Games

  Nasha encounters numerous types of sea life, but also fantastical creatures inspired from the sea. As she travels through the corridors and caverns of her underwater world she can manipulate aspects of that world through song. She can do this through a circular tool feature (reminding one of the Neverwinter Nights’ UI toolset). Players click on Nasha, then click on musical notes in different order. This create songs which change Nasha and affect her environment. Each musical note is just a visual image; there is no text associated with the image, so there is no distraction from the rest of the game.

 There's an odd contrdiction here at the Game Developers Conference. There's a obvious Mac presence in the form of people using Macs. It feels like about a third of the crowd here is using a Mac notebook, mostly iBooks and PowerBooks, but there are some MacBooks around. Considering the Mac's small stature in the games market, it's surprising to see this many Macs. At the same time, several people we spoke to are both surprised and disappointed that there aren't more games for the Mac. Some people felt that the introduction of the Intel Mac would open up the Mac as a gaming platform, but the first Intel Mac was released well over a year ago, and we're still waiting for that rush of games we were hoping for. And, of course, we hear over and over again, "I use a Windows box only for work, but I have a Mac at home," or "I would buy a Mac if I didn't have to use a Windows box for work."

Sony unveils a new online virtual world. Ho hum.

 The growth of the Mac market has caught the attention of the gaming industry. At the Game Developer Conference 2007 in San Francisco, several developers showed off games and gaming gadgets that will find their way to the Mac market. Here's a preview of three upcoming product on display at the GDC. 

Kid Pix Deluxe 3X 1.1.1

The interface is as fun to look at as the app is to use. For kids, we mean. Mac games for kids can be fun, entertaining, and even educational, but how about letting your wee one exercise the creative part of her developing brain? Get Kid Pix Deluxe 3X for your progeny, and you might be surprised at how prolific they become - not to mention the ball they'll have drawing, painting, and even animating, instead of just playing some games. 

SFX Machine Pro

Who needs a fancy interface when the app is so powerful? Audio effects are a blast to create, but it's not easy to find an affordable equivalent of a Swiss Army knife for doing just that. SFX Machine Pro is a one-stop shop for audio processing at a reasonable price - and it makes sweet sounds.

The Cat in the Hat by Dr. Seuss

The wisecracking cat is back - on your Mac!

Bone: Out from Boneville

Annoying woodland creatures? Check. Based on Jeff Smith's award-winning comic series, Bone: Out from Boneville is the first chapter in a point-and-click adventure game series. You follow the adventures of three cousins: Fone Bone, the all-around nice guy; Phoney Bone, the disgruntled, money-obsessed scam artist; and Smiley Bone, the laid-back musician. After Phoney Bone's mayoral campaign in Boneville ends in disaster, the Bones are run out of their home and end up lost in the desert. It's up to you to get the Bones back to Boneville.

From dissaffected garage mechanic to savior of the entire planet, our here Tommy has a tough row to hoe. Aspyr has released a demo version of Prey, a first-person shooter based upon the story of Tommy, a going-nowhere Cherokee youth. His life's a dead end, he's abandoned his Native American heritage, and he's in an existential funk - basically, he's a nobody going nowhere. 

Redline

Blast your favorite driving music in iTunes while racing against others online. Gun that engine and mash that accelerator - there's a new Mac-native racing game. Ambrosia Software's Redline sports an advanced physics engine that’s finely tuned for a tight driving experience, yet at the same time gives you the feeling that inertia can be a harsh mistress. As you fly around hairpin curves at close to 200 mph, you'll see that Redline’s physics engine was made for drift turning.