, shower, and so on - it also features several changes that give new life to an aging premise.
You can't miss in FizzBall, especially in kids' mode. FizzBall successfully puts new spin on the Breakout style of game, where the object is to eliminate brick walls with a bouncing ball. As Professor Fizzwizzle, you use a fizzball to capture and save cute little animals that have been abandoned on an island. Using a steampunk-style paddle, the professor swats the fizzball at animals, food, and more, but capturing the animals isn't easy -- numerous obstacles block the fizzball's path.
Lego Greedo can't be far away. Feral's Lego Star Wars II ($40, www.feral.co.uk) combines the classic Star Wars universe (from episodes IV to VI) with the lovable style of Lego building blocks, all wrapped up in platform/collection gameplay. Armed with a good blaster and these tips, win the game you will.
We can't get enough of the graphic style. Explosions and dead enemies leave eraser scuffs on the background. SketchFighter 4000 Alpha brings so much style to an arcade shooter that it almost forgets to pack the substance. Instead of the latest glossy 3D graphics, SketchFighter animates scribbles from a teenager's math homework into a top-down, 2D arcade shooter - and the uneven, scribbled lines are as stunning as they are simple.
In Smack Mahjong, you click matching pairs of tiles to make them disappear. Solitaire and killing time go hand in hand, but we're looking for a new game to help pass those last minutes before quittin' time. We think we found it with Smack Mahjong. The goal is to click on pairs of matching tiles and eliminate them from the board, but you can only select tiles that are free on the left or right. A clock keeps track of your time, so you'll want to work as quickly as possible, but the game doesn't have any sort of leaderboard for bragging rights.
Tease a Blood Elf about her ears? You're just asking for trouble.
It's been over two years since World of Warcraft took over the MMORPG world, which means that thousands of gamers have hit the progression ceiling. Finally, the wait for a WOW expansion pack is over - with The Burning Crusade, the feeling of excitement and discovery you felt when you first played WOW is back.
Remember to look right, left, right again, and then up, before crossing a busy intersection. Prey takes the stagnant first-person shooter genre and literally turns it on its head. This sci-fi alien shooter is loaded with unique environments and situations, such as its vertigo-inducing rotating rooms. While many of its techniques originated in other classic games - think Descent's ambiguous definition of “up” and the ability in Alien vs. Predator to scamper up walls and ceilings—Prey manages to inject them into a fresh, perspective-changing experience.