It's been quite a while since the last release in the Dragon's Lair series on iPhone. While ports of classic games tend to come out rapid-fire once the first hits (to leapfrog on the previous game's excitement,) Dragon's Lair 2 is coming out a beefy eighteen months after the first game.
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We love our iPhones, and they're utterly spectacular gaming devices. But that doesn't mean we're blind to the wonders of other gaming systems. It would be silly to ignore the successes of developers on other platforms. This year at the Electronic Entertainment Expo, the Nintendo 3DS showed off some fantastic software. With several iOS developers showcasing many different ways to bring 3D apps to iOS (and with us not wanting to shell out $250 for a 3DS,) we decided to make a list of all the games that are coming out for the 3DS that we're hoping will one day get ported over to the iPhone and iPad.
Well, it was tons of WWDC news this week. Pretty much iOS 5 and OS X Lion and iCloud were about the only tech headlines anyone noticed. There were a few other things that we took note of, amidst the shuffle, though we must admit, we're pretty stoked about both new operating systems ourselves. But, just in case you missed it, here's a couple treats we couldn't just let pass by without a second look.
Well, of course all the news this week was WWDC and iOS 5 and OS X Lion related. What did you expect? These were the stories that wouldn't stop burning up the Apple newsosphere, and we've got 'em all wrapped up with a pretty bow just for you.
This year's WWDC was a big one. Even without an iPhone to announce, Apple still managed to make a big splash in the developer pool. And speaking of developers, The Apple Design Awards also took place this week, and recognizes 12 applications with outstanding app design. Unfortunately, only two of them are free, but here they are for your downloading pleasure.
Anyone with the right tools and a little coding knowhow can probably make an iOS game without too much trouble. Literally thousands of new gaming apps flood the App Store every week -- however, the quality often varies wildly. For every Canabalt and Sword & Sworcery there are probably 50 less quality titles to spend your hard-earned $0.99 to $1.99 on.
Hungry Monsters falls into the latter category: the bastard child of Critter Crunch’s food-gobbling mechanics and the indirect control seen in Yuji Naka’s Ivy the Kiwi, it isn't as well put-together, distinct, or fun as either game.
There are more e-readers out there than you know. Not only are there devices of all kinds and configurations and price points, but there are apps a-plenty for these devices a-plenty. But everyone knows what you mean when you say e-reader. You mean the Big Three, the Top Dogs, the Big Kahunas. You mean the trinity of the Kindle, the Nook, and the iPad.
Maybe we'll talk devices another day, but for now both of the iPad's competitors dish up rather full-featured iOS apps to challenge Apple's iBooks. The thinking goes, "Don't worry about profiting off the devices; aim to sell titles, wherever, however." So how do they stack up?
The legal maneuverings between Apple and Lodsys are heating up. After Cupertino came to the defense of its developers in a patent threat from Lodsys regarding in-app purchases, Lodsys turned around and filed suit against seven iOS developers -- and now Apple is striking back.