Adapted from 2008's brilliant Geometry Wars: Retro Evolved 2 on Xbox
360, Geometry Wars: Touch maintains most of the addictive thrill of its
console counterpart, even adding a worthwhile new play mode, but the
touch interface cannot fully compete with the precise, analog-based
control scheme the game was originally created for.
Gaming has made up a significant part of the iPhone experience for some time now. We don't know one person with an iPhone who doesn't have some kind of novelty amusement, be it Scramble or PegJump or even iChess (we're quite partial to Ramp Champ ourselves).
But a lot of the more complicated, graphics-intensive games on the iPhone have been a little weak because of the screen real estate. Like so many other apps, games are getting hellaciously awesome makeovers for the iPad, and we've got the screenshots to prove it. Just feast your eyes on some of these beauties.
Less than three years after the launch of Apple’s handset, Final Fantasy, the role-playing classic that practically defined its genre, has arrived for the iPhone. And with the exception of a few tweaks that could be made, it's arrived in fine style.
Where Final Fantasy I defined the role-playing genre for the late '80s/early '90s, Final Fantasy II took the core idea and experimented with what could be done with it. That being the case, the classic sequel has come to the iPhone and iPod touch in outstanding form with only a few wrinkles to iron out.
A cool shooter with an even cooler soundtrack, Bullet Candy Perfect
resembles the renowned top-down shooter Geometry Wars, only with better
graphics. Since you play to the rhythm of the beat, the techno music
really sucks you in, and that synchronicity can be helpful when going
for a perfect run.
Scene It? is best known as a raucous party game, but with Scene It?
Movies, the series expands to the iPhone with a well-produced package
that maintains much--but not all--of what makes the DVD and videogame
versions such a blast. Like those more robust predecessors, Scene It?
Movies tests your knowledge of films with questions and mini-games,
some of which use actual video clips from blockbusters. Memorable
moments from numerous films appear in these scenarios, followed by
multiple-choice answers that are quickly selected with a touch of the
So patient are monks that, even in times of unsolved murder mysteries,
they manage to keep their composure and solve conundrums at a leisurely
pace. At least that’s how the monks behave in The Abbey, a
point-and-click adventure that asks you to have the patience of a friar.
Up until now, the fidgety furballs of Chuzzle, which took Macs and PCs
by storm in 2005, have been notably absent from PopCap’s iPhone library
of puzzle games. An intensely addictive tile-matching puzzler in the
style of Columns, Chuzzle presents you with six-by-six rows of brightly
hued chuzzles--puffy, big-eyed critters that resemble Star Trek’s
Tribbles, only more high-strung. Slide the columns with your finger to
match three, four, or even five chuzzles of the same color, and they’ll
pop in delight, allowing more chuzzles to flood the game board. As you
advance to later rounds, you’ll be hit with obstacles like chains that
lock random chuzzles into place. The goal, of course, is to keep
popping chuzzles until no moves are left.