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  •  » this blew my mind. how 10 years can change so much.

#1 2005-11-03 1:03 am

Richard D Miller
Member
Registered: 2003-12-09
Posts: 109

this blew my mind. how 10 years can change so much.

Back when I was paying attenbtion two both platforms (Mac and PC) a typical system specs were like this:

PC: pentium 100mhz or better
8 megs RAM , 10 megs hard drive space
videocard able to display 16bit color

Mac: PowerPC
4 megs RAM 10megs hard drive space
videocard able to display thousands of colors

Back then if you had a Mac it was pretty simple. you had a PowerPC or not.
the pc was the one that said about processor speed and absolutes.

I heard of a spongebob game, and I was thinking that the kids might like it. figuring it is a kids game it should not be two demanding: Videocard ATI 8500!!! I checked on the PC version and all it read was 32megs video card.

Why is this? the damned PC is simple. 32Megs thats it.  The Mac is very descript. 8500. my eMac is has a 7500.
what a change a decade can make.

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#2 2005-11-03 5:09 am

Bat
Flawless Cowboy
Royal Wombat
From: Björk, Björk
Registered: 2001-05-14
Posts: 28541

Re: this blew my mind. how 10 years can change so much.

A lot can happen when you're not paying attention. Amazon lists

System requirements
Windows 98/XP/ME with Direct X8.1
Pentium III/550 MHz
128 MB RAM
3D graphics accelerator card (16 MB)
4X CD ROM
100% Direct X certified sound card
Keyboard or mouse

...for PC. Since the game looks graphically simple, if the Radeon 8500 spec is correct (I haven't seen it) Aspyr would've had to add a lot of unexpected graphical flash.

Elsewhere I saw a PII/333 listed. It's about as undemanding as they come these days, but the PC version shipped a year ago.


If all economists were laid end to end, they would not reach a conclusion - George Bernard Shaw

"Fire up a colortini, sit back, relax, and watch the pictures, now, as they fly through the air."

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#3 2005-11-03 9:11 am

dv
Negusa Negest
Moderator
From: Minneapolis, MN
Registered: 1999-08-30
Posts: 18093

Re: this blew my mind. how 10 years can change so much.

Sometimes bad ports require heavier duty equipment on the Mac side. Also, a lot of Macs came with cards that had almost no VRAM. Requiring an 8500 is an excellent way to guarantee having 32 MBs or more.

Plus, since Apple often shipped different revisions of the same computer with completely different video cards. It's not like they can say "iMac."


"Now commences the process of cutting off the head, which generally takes from an hour to an hour and a half by an expert workman with a sharp blade." -Reuben Delano, Wanderings and Adventures

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#4 2005-11-03 10:46 am

Brad Oliver
Aspyr Media
From: Glendale, AZ
Registered: 2002-08-18
Posts: 360
Website

Re: this blew my mind. how 10 years can change so much.

Richard D Miller wrote:

Why is this? the damned PC is simple. 32Megs thats it.  The Mac is very descript. 8500. my eMac is has a 7500.
what a change a decade can make.

Edit: I'm told the game is 2D and should run fine on a 7500.

Last edited by Brad Oliver (2005-11-03 10:51 am)


Brad Oliver
bradman at pobox dot com

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#5 2005-11-03 10:53 am

HeadlessBill
(actor @ large)
From: San Francisco
Registered: 2000-05-06
Posts: 1168
Website

Re: this blew my mind. how 10 years can change so much.

I was playing Bejeweled 2 during my lunch at work the other day.  A co-worker, who uses a PC, pointed out that her PC version of Bejeweled 2 was missing a couple of the graphics bells and whistles that was on the Mac version.

Who knows, graphics are still designed on Macs for games (I don't know how heavily, though), even if the game is never ported over the Mac.

Of course, then you have games like Doom III, when it was being programmed was already requiring video RAM that didn't even exist on any shipping video cards at that time, but did by the time it was released.

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#6 2005-11-03 11:06 am

Richard D Miller
Member
Registered: 2003-12-09
Posts: 109

Re: this blew my mind. how 10 years can change so much.

I had heard Mac version of games had more pizzaz. But I have never seen any facts on this.

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#7 2005-11-03 12:22 pm

Brad Oliver
Aspyr Media
From: Glendale, AZ
Registered: 2002-08-18
Posts: 360
Website

Re: this blew my mind. how 10 years can change so much.

Richard D Miller wrote:

I had heard Mac version of games had more pizzaz. But I have never seen any facts on this.

"Pizzaz" is a bit general, but here are some details, based on games I worked on.

Alice: we resampled all the cutscenes (except for the ending) from the original source artwork so they look better. We also fixed the aspect ratio in these movies.

Civ3: The Mac port uses Quartz for anti-aliased text, so it looks much better than the PC version in this regard.

Centipede: Not sure where to begin. The Mac version had an entire new series of levels, improved graphical effects (including an added particle engine) and cutscenes that were resampled from the original data. We also wrote a Centipede arcade game emulator specifically for the Mac version - the PC version just had a pseudo-3D knock-off variant.

KOTOR: we resampled all the cutscenes from the original artwork into (IIRC) MPEG4.

There may be other examples, but those are the ones I can think of right now.


Brad Oliver
bradman at pobox dot com

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#8 2005-11-03 1:45 pm

1shrek
Member
Registered: 2005-10-13
Posts: 11
Website

Re: this blew my mind. how 10 years can change so much.

A lot can happen when you're not paying attention.



ya is true

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#9 2005-11-03 2:46 pm

NoExit
NINJ4
From: Westmister, California
Registered: 2001-02-12
Posts: 6243
Website

Re: this blew my mind. how 10 years can change so much.


[MA]NoExit|X| - The good man scorns the wicked.

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#10 2005-11-03 2:58 pm

Richard D Miller
Member
Registered: 2003-12-09
Posts: 109

Re: this blew my mind. how 10 years can change so much.

Sorry,if I misread the specs for the pc version.  Brad, Thank you for the details  I apreciate it. NoExit ...If there is a story behind that video Im not sure I want to know about it.

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#11 2005-11-03 4:47 pm

Bat
Flawless Cowboy
Royal Wombat
From: Björk, Björk
Registered: 2001-05-14
Posts: 28541

Re: this blew my mind. how 10 years can change so much.

Brad Oliver wrote:

Richard D Miller wrote:

I had heard Mac version of games had more pizzaz. But I have never seen any facts on this.

"Pizzaz" is a bit general, but here are some details, based on games I worked on.

[cutscene stuff]

There may be other examples, but those are the ones I can think of right now.

I believe it; Brad's mentioned the like before, & there's a fair amount of that I wish was on PC. For example, Armed and Dangerous can look great on PC (esp. compared to Xbox) with up to 8 textures/pixel, other 3D tweaks and running native widescreen by dint of simple letterboxing at up to 1600x1200, but the cutscenes are original Xbox and show major artifacting. Yuck.


If all economists were laid end to end, they would not reach a conclusion - George Bernard Shaw

"Fire up a colortini, sit back, relax, and watch the pictures, now, as they fly through the air."

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#12 2005-11-03 4:56 pm

reefdog
Manly man
Registered: 2000-05-15
Posts: 10701

Re: this blew my mind. how 10 years can change so much.

The cutscenes are A&D's greatest tragedy: wonderful writing and terrific voice acting, but beyond-heinous animations and editing. Truly awful, and obviously the most rushed part of the game. Which is too bad, because one of the first things I show people is the Henry scene because it's one of the funniest in game history; just too bad they have to sit through the "townspeople" and awful editing to get to "Jimmy! Jimmy gonna take me onna ride inda country!"

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#13 2005-11-03 5:11 pm

Bat
Flawless Cowboy
Royal Wombat
From: Björk, Björk
Registered: 2001-05-14
Posts: 28541

Re: this blew my mind. how 10 years can change so much.

"He only two year old..."

It is funny, but I have other favorites, especially since my father died of Alzheimer's shortly before.

"I never tire of that sound.""Yes, Stig... are these your pills? You're only supposed to take one a day, not the entire bottle." (sitar music, penguin hallucinations)

Not to mention Kato... "I see brown boxes in your future." (Pow) "Salted. Let's go."

Salted nuts, a bit British... smile


If all economists were laid end to end, they would not reach a conclusion - George Bernard Shaw

"Fire up a colortini, sit back, relax, and watch the pictures, now, as they fly through the air."

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