Released to coincide with the launch of Mass Effect 3 on other platforms, Mass Effect Infiltrator is a third-person iOS shooter that places players in the role of a Cerberus Operative named Randall Ezno. Stunningly rendered with gorgeous characters and combat animations, Infiltrator does a great job of capturing the universe, but sadly flubs the combat controls in a big way.
Flight Control stands tall as one of the early and enduring App Store juggernauts, so the emergence of a sequel -- the outer-space themed Flight Control Rocket -- isn't a huge surprise. Rocket builds on the familiar line-drawing formula from the original entry by having you quickly trace flight paths for ships to land on a futuristic carrier, which takes up a large section of the screen and offers different landing spots for like-colored ships. Some of the changes and additions are unique and welcome, but Rocket's curious impression of a free-to-play game sucks much of the lasting appeal from the experience.
How would you solve the mystery of your own death? What would your first step be, and how would you go about gathering clues? Most importantly, how could you get around or interact with the environment in meaningful ways without a body?
Used together in the same sentence, terms like "free-to-play" and "browser-based" generate images of the kinds of fluffy, gameplay-light play experiences that often result in rolled eyes and shoulder shrugs. Curiously, MechWarrior Tactics -- coming later this year to browsers on Mac and other platforms via the Unity engine -- hits both of those points and yet still remained on the lips of many writers covering the Game Developers Conference in San Francisco last week. What's different here?
Rhythm-based video games have been readily available for over a decade now, but there's something inherently intuitive about tapping along to the beat on a touch-screen that makes them a natural fit for Apple gadgets. We already tap our fingers and toes to most tunes that spill out of our earbuds; why not make an app of it? Beat Sneak Bandit, the latest title from Bumpy Road creator Simogo, boasts one of the best blends of clever one-touch gameplay, charming 2D art, and head-bobbing beats available on the App Store.
My wife and I don't play games together very often. We had some fun with Wii Sports and still fire up Rock Band every so often, but she's not really interested in video games and we're both too competitive to ever risk Scrabble or Trivial Pursuit. Thus, I usually play games alone or with friends. I had to rope the missus in for the two-player Fingle, though, because if I played with anybody else she'd probably get jealous.
As far as real-time strategy games go, engaging in large-scale battle to wrestle key territory from the grasp of your enemies is nothing new, but the unusual Zen-like way Eufloria HD approaches intergalactic combat is out of this world. Soothing ambient music, beautiful abstraction, and calm simplicity make this slow-paced conflict one of the more enjoyably relaxing wars we've ever waged.
The title Run Roo Run is a bit misleading, due to the marsupial main character's languid pace, but I guess "Saunter Roo Saunter" didn't have quite the same ring to it. While Roo won't be competing in a 100 yard dash with Sonic the Hedgehog anytime soon, she manages to hold her own in this delightful precision platformer.
John Rochard isn’t exactly a stranger to being left out to dry, but this time his employer Skyrig has gone too far. After four years of wild goose chases, he and his space mining team have been backstabbed and attacked by space bandits hired by the very company he was working for. So what else is there to do but go on a little revenge mission?
Who doesn’t want their brain punched in the face? Puzzlejuice makes the bizarre prospect a lot more fun than it sounds by combining aspects of Tetris and Boggle into one real pressure-cooker of a puzzler. Matching colored blocks and chaining letters to quickly clear the screen as red, turquoise, and yellow hell rains down from above adds a dizzying twist to a familiar formula -- one that’s bound to titillate puzzle addicts and word nerds alike.