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#1 2006-01-11 10:57 am

Bat
Blames it on Canada (Blackhawks! W00ts!!)
Royal Wombat
From: Björk, Björk
Registered: 2001-05-14
Posts: 29683

ATi shows X1800XT for Mac

DAY ONE -- 5AM Pacific Time

ATI RADEON X1800 XT PCI Express graphics card

We've confirmed that ATI Will Be Giving A Sneak Peek at a Radeon X1800 XT PCI Express card running on a Dual Core Power Mac at MacWorld.
They won't have a conventional booth this year but you can visit them in Rooms 254 & 258 on the West Mezzanine level of the Moscone Conference Center where you can try playing the latest games with the X1800 card. As an added bonus, if you find a special ATI key card during the conference, you can enter a daily drawing for an ATI Radeon 9600 PC and Mac Edition.

http://www.barefeats.com/mwsf06.html


If all economists were laid end to end, they would not reach a conclusion - George Bernard Shaw

"Fire up a colortini, sit back, relax, and watch the pictures, now, as they fly through the air."

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#2 2006-01-11 12:44 pm

Zetetic Apparatchik
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Registered: 2001-01-07
Posts: 8250

Re: ATi shows X1800XT for Mac

Dual Core Power Mac?


Join the MAF AudioScrobbler group.
Protest ist, wenn ich sage, das und das paßt mir nicht. Widerstand ist, wenn ich dafür sorge, daß das, was mir nicht paßt, nicht länger geschieht.

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#3 2006-01-11 12:50 pm

StealthorZ
Spyware Hater
From: The worlds edge(yes its flat)
Registered: 2004-10-01
Posts: 31

Re: ATi shows X1800XT for Mac

Zetetic Apparatchik wrote:

Dual Core Power Mac?

Yeah one of the current Gen ones. 

All I can say to this newz is WooT! glad to see the X1800 making its way to the mac.
Heres hopin a flood of games start appearing after the full Intel switch is done.

Peace \/ wink


DP 1.8Ghz G5
2Gigs Ram
M-Audio Rev 7.1
x800xt Mac Edition

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#4 2006-01-11 10:52 pm

dj phat 2000
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From: New York, USA
Registered: 2001-06-22
Posts: 2667
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Re: ATi shows X1800XT for Mac

I'd like one for the AGP systems. but, what am I worth, sad


Apple is the only company that makes you want everything they create...  MacAddict-4-Life

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#5 2006-01-11 11:08 pm

Marc
On the run from the MPAA
Registered: 2003-05-10
Posts: 13129

Re: ATi shows X1800XT for Mac

I'd love a graphics card better than my 128mb 9800 AGP and also had an ADC port on it, but I just dont see that happening anymore either.


You know the hole, the one you put the pie in?
My mean my pie-hole?
Yeah, shut it.

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#6 2006-01-12 7:29 am

Bat
Blames it on Canada (Blackhawks! W00ts!!)
Royal Wombat
From: Björk, Björk
Registered: 2001-05-14
Posts: 29683

Re: ATi shows X1800XT for Mac

Actually, according to old MAF friend and poster a2daj, who was there, ATi hasn't set a release date or even committed to productizing this at all. It might remain a prototype. No one knows, at least no one outside ATi, and they're probably uncertain. R520 chip production is expected to end in Feb, with R580 due out in 2 weeks or so.

In any case, there's no flood of Mac games set for '06. Aspyr is probably typical, and they plan on about a dozen, like '05. That'll include the softer Sims/ Tycoon-type games.

At least, an X1800 or better will run Stubbs very smoothly.


If all economists were laid end to end, they would not reach a conclusion - George Bernard Shaw

"Fire up a colortini, sit back, relax, and watch the pictures, now, as they fly through the air."

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#7 2006-01-12 4:30 pm

IcarusFountain
Damned Portals!
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From: Stuck in 1 Infinite Loop
Registered: 2003-12-27
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Re: ATi shows X1800XT for Mac

IMG has an article from yesterday saying that MacSoft is posed to announce a "triple A" title sometime in Q1 2006.  I'm looking forward to hearing what it is.

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#8 2006-01-12 5:53 pm

LLEVIATHANN
Itch you can't scratch
From: 22 Acacia Avenue
Registered: 2001-03-14
Posts: 7169

Re: ATi shows X1800XT for Mac

IcarusFountain wrote:

IMG has an article from yesterday saying that MacSoft is posed to announce a "triple A" title sometime in Q1 2006.  I'm looking forward to hearing what it is.

I'd guess UT2k7


Let us be thankful for the fools; but for them the rest of us could not succeed. - Mark Twain

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#9 2006-01-12 6:38 pm

IcarusFountain
Damned Portals!
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From: Stuck in 1 Infinite Loop
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Re: ATi shows X1800XT for Mac

That's what I've got my fingers crossed for.

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#10 2006-01-12 8:15 pm

LLEVIATHANN
Itch you can't scratch
From: 22 Acacia Avenue
Registered: 2001-03-14
Posts: 7169

Re: ATi shows X1800XT for Mac

IcarusFountain wrote:

That's what I've got my fingers crossed for.

Why you don't play UT2K4 now. big_smile tongue wink


Let us be thankful for the fools; but for them the rest of us could not succeed. - Mark Twain

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#11 2006-01-12 9:36 pm

IcarusFountain
Damned Portals!
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From: Stuck in 1 Infinite Loop
Registered: 2003-12-27
Posts: 6253
Website

Re: ATi shows X1800XT for Mac

Sorry, tonight is reserved for Perfect Dark.  Wanna jump in?

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#12 2006-01-13 6:54 am

Bat
Blames it on Canada (Blackhawks! W00ts!!)
Royal Wombat
From: Björk, Björk
Registered: 2001-05-14
Posts: 29683

Re: ATi shows X1800XT for Mac

MacSoft, Tamte... I'm going against the grain and guessing possibly H2, around, perhaps simultaneously with the H3 and H2 Volume 2 Soundtrack announcements. Kind of a Halo Blitz around the time the PS3 is unofficially scheduled to ship (not that it's on schedule).

MacSoft's Schilling once said when the right title came along, Havok would not be a problem. And with UT2004 only recently getting its graphics roughly on par with the PC and Stubbs running quite slowly for many of the Mac-users who can run it at all, UT2007 seems a little too ambitious just yet. H2 seems doable.


If all economists were laid end to end, they would not reach a conclusion - George Bernard Shaw

"Fire up a colortini, sit back, relax, and watch the pictures, now, as they fly through the air."

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#13 2006-01-13 9:37 am

IcarusFountain
Damned Portals!
Royal Wombat
From: Stuck in 1 Infinite Loop
Registered: 2003-12-27
Posts: 6253
Website

Re: ATi shows X1800XT for Mac

Yeah, I could go for some Halo2 on the PC, too.

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#14 2006-01-13 10:45 am

LLEVIATHANN
Itch you can't scratch
From: 22 Acacia Avenue
Registered: 2001-03-14
Posts: 7169

Re: ATi shows X1800XT for Mac

I think the only reason we saw HaloPC was because it started out as a Mac/PC game. M$ needs the franchise to help push Xboxes out the door. I highly doubt we'll ever see another Halo in any other form. If I were to pick another title then it would be FarCry, followed by HalfLife2.


It could be possible that OSX86 is easier to code for and have a much better OGL/driver implementation? Could UT2K7 be OSX86 specific? It doesn't make sense (due to tiny market now) but I wonder how one codes for PCC OSX (RISC) and Intel OSX (CISC). Will the change over be a major break like OS9 and OSX was? Reviewing the iLife'06 specs they haven't been updated to include the new MacBooks. It still lists the G* CPUs. I wonder if the iLife bundled with the MacBooks would install on a G*. I wish I had the time to research it now.


Let us be thankful for the fools; but for them the rest of us could not succeed. - Mark Twain

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#15 2006-01-13 12:20 pm

Earendil the Mariner
Mahjong owns my soul
From: Minnesota
Registered: 2001-05-17
Posts: 4544

Re: ATi shows X1800XT for Mac

"Universal Binary"
It should simply be a matter of having two compilers, one for PPC, the other for x86.
Assuming they're using Xcode for development, they can just compile both versions into one app and ship a single piece of software that works anywhere.
There are undoubtedly some CPU-specific bugs that need to be fixed manually since software development is never as easy as it should be, but from WWDC last year, it was my understanding that those kind of problems would be trivial.


http://www.xboxlc.com/cards/sig/simplegreen/Nellisoft.jpg

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#16 2006-01-14 12:12 am

dj phat 2000
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From: New York, USA
Registered: 2001-06-22
Posts: 2667
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Re: ATi shows X1800XT for Mac

I'd like the X1800XT for the Mac version of Quake 4, and to re-play Doom 3 at full settings (shadows on this time, and AA AF, ect).  I'd hope to get much better FPS with that card then the X800 I have now smile


Apple is the only company that makes you want everything they create...  MacAddict-4-Life

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#17 2006-01-14 12:31 am

NightCougar_37
PARTY CALL!!!
From: The bridge of my Akira Class
Registered: 2001-07-22
Posts: 9273

Re: ATi shows X1800XT for Mac

Would rather have retail nVidia boards for Mac than loads of overpriced ATI Mac boards. Come on flashing community, lets make some ROMs and port some cards over!


http://www.xboxlc.com/cards/sig/blueice/NC37.jpg

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#18 2006-01-14 2:10 pm

dcalfine
B&
From: The City
Registered: 2003-12-01
Posts: 2413

Re: ATi shows X1800XT for Mac

ATIs are overpriced?

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#19 2006-01-16 4:34 pm

Bat
Blames it on Canada (Blackhawks! W00ts!!)
Royal Wombat
From: Björk, Björk
Registered: 2001-05-14
Posts: 29683

Re: ATi shows X1800XT for Mac

LLEVIATHANN wrote:

I think the only reason we saw HaloPC was because it started out as a Mac/PC game. M$ needs the franchise to help push Xboxes out the door. I highly doubt we'll ever see another Halo in any other form.

MC: So is there any public explanation for why it took this long, then? Is it a logistical thing? Naysayers say MS held [the port] back because they wanted to not plagiarize Xbox sales.

PT: Oh, I think there can be no doubt that MS wanted Bungie to focus on the Xbox version of Halo so that the Xbox version of Halo would be the greatest game that's ever been created. [smile] Now if you take this team and say 'Now I want you to do two platforms', it's gonna be harder than to do just one platform.

There's a couple of levels that need to be identified. First of all, there's NOBODY at Microsoft that I've run into at any time (out of dozens of people I've worked with) that had the least bit of concern, that did not want it to come out for the Macintosh. There was certain talk at the beginning about whether there should be a PC version, but it was never unsure about a Macintosh version. Never.

From the top of the organization to the bottom of the organization... never.

When Microsoft acquired Bungie the decision was already clear at that point - 'We're acquiring Bungie because Halo should be the launch game for the Xbox.' The only question became the timing of the PC/Mac version - not ever separating the Mac version from the PC version. The reasons I'm identifying this is because I've seen a lot of statements out there, 'Microsoft doesn't want do a Macintosh version' - but you know what? They don't care! It's not a threat.

Peter Tamte Interview, July 17, 2002

I'd bet money H2'll get ported. Less $ to Mac than PC, but some, and you know Peter has connections and wants it bad. Decent odds.

Second guess, Destineer's own Starship Troopers, recently out on PC- but that's another extremely demanding title. 2GHz CPU and 128MB DX9 GPU, minimum.

If I were to pick another title then it would be FarCry, followed by HalfLife2.

Far Cry's a great game, but aging and lacking buzz at this point. H-L 2 uses Havok and Steam. H-L 1 failed to make it without those impediments. Unlikely.

It could be possible that OSX86 is easier to code for and have a much better OGL/driver implementation?

Compilers, and no- that's an OS issue, respectively.

Could UT2K7 be OSX86 specific?

Not and still come out on PS3 (Cell). smile

It doesn't make sense (due to tiny market now) but I wonder how one codes for PCC OSX (RISC) and Intel OSX (CISC). Will the change over be a major break like OS9 and OSX was? Reviewing the iLife'06 specs they haven't been updated to include the new MacBooks. It still lists the G* CPUs. I wonder if the iLife bundled with the MacBooks would install on a G*. I wish I had the time to research it now.

See Ear's post.


If all economists were laid end to end, they would not reach a conclusion - George Bernard Shaw

"Fire up a colortini, sit back, relax, and watch the pictures, now, as they fly through the air."

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#20 2006-01-17 12:43 am

Bat
Blames it on Canada (Blackhawks! W00ts!!)
Royal Wombat
From: Björk, Björk
Registered: 2001-05-14
Posts: 29683

Re: ATi shows X1800XT for Mac

One more reason I had in mind but no quick link to...

Microsoft has pledged to ‘put the game back into Windows’, admitting that its lack of investment in PC has been ‘killing’ the platform.

The firm has outlined to MCV details of an 18-month drive to establish Games For Windows as a platform with the credibility of PlayStation and Xbox, ahead of the launch of the Vista operating system.

“It’s our biggest ever investment in Windows gaming,” said product manager Kelly Stanmore. “The Windows business is down 10 per cent year-on-year and we’ve lost shelves of space. We’re killing off that community without the retail support.”

Halo 2 is the biggest available arrow in MGS' quiver. Now well over a year old, few Xbox sales will be lost in porting it, but it's potentially quite a boost to PC gaming, and could be given a lot of dressup beyond SM1.1. DX9 is pretty mature now.

http://www.mcvuk.com/newsitem.php?id=488


If all economists were laid end to end, they would not reach a conclusion - George Bernard Shaw

"Fire up a colortini, sit back, relax, and watch the pictures, now, as they fly through the air."

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