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#1 2007-11-24 12:37 am
- Mr. T
- Uses STOS implicitly

- From: omnipresent
- Registered: 2002-04-02
- Posts: 3658
Homebrew 1080p projector
I bought all the parts a few months ago; finally had some free time to assemble it.
Parts List:
•Sharp LTN154U 15.4" LCD panel (1920x1200)
•Realtek LVDS controller card (VGA/Component/S-Video/RCA/Coax/TV tuner)
•18" fl Beseler triplet Lens (stripped from Vu Lyte opaque projector)
•Two Lumenlab "Pro" fresnel lenses (220mm fl condenser; 650mm fl collector)
•Lumenlab 400W T-15 Metal Halide lamp
•400W Electronic Metal Halide ballast from eBay
•spare scrap plywood.
•5 hours of assembly time.
•Balls. You gotta have 'em when you get to the AR removal. AG is a picnic compared to the AR. You mess this up, you're LCD panel's toast (fortunately, it went smooth for me).
Some parts were new; some were used. Total cost was around $350 USD. I caught a couple of breaks. I bought the LVDS controller from a Lumenlab forum member for like $65 or something (he bulk-orders custom-programmed engineering samples, since the commercial controllers can't drive anything higher than SXGA panels). I got a really good deal on the triplet as well. The LCD was around $90, iirc (used). The MH lamp was $50 (which is like one-fifth the cost of a "typical" projector bulb). The screen was free (one of those I know a guy who knows a guy, type of things), but really, even a painted white wall would work almost as good.
The Verdict:
I saved so much smurfing money on this thing, I'm still in disbelief. Did I mention commercial 1080p projectors start at $3,500
And homebrew PJ's have an extra 120 rows of pixels. The bulb life for hombrew PJ's is also quite a bit better at 20,000 hours. The bulbs themselves are quite a bit cheaper as well. In fact, my entire projector costs less than a replacement bulb for a normal HD projector.
The picture quality is outstanding. Colors are great, image is sharp. Gaming and watching movies at 1080p on the big-screen is simply indescribable. So you're probably asking, where's the catch? Well, there's a "big" one -- literally. Homebrew projectors are roughly 5x larger than a normal LCD projector (but smaller than a typical CRT projector). They're also not quite as bright. A dark room is ideal, but it's still enjoyable with a moderate amount of ambient light (such as the light that slips through my venetian blinds). To put the brightness into perspective, even a dark game like doom looks amazing.
There are other disadvantages specific to the controller card I chose to buy. In other words, it is possible to buy a controller (namely the Genesis G2A which costs a few hundred) that won't have the anomalies I'm about to mention. That said, my controller is not perfect. First, it is not HDCP compliant, so it won't work with some blu-ray players, for example. This isn't an issue for me, since I'm running an HTPC setup. Second, I've heard that an XBOX 360 will recognize this controller as a 720p display, but that it works fine with it, otherwise (I don't have an XBOX, so I don't care). Thirdly, 16:9 sources are stretched to the panel's native 16:10 aspect ratio. Again, this is a moot issue on my PC (and anyway, that's not a whole lot of stretching). 4:3 sources do scale properly, so standard-def TV, my Dreamcast, etc, all look normal.
I'll post pics once I wrap my enclosure in some woodgrain vinyl (which I'm actually having trouble getting a hold of). In the meantime, you can look at some of the projects people have made over at the LumenLab forums. This dude's story was my my biggest inspiration. After his whole trial-and-error experience, I knew exactly what I needed to buy to get the best picture for the money.
Last edited by Mr. T (2007-11-24 12:39 am)
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#2 2007-12-03 12:38 am
- Mr. T
- Uses STOS implicitly

- From: omnipresent
- Registered: 2002-04-02
- Posts: 3658
Re: Homebrew 1080p projector
Sorry for the wait; I've been extremely busy. Anyway, here's the screenshot I promised. Note the display is currently set for 1600x1200 (stretched) since I'm having trouble getting the Mac to recognize the full 1920x1200 (SwitchresX isn't working out as I had hoped). Windows does support the full resolution without any tweaking -however- this being a Mac forum, I wanted to post a Mac screenshot. I'll update this once I figure out how to get the override to stick.
I still haven't had time to wrap the box, so no pics of that yet (naked plywood is ugly). Instead of the woodgrain vinyl, I've decided to use grey pleather. I'll have time for this after finals, at which point, I'll post a whole bunch more pics.
Also, it probably goes without saying, but it looks a lot better in person.
Last edited by Mr. T (2007-12-03 12:52 am)
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#3 2007-12-03 1:46 am
- J.D.Hogg
- Evil Robot Step-Dad

- From: Asheville NC
- Registered: 2003-02-19
- Posts: 618
Re: Homebrew 1080p projector
Freakin' awsome!
Have any inks to the technical specifics?
Oh, why not just take apart an lcd rather than build with the components?
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#4 2007-12-03 3:35 am
- Mr. T
- Uses STOS implicitly

- From: omnipresent
- Registered: 2002-04-02
- Posts: 3658
Re: Homebrew 1080p projector
Good question. Two reasons:
Size
The smallest desktop LCD supporting full HD (1920x1200) is 23" diagonally, vs. 15.4" for the notebook screen. Since the size of the box is directly proportional to the size of the screen, the enclosure would've been 50% larger.
cost
The laptop WUXGA LCD + controller card came to about $150 total. Desktop WUXGA panels start at $500, and if you want a better variety of inputs, you're looking at $700. In addition, the cost of the optics skyrockets as well.
RE: specs, I'd have to look them up. I think the lumen output is in the neighborhood of 30,000 (at the bulb). The resolution, as you know, is 1920x1200. The contrast ratio, I believe, is 600:1. I think the response time is 12ms. I should point out that I play a lot of FPS' and I didn't notice any ghosting. I think part of the reason is that the panel becomes more responsive from the bulb's heat.
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#5 2007-12-03 4:04 am
- J.D.Hogg
- Evil Robot Step-Dad

- From: Asheville NC
- Registered: 2003-02-19
- Posts: 618
Re: Homebrew 1080p projector
Yes that that makes sense
By specifics I meant more along the lines of parts used, focusing method etc..
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#6 2007-12-03 4:06 am
- J.D.Hogg
- Evil Robot Step-Dad

- From: Asheville NC
- Registered: 2003-02-19
- Posts: 618
Re: Homebrew 1080p projector
Oh I'm curious about alignment too. Making the image square when projecting at an angle.
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#7 2007-12-03 5:32 pm
- Mr. T
- Uses STOS implicitly

- From: omnipresent
- Registered: 2002-04-02
- Posts: 3658
Re: Homebrew 1080p projector
Oh, that's called keystoning. What most people do (which I have not yet done), is "hang" the front fresnel from two pivot points, so that gravity will keep it perpendicular to the projection surface. It's a fairly simple solution that reportedly works quite well.
RE: build specifications, I don't know off-hand. I think the box dimensions were something like 13"x10.25"x28" (I'll check it out later). As far as lens alignment, I simply cut a hole for the lens in the exact center of one end of the box (measured from the INSIDE). The bulb socket is mounted horizontally about 3.5" from the rear of the case. The LCD and the two fresnels were framed in plywood. The frame border was .5" (measured from the visible portion of the screen). I secured the LCD to the frame by metal clips made from light-gauge sheet metal (two on each side is sufficient). The fresnels were framed in a similar manner, except that the fresnels were cut to the edge of the frame. As far as alignment goes, there's no exact numbers. You'll have to play with the alignment until it looks right, and then secure it in place.
I'll take pics of all this once I get everything finalized.
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#8 2008-01-02 11:05 pm
- Mr. T
- Uses STOS implicitly

- From: omnipresent
- Registered: 2002-04-02
- Posts: 3658
Re: Homebrew 1080p projector
Just an update. I got the 1920x1200 resolution working in OS X. All of the resolutions I made in SwitchresX were rejected by the OS at startup. But another utility, DisplayConfigX, worked like a champ.
Also, I changed the optics from split to unsplit. It means that the two fresnels are both behind the LCD, whereas previously, the LCD was sandwiched between them. The upshot to the new configuration is better contrast - the downside is the loss of keystone correction (so the projector needs to be perpendicular to the screen instead of at an angle). I also got some grey leather from the fabric store, so I'll wrap the box and some pics soon.
UPDATE 2: 1080p does seem to work on the 360 (I tried my friend's) when you enable the option in the menus (I tried my friends' 360). However, games generally run at 720p (that's all they were designed for).
Last edited by Mr. T (2008-01-29 3:00 pm)
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#9 2008-01-03 6:15 pm
- sevoneone
- HEADSHOT.

- From: San Francisco
- Registered: 2000-02-12
- Posts: 1927
Re: Homebrew 1080p projector
Where did you get the LCD panel?
"...by an expert?"
"Worse, a committee of experts."
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#10 2008-01-03 10:41 pm
- Mr. T
- Uses STOS implicitly

- From: omnipresent
- Registered: 2002-04-02
- Posts: 3658
Re: Homebrew 1080p projector
eBay
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#11 2008-01-04 9:58 am
- agedgruel
- insert clever phrase here

- From: Great Plains, U.S.A.
- Registered: 2004-06-05
- Posts: 775
Re: Homebrew 1080p projector
That is awesome. A friend of mine just got a projector at retail. It plus the screen was something like $7,000.
He'd be pissed if I put one in my basement for a 20th of what he paid.
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