You know the feeling. You've been wracking your head for what seems like ages trying to solve a puzzle, but nothing sticks. After a while you just want to smash it to pieces just to break the state of mental stagnation. Thankfully there's Woozzle, an iOS game for those who like solving spacial puzzles, but get restless going too long without any action.
Reason would have it a game called Mos Speedrun would place emphasis on expedient traversal. In truth, that only accounts for a quarter of the focus of this platformer about a coin-collecting ladybug. Despite its title, this is a speed-run-optional affair.
Some of the best and most beloved casual games of the past several years -- Peggle, Bejeweled, and Plants vs. Zombies included -- came from the bright minds at PopCap, so when the studio announced recently that it would release smaller, edgier games under a new 4th and Battery label, we couldn't help but take notice. We just didn't expect the first game to focus on the graphic murder of flying horses.
Superbrothers: Sword & Sworcery EP wears its indie cachet on its sleeve, with a soundtrack composed by Canadian songwriter Jim Guthrie, and a script penned in slacker linguistics that complement its obscure postmodern take on the mythic quest. To say that it’s a shoo-in for numerous indie game awards this year is an understatement. But is really worth all the hype?
The ingenious Puzzle Quest, which hit the Mac in 2008, the iPhone in 2009, and the iPad in 2010, was essentially a role-playing game, only all the "combat" is turn-based match-three face-offs against AI-controlled opponents. Bejeweled battles, basically. The formula was addictive, satisfying total RPG newbies and more hardcore players alike. Puzzle Quest 2, a universal app for iPhone and iPad, is more of the same, but it's cranked up the "epic" dial.
This music game for iPad hits the sweet spot between difficult and soothing. The gameplay is so basic they don't even bother explaining it to you. But it's also exhilarating and lovely, and addictive in a way we can't quite explain either.
Unlike traditional simulations and other arcade-stylized affairs that utilize 3D game engines and realistic-looking courses, Super Stickman Golf recasts the slow-paced sport as a side-scrolling platform game of sorts. But despite the obvious change in design, it very much retains the core essence of playing golf: use your judgment, power, and available equipment as efficiently as possible to get the ball in the hole.
Licensed sports games so often aim for the diehards and sim junkies, leaving the casual and less devout fans on the bench. Not NBA Jam, though -- this light and speedy take on professional basketball pops with big-headed players and two-on-two dunk-fests, and nearly two decades after its original arcade debut, it's been revived for iPhone and iPad with all the latest teams and stars.
EA Sports surprisingly skipped the opportunity to port the successful iPhone version of Tiger Woods PGA Tour to iPad last year. But with a fresh version out for consoles, the publisher saw it fit to finally bring the successful golf simulation franchise to Apple's tablet with a pretty sizable selection of content.