There's a shakeup under way in the U.S. wireless carrier business. T-Mobile is leading the way, first with its new "UNcarrier" plans and now with an expansion-minded MetroPCS merger. And the sentiment is making its way toward the Big Kahuna, Verizon Wireless, as customers make it known that they'd prefer to be set free from restrictive two-year contracts. What will the mobile landscape look like in the future?
PopCap's Bookworm Heroes launched on the App Store last week, and following the game's success on Facebook and the previous entries' widespread popularity, fans of word games were particularly excited to pop in and start flinging word attacks on iOS devices. However, as we discovered in our review — which posted yesterday – the game's free-to-play model proved a bit severe, and made it difficult to simply play the game without feeling obligated to spend money. Acknowledging the feedback and criticisms, along with the first week's worth of player data, PopCap reached out to let us know that going forward, players will no longer need to spend in-game currency to "rent" a hero character. One will be available free each week in a rotating fashion, with Lex currently useable without charge.
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Google went big when it dropped nine zeroes on a patent portfolio to use against Apple, but the portfolio has been a dud in the courtroom. Is this latest legal loss the one that convinces Mountain View to try something else? Also, when you download a song twice, you pay for it twice, the end. What you don't do is get a check from Apple for $5 million, right? Right. It is known.
Analysts and investors are waking up to a very different world on Wednesday morning -- one where they have to face the reality that Apple Inc. is not going to keep raising their shares by an unrealistic amount. Sure, growth appears to have stalled, but a quarterly net profit of $9.5 billion certainly doesn't sound like a dying company to us. And with no new Apple goodies until the fall (according to CEO Tim Cook), we can get back to sharing real stuff instead of the hallucinations the rumor mill keeps churning out. Whew!
Apple released its fiscal earnings for its second quarter today, announcing revenues that exceeded projections while also announcing its first profit decline since 2003. The revenue numbers were solid, with Apple reporting revenue of $43.6 billion and a quarterly net profit of $9.5 billion, or $10.09 per diluted share. That’s well ahead of the estimates of analysts polled by Thomson Reuters prior to the meeting, who had predicted profits of $9.98 a share.
Digital distributor GOG.com expanded its library of Mac games by an impressive 22 titles today with an update that includes both classics and newer hits such as the Diablo-themed dungeon crawler Torchlight. We’ve already seen the bulk of these games on the Mac before, but GOG’s update also brings a few '90s PC favorites to the Mac for the first time. Better late than never.