Get your browsers ready kids, it's live-bloggin' time! Starting at 10am PST on Wednesday January 27, the Mac|Life staff will be bringing you up-to-the-minute information directly from the Yerba Buena Center for the Arts Theater.
While the more recent Grand Theft Auto videogames all focus on expansive 3D worlds, GTA: Chinatown Wars steps back in time to the series’ 2D roots. Surprisingly enough--and in spite of its forgettable narrative--it’s more refreshing and brilliant than we ever would’ve imagined.
It's what so many people out there are waiting and praying and hoping
desperately for: that soon, perhaps very soon, Apple will break its pact
of exclusivity with its mobile carrier, AT&T.
With speculation running rampant about what will or will not happen at
the upcoming January 27 Yerba Buena Center event, this is one issue,
tablet or no tablet, people will be waiting anxiously to see addressed.
This is the week, folks. Just as time can be neatly divided into BI and AI (Before iPhone and After iPhone), it's quite possible that after this coming week, the world will fall into pre-tablet time and post-tablet time. Whatever that tablet may be called. Join us, won't you, in this last installment of the best Mac|Life articles from those innocent days before we all went gaga for a real, actual tablet.
What combination of love-to-hate-’em videogame villains could outmatch
the absurdity of a Nazi zombie? That shtick was the backbone for the
incredibly popular (and aptly named) Nazi Zombie bonus mode in
Treyarch’s console and PC shooter, Call of Duty: World at War. After
making millions of dollars on downloadable maps, we can see how a
portable port seems only natural. The enjoyment of the original game,
however, is almost completely buried beneath a heap of flaws.