MAX 2013 may be in full gear in Los Angeles, but users will have to wait until June to get their hands on the new Creative Cloud editions of Adobe's products, which includes some exciting changes to the company's web creation applications.
There's something of an innovation lull in smartphone design. While certainly a nice improvement over the 4S, the iPhone 5's 4-inch screen and panoramic camera are hardly breaking any new ground. The Samsung Galaxy S4 learned a few new parlor tricks, but for the most part it's just a faster and slightly larger S3. And for all its accolades, the HTC One's claim to fame is that it's not made of plastic.
The main event at Adobe's MAX 2013 conference in Los Angeles was a pair of two-hour keynotes that focused on the company's new Creative Suite, as well as on how its users embrace the creative process. While Monday's keynote heralded a big shift toward the subscription-only Creative Cloud software, Tuesday morning's keynote, "Community Inspires Creativity," focused strictly on the creative process as four designers from different fields hit the stage to talk about inspiration and their different approaches to work.
Monday's big news certainly centered around Adobe MAX 2013 and the company's big shift to Creative Cloud as its primary product offering starting next month. But that doesn't mean there weren't other stories making the rounds that didn't come from the Los Angeles Convention Center, so sit back and take a quick ride through a handful of the ones that caught our eye.
On Monday, Adobe kicked off its annual MAX conference by announcing its forthcoming new version of Creative Cloud, along with rebranded desktop and mobile applications. Here's what to expect from the rebranded Adobe InDesign CC, Illustrator CC, and more.
Though it draws heavy inspiration from a particular sci-fi franchise well known for boldly sending a spaceship full of uniformed crew where no one has gone before, Star Command doesn't fiddle around with any namby-pamby prime directive. The galaxy is full of danger and backstabbing aliens looking to get a piece of your sweet tech. Sure, diplomacy is sometimes an option with the strange crafts you encounter in this slick pixel-based quest, but it's just way more fun to blow your adversaries out of the stars or die trying in an often intense and chaotic adventure through the cosmos.
Adobe kicked off its annual MAX conference in Los Angeles over the weekend, and MacLife.com was in attendance for the keynote address introducing the next generation of the company's creative applications.
It's been a busy weekend for tech news, with rumors of a new AT&T prepaid service on the way, Facebook retaliating against Path's API access for reasons unknown and Google Glass rumored to soon gain an iPhone app. If you were too busy out and about for the last couple days, feel free to kick back and soak in all the news in bite-sized morsels as part of our Monday morning recap.
Of all the rumors circulating in anticipation of the release of the next iPhone, none seems to bear as much promise as the supposed low-end iPhone that Apple may release to compete with its cheaper alternatives. That'd be a big move, but one that seems out of character considering Apple's past releases. Yet, as AllThingsD reports, J.P. Morgan analysts Gokul Hariharan and Mark Moskowitz have put forward what seems like a more enticing theory--that the next iPhone may not be a low-end model at all, but rather a "mid-end" phone aimed at capturing the best of both ends of the market.
Internet analytics company comScore released their smartphone market share report for Q1 2013 this morning, revealing that Apple (as a manufacturer) now commands almost 40 percent of the U.S. smartphone market. The only other competitor to report an increase was Samsung, whose numbers inched up by a mere 0.7 percent from the last quarter to 21.7 percent. Competitors HTC, Motorola, and LG all saw their numbers go down for the same quarter.