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    Reviews » Software » Games

    sdhaske's picture

    Worm Run Review

    Posted 02/22/2013 at 7:00pm | by Steve Haske
    0
    Comments

    “Watch out for the worm,” a sign cheerfully reminds you the first time you play Worm Run. It’s about the only advice you’ll need to play this precision runner, since that same worm — the game’s single dynamic adversary — takes up around a third of the screen, quickly devouring everything in its path. Worm Run is an obstacle-based platformer of sorts, so your success in getting away from this giant furry annelid is heavily dependent on your ability to quickly clamber over whatever the randomly generated map decides to throw at you.

    »Read More
    NathanMeunier's picture

    Year Walk Review

    Posted 02/21/2013 at 7:00am | by Nathan Meunier
    0
    Comments

    Taking a break from the bubbly and colorful tones of Beat Sneak Bandit and Bumpy Road, Simogo's latest iOS game veers off into much darker territory, offering a completely different yet equally rewarding experience. While it starts off innocently enough, Year Walk quickly spirals out into an enthralling puzzle adventure steeped in haunting imagery and supernatural mystery. It keeps you guessing at every turn, but locks you in its grasp with smart challenges and heavy atmosphere. The best part is that your detective work doesn't stop once the end credits roll.

    »Read More
    MattClark's picture

    Borderlands 2: Sir Hammerlock's Big Game Hunt DLC Review

    Posted 02/20/2013 at 1:01pm | by Matt Clark
    0
    Comments

    The latest piece of downloadable content for Borderlands 2 on Mac turns its focus on arguably one of the funniest characters in the main campaign's story, Sir Hammerlock. A three hour-plus adventure through an entirely new continent, Sir Hammerlock's Big Game Hunt adds some massive environments, tough enemies, and of course, the opportunity to scrounge for even better loot. While there are a few issues with enemy balancing, Big Game Hunt is a great reason to head back into Pandora.

    »Read More
    NathanMeunier's picture

    DrawQuest Review

    Posted 02/19/2013 at 10:30am | by Nathan Meunier
    0
    Comments

    You don't have to be a great artist to have a good time fiddling around with DrawQuest. This goofy little social art app for iPad encourages you to draw something new everyday by giving you a prompt to follow, and then pitting you against other artists to see who can come up with the most clever sketches. It's a cool way to jump-start your creative spirit, but the real fun comes from sharing your creations with the game's thriving community and voting on your favorite doodles.

    »Read More
    MattClark's picture

    Die Hard Review

    Posted 02/15/2013 at 3:02pm | by Matt Clark
    0
    Comments

    "Are you sure it is a good day to Die Hard?" asks a terribly voiced Russian enemy as our hero perishes for the umpteenth time. The corny, self-aware line would almost make sense in the universe of Die Hard films, where cheesy one-liners are expected. But in the case of the A Good Day to Die Hard tie-in game for iPhone and iPad, it's just another example of an altogether laughable licensed title, one that's plagued with monotonous gameplay and horrid in-app purchase pandering.

    »Read More
    Mikel Reparaz's picture

    Metal Slug 2 Review

    Posted 02/12/2013 at 7:27pm | by Mikel Reparaz
    0
    Comments

    To the uninitiated, Metal Slug 2 looks like any one of a number of old side-scrolling action games where you run around shooting guns in every direction – think Contra, but more cartoony. There's a reason it's kept its cult following (while remaining more or less unchanged) for 17 years, though; where other side-scrolling platformers are content to run players through repetitive encounters with a handful of interchangeable enemies, Metal Slug keeps up a manic pace while staying wildly imaginative throughout.

    »Read More
    NathanMeunier's picture

    Kairo Review

    Posted 02/12/2013 at 2:55pm | by Nathan Meunier
    0
    Comments

    A sense of mystery can be a strong force that connects you to a place. Kairo relies heavily on mysteriousness, and a thick layer of atmosphere too, to draw you deep into its minimalistic realm. For such an empty place, the blocky architecture and dark corridors hold a lot of intrigue. Who built them? What happened to the people here? Why am I here? These and other questions pop up as you explore and solve abstract puzzles during your colorful trek through this desolate landscape. It's a journey that's strangely compelling, despite a distinct lack of excitement.

    »Read More
    MacLife Staff's picture

    Beastie Bay Review

    Posted 02/12/2013 at 10:55am | by Giancarlo Saldana
    0
    Comments

    In the past, Kairosoft has brought us cartoonish simulations of what it's like to be a video game creator (Game Dev Story) or shopping mall proprietor (Mega Mall Story), among many others, but its latest iOS affair has you catch and train various elemental critters and then use them to explore your surroundings. While all this may sound a lot like a Pokémon game, you’ll soon realize that Beastie Bay is a civilization management game first and a monster-catching game second.

    »Read More
    Mikel Reparaz's picture

    After Burner Climax Review

    Posted 02/07/2013 at 7:56pm | by Mikel Reparaz
    3
    Comments

    Sometimes, you don't want things like "depth" or "complexity" from a game. Sometimes it's enough to control something very fast as it fills the sky with explosions, and in that regard, After Burner Climax delivers beautifully. An iOS port of a 2006 arcade shooter, Climax keeps it fairly simple: as the pilot of one of three high-end fighter jets, your job is to target and destroy everything in front of you until it is no longer in front of you. And even if that doesn't sound appealing, the ridiculous speed and raw destructive capability Climax offers may be enough to draw you in.

    »Read More
    ahaywa's picture

    Proteus Review

    Posted 02/06/2013 at 12:54pm | by Andrew Hayward
    0
    Comments

    You awake surrounded by water, with only a faint glimmer of land on the horizon. Slowly wading in that direction, you then find yourself on an island inhabited by vibrant trees and small animals, all of which look like they were spawned by some mythical pairing of an Apple II with a modern 3D graphics card. As you wander the terrain, each nearby element adds to the overall soundscape, creating fractured electronic music from your exploration. After some time, night falls and the trees start to dance, while a large swirl of lights in one location heralds the unknown. Do you dare step in and see what happens?

    »Read More
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