Octodad: Dadliest Catch reconstructs the tried and true gaming tradition of inescapable challenge in a new, orange cephalopod body – and a three-piece suit. It's exactly as endearing as it sounds, occasional irritating objective aside, delivering a pleasantly confounding stumble through mollusk fatherhood.
With the release of iOS 7, Apple finally recognized the demand for physical gamepads via built-in support through its Made for iPhone/iPad/iPod (MFi) program, which means all game developers and peripheral manufacturers alike can use the same compatibility standards. Now, any game that supports iOS 7 controllers should work with any MFi gamepad — in theory, at least. That hasn't exactly worked out thus far, with at least one game only compatible with a certain early controller, and a few titles that work better on some gamepads than others. If you're thinking about investing in an iOS 7 game controller now, here's a concise look at the strengths and weaknesses of each, complete with our review scores from the full appraisals.
Featuring a battle system that feels like the perfect blend of fighting and role-playing encounters, Super Nintendo classic Tales of Phantasia was kept out of Western gamers' hands until it was ported to the Game Boy Advance nearly a decade later. Now almost 20 years after its original release, this classic Japanese RPG makes its way to the App Store in a universal iOS release. Unfortunately for those expecting a seamless port, its new free-to-play format and associated changes make it a less-than-enjoyable trip back in time.
Music discovery continues to be a conundrum in an era of homogenized radio, the disappearance of music on so-called music television stations, and a seemingly endless array of new artists to fit every taste. Streaming music services have attempted to fill the void with increasingly impressive recommendation algorithms, and Beats Music — which features the branding of the popular Dr. Dre-backed headphones — is the latest such offering, serving up more than 20 million tracks with a heaping helping of music expertise on the side.
Game Dev Story and Dungeon Village developer Kairosoft very nearly returns to form with its shogun-themed strategy and city-management hybrid, Ninja Village — but a promising setup and compelling core mechanic too soon devolve into tedious grinding. Managing a village full of ninjas trained in the art of war, your task is to build up a thriving local economy while battling rival lords, all in an effort to help the shogun reunify Japan.
Becoming a teenager is never easy, but it's even less so when you've spent your life trapped on a spaceship with Fisher-Price décor and an omniscient, obsessively overprotective mom-puter. And don't even get us started on how tough coming of age can be when you've been selected as your village's maiden sacrifice to a giant, mysterious monster. These predicaments couldn't be more different, and yet they're intertwined in Broken Age, which follows space-boy Shay Volta and sacrifice-girl Vella Tartine through goofy parallel quests to subvert their destinies.
The heroes of The Banner Saga, the debut effort from a three-man upstart called Stoic, are rarely heroic: one is dashed against an outcropping of boulders after he falls off a cliff, while another assaults a young girl and takes an arrow through the eye for his trouble. The backdrop of The Banner Saga may be Armageddon — or Ragnarok, in keeping with the game's Norse theme — but its characters are merely, tragically human.
In Fear I Trust is the first game of its kind from Chillingo, but it feels a bit like playing through the third or fourth sequel in a horror movie series. That apex point in a cinema franchise tends to be when the production is nicely polished, but the concept begins to feel bland and generic. In Fear I Trust is similarly a well-made but somewhat forgettable thriller. Most of that responsibility belongs to the story, which feels unfocused and scattershot even within the short span of these first two episodes. Without a clear indication of what exactly is going on, it crams in spooky clichés by the bucketful.
Song Blaster is an arcade-style shooter that loosely incorporates your personal music library into gameplay. The concept has been done before by games like Beat Hazard and Audiosurf, but rarely has it been this playful. You won’t find in-depth strategy or demanding tests of reflex with the free-to-play Song Blaster, but what you do get is a fun, stimulating way to virtually interact with your favorite tracks.
We all have stories, and our iPads make it easier than ever to tell them. Seemingly countless collaging and journaling apps are available to help us capture our favorite moments, giving them a permanent and often beautiful home outside of our camera rolls. But Storehouse is the first one we've used that's truly great. With a deceptively simple interface that gives you just enough creative control over your projects without overwhelming you with options, it offers practically endless possibilities, whether you're a casual shutterbug or a professional photographer.