The App Store has been a runaway success for Apple. Even though the curated, online marketplace generates only 1% of the total revenue for Cupertino, when Apple announced last week that over 15 billion apps had been downloaded, it was kind of huge. The App Store is the hip, fully stocked bar that keeps iOS users coming back for another round. A new report shows we are not only sipping on apps, but starting to develop some addictive habits, too.
iOS users are downloading more apps than ever before, and paying more for those apps. The average price per app is rising, and the number of apps being served from the App Store smashed 15 billion last week.
Holiday weeks tend to be slow just about everywhere, and news tends to creep a bit around this time. (If Apple had gone and released the iPhone 5 on the old summer schedule, we'd all still be talking about it, but we'll save that for autumn.) Which is not to say there weren't things that went over pretty big this week, as soon you'll see, since obviously you missed it.
This week we're all about making you feel better, happier, safer, and more productive. You'll want to stretch, relax, listen to some tunes, watch some movies, and make your bucket list of places to visit, all for the low, low price of free or $0.99.
It's summer and while a significant portion of the rumor mill is treading water getting ready for the fall when it'll kick into high gear, that doesn't mean that there isn't news burning up our RSS feeds and making digital headlines. Are you ready for the summer heat version of the Top 10 Hottest Apple News stories?
Apple’s iOS devices are enticing to adults who can afford them, but a new generation of kids have also become instantly engaged with them as well -- and developers are more than happy to keep them occupied with fresh new entertainment, including this week’s release of Ben 10 Triple Threat.
Some analysts claim that the market for mobile device advertising will reach $2.5 billion this year. However, this is one market where Apple may be losing ground.
Apple rolled out iAd a year ago and some big companies paid at least one million dollars to get their ads on iOS devices. But several of these companies are no longer using the advertising service, and have taken their business elsewhere. Now, Apple is getting aggressive with the pricing and reduced the cost to launch an iAd campaign by 70 percent from its original seven figure tag.
I've always had tremendous respect for the blind. While many cope with this disability every day, I can't even imagine not being able to see where I'm going or play most videogames. Indie developer Ananse Productions won't be able to assist the former, but they could with the latter. Their recent iOS puzzler, Stem Stumper was built from the ground up to be accessible to the vision impaired.
Ever wonder exactly how many downloads Apple is serving up from the App Store each and every day? While we can’t tell you those exact numbers, the company has issued a press release on Thursday touting a few new figures, including that the virtual storefront has now served up more than 15 billion downloads.
Part of every stereotypical tourist vacation is planning out itineraries, which generally can require a lot of time and research, and possibly cash spent on guidebooks to exotic locales. SpotWorld aims to take all -- or at least most -- of the hassle of planning expeditions by compiling all the information you need into a combo GPS, hotspot guide, encyclopedia, and light community networking app.