When Apple released Game Center, there were already a flurry of games taking advantage of the new technology. But, behind every Game Center-enabled application, there's a developer (or developers) working hard to ensure that the technology will work the way Apple intended. We recently spoke to one of those developers, Kyle Richter, about how Game Center is changing the mobile space.
Using our bright and shiny Apple gear to navigate the web, it’s easy to think the Internet is all LOL Cats and sunshine, and that everyone who interacts with our social-networking profiles and other online presences really is our friend. Sadly, that’s not always the case. Depending on what you share online, where you share it, and how you control it, people who may not have your best interests at heart can find out an awful lot about your life--and potentially use that information against you.
All Things D reports that the file size of Condé Nast's magazine apps are too huge! The problem has been ongoing since Wired's first issue took up almost a half a gigabyte of memory on our beloved device, and has spilled over into the magazine publisher's latest iPad digital magazine, The New Yorker. Each issue takes up 173 megabytes, and that's for a weekly edition.
Figuring out which games are available for Game Center can be tough. Fortunately, Game Center compatbility-badges will be coming to the App Store in iOS 4.2, so you'll know exactly which games offer Game Center achievements while you're shopping around.
Now that the iPod touch comes well equipped with two cameras and FaceTime abilities, those that were avoiding the iPhone because of the pricey data plan can continue to do so. Pinger, the brains behind Textfree, says that it's offering a similar service for making phone calls. The calls can be made over a 3G data network or WiFi, which is great for iPod touch users.
What manner of witchcraft is this? Surely it appears to be the devil’s work when an enterprising developer manages to port the Apple TV interface to his iPod touch -- before the new box even hits store shelves.
Apple released the Apple TV IPSW yesterday and the hackers have already jailbroken it. Robbie wonders if Apple might be watching the jailbreaking community to see what features its regular users might like.
Eric Schmidt scares us with his vision of cars. The Retina Display is pitted against other smartphone displays and the Remote app gets updated just in time for the Apple TV.
Plus, we answer your hard-hitting Facebook and Twitter questions.
Welcome to this week’s Game Time, where we’ll take a good hard look at everything the Universe has to offer, and what it means to be truly sentient. We always keep it interesting with iOS GAAAAAMETIME.
We can't think of a better way to start our morning than by hearing the news that a much needed and much anticipated update to Apple's free Remote App for iOS has finally been made available in the App Store. You may recall that a while back, we let you in on the fact that the first iteration of the Remote App was built by a single developer, which may well have attributed to why it's taken so darn long for an update to crop up. No matter whether the 2.0 version of the app was built by the same fellow or a million-strong code monkey army, we couldn't be happier to see this update make the scene.