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#1 2004-01-04 11:29 am
- skippy9146
- Member
- Registered: 2003-12-04
- Posts: 9
Why do Mac video cards SUCK? & Why do they cost mega $?
Just wondering.... Why do that faithful have to pay $400 (128Mb NVidia G4 Ti for ex. among others) for a card that uses 2 yr old tech that a PC owner can scoop up for a third of the price?
What a screw job!
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#2 2004-01-04 12:19 pm
- Twisted Guy
- President of the Galactic Confederacy

- Registered: 1999-03-28
- Posts: 15984
- Website
Re: Why do Mac video cards SUCK? & Why do they cost mega $?
You can get the Radeon 9800 for the same price as, if not less than, the GeForce 4 Ti (only available direct from Apple, as an upgrade kit for supported computers, mind you, and thus not available at retail in any capacity), and it is today's technology.
Do your homework.
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#3 2004-01-04 12:54 pm
- skippy9146
- Member
- Registered: 2003-12-04
- Posts: 9
Re: Why do Mac video cards SUCK? & Why do they cost mega $?
Done with homework... got a Master's & a T-Shirt.
I wasn't doing any serious research. It just struck me as odd that they cost so much for what you get (in this particular case anyhow). Of course in the case of the Mac G4 Ti, Apple makes the actual board. As opposed to everybody & their PC brothers pumping out boards with the same guts. And I know that in the ATI camp there is parity on the high end stuff.
Check this- http://www.macmall.com/macmall/shop/det … 941#scroll
Compare to this - http://www.newegg.com/app/ViewProduct.a … amp;DEPA=1
Food for thought, looks like Apple would offer a sale price on older components. Alas, it IS an imperfect world....
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#4 2004-01-07 9:24 pm
- NewtonGuy1
- Member
- Registered: 2002-12-21
- Posts: 61
Re: Why do Mac video cards SUCK? & Why do they cost mega $?
If I am not wrong. The only difference between the mac version of the Gforce AGP card and the Windows version are the drivers.
Drivers for windows are included with the card but the mac drivers come from Apple. Which are included with the Operating system install.
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#5 2004-01-07 10:58 pm
- Aqua OS X
- Shark Sandwich

- From: Oakland, CA
- Registered: 2000-06-05
- Posts: 12669
Re: Why do Mac video cards SUCK? & Why do they cost mega $?
I wasn't doing any serious research. It just struck me as odd that they cost so much for what you get (in this particular case anyhow). Of course in the case of the Mac G4 Ti, Apple makes the actual board.
I doubt Apple produces the boards. Previous nivida cards to have their boards produced by VisionTek for Apple... and they still may be produced by VisionTek for Apple. However, it's kind of hard to tell.
Apple doesn't publicly state it's hardware manufactures, and VisionTek is now owned by Hartford Computer Group, Inc., which doesn't publicly list Apple as a client that purchases nvidia cards. But, then again, Hartford doesn't really list any other companies as well.
If I had to bet, I say Apple's GeForce 4Ti is probably just a VisionTek with a Mac ROM. VisionTek is produces generic nVidia cards for most hardware manufacturers. The card could have a slightly different chipset; however the only way to really figure this mess out is to get some PC GeForce 4Ti's and to start dumping Mac ROMs on them.
But that could be an expensive experiment.
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#6 2004-01-07 11:21 pm
- iThink.G9
- Member
- Registered: 2003-04-06
- Posts: 575
Re: Why do Mac video cards SUCK? & Why do they cost mega $?
But now ATI is releasing a 256MB Radeon 9800 Pro Mac Special Edition graphics card with 8x AGP/DVI and ADC ports/$469!
iMac G4 800MHz, 1GB ram, 32Mb Nvidia Geforce 2 MX, OS 10.3.8
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#7 2004-01-08 2:15 am
- Temetka
- High Priest

- From: Behind the altar...
- Registered: 2002-07-02
- Posts: 2149
Re: Why do Mac video cards SUCK? & Why do they cost mega $?
None of you have answered the question. It comes to this:
Are MAC ROM's really that freakin' expensive to make? Esqueeze me but wirting some code and sticking it in a chip has been done since the eraly 4004 CPU's. It should be a no=brainer by now.
So to get back on topic?
Why do mac video cards cost more than their pc counterparts? Is it due to:
1. PC hardware has 100's of vendors. Competition forces lower prices.
2. Steve Jobs cocaine and hooker addictions?
3. PC Programmers charge more to click that button that says "Compile for MAC OS."
4. God willed it.
Since Apple likes to make the "whole widget" as it were, I vote for 1.
Puddlemonkey said: My High Priest Rules!

Jdude wrote: Anything in the name of Temetka, I suppose.

Metallica wrote: Obey your Master!
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#8 2004-01-08 4:33 am
- scudincII
- Member
- From: The Clubhouse
- Registered: 2003-11-13
- Posts: 2710
Re: Why do Mac video cards SUCK? & Why do they cost mega $?
But now ATI is releasing a 256MB Radeon 9800 Pro Mac Special Edition graphics card with 8x AGP/DVI and ADC ports/$469!
Must
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#9 2004-01-08 5:01 am
Re: Why do Mac video cards SUCK? & Why do they cost mega $?
3. PC Programmers charge more to click that button that says "Compile for MAC OS."
It's not that simple, and since the development cost needs to be born by a smaller market, the retail price is higher.
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#10 2004-01-08 5:37 am
- NewtonGuy1
- Member
- Registered: 2002-12-21
- Posts: 61
Re: Why do Mac video cards SUCK? & Why do they cost mega $?
PC Programmers DO charge more to click that button that says "Compile for MAC OS."
And if you buy it from Apple part of the price is installation. They charge allot for installation.
Is there really a different ROM on Mac graphics cards. It was always my impression it was just the lack of drivers.
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#11 2004-01-08 8:20 am
- skippy9146
- Member
- Registered: 2003-12-04
- Posts: 9
Re: Why do Mac video cards SUCK? & Why do they cost mega $?
From what I've read it IS strictly a ROM issue. On the Mac "tweaker" sites you hear a lot about people replacing ROMs of PC cards with their Mac counterpart and have them work sucessfully....
I'm surprised there isn't an underground "cottage industry" for this.
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#12 2004-01-08 2:23 pm
- SwisSlesS
- Member

- From: Home of the Massholes
- Registered: 2002-06-19
- Posts: 8307
Re: Why do Mac video cards SUCK? & Why do they cost mega $?
Do your homework.
Is it really necessary to put someone down for asking a legitimate question?
I'm a dog, spelled backwards.
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#13 2004-01-08 3:00 pm
- Marc
- On the run from the MPAA

- Registered: 2003-05-10
- Posts: 13129
Re: Why do Mac video cards SUCK? & Why do they cost mega $?
Almost all the older types of vid card can be flash-ROMed to work on Macs, some new ones are troublesome. the cards some times can be a few bucks more but oh well
You know the hole, the one you put the pie in?
My mean my pie-hole?
Yeah, shut it.
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#14 2004-01-08 3:12 pm
- oolatec
- Member
- From: USA
- Registered: 2001-08-12
- Posts: 4057
Re: Why do Mac video cards SUCK? & Why do they cost mega $?
Uh, because they sell fewer of them? Because there is a smaller customer base? They have to get their money somewhere... it's common sense...
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#15 2004-01-08 10:31 pm
- Temetka
- High Priest

- From: Behind the altar...
- Registered: 2002-07-02
- Posts: 2149
Re: Why do Mac video cards SUCK? & Why do they cost mega $?
3. PC Programmers charge more to click that button that says "Compile for MAC OS."
It's not that simple, and since the development cost needs to be born by a smaller market, the retail price is higher.
,xtG
.tsooJ
To me it is that simple. Most good compilers can write for any OS if you know what your are doing. Considering the ROM chip is the same in both versions (minus the actual code which is of course different), I see no excuse for that being a defense of higher prices.
Hiring programmers and debugging for the Mac, could be considering developing for a niche market. However it would be my guess that 90% of the code is the same.
ATI and nVidia (rip ixMicro) develop mainly for the PC, with the Mac as an afterthought. That afterthought costs us ca$h. I can see maybe $10 - $40 more for a Mac video board, however the prices, IMHO, are simply them saying that they feel we are not necessary to their survival. Sad, but os so tru in the business sense of things.
Puddlemonkey said: My High Priest Rules!

Jdude wrote: Anything in the name of Temetka, I suppose.

Metallica wrote: Obey your Master!
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#16 2004-01-08 10:52 pm
- Jehannum
- Banned
- From: Albuquerque
- Registered: 1999-07-24
- Posts: 8404
Re: Why do Mac video cards SUCK? & Why do they cost mega $?
Temetka, you may be able to compile the same code for different operating systems, but when you're writing a driver, something that interacts on a low level with the OS kernel, things get more complicated. Every OS has different programming interfaces that need to be coded.
Then you get into the differences between win32 API calls and native quartz/cocoa API calls, and you start to see that your position is untenable.
So no, it's not as simple as "recompiling" a driver or program for MacOS.
"Goodness he just keeps going and going. He's like the energizer bunny of stupid." - Neut
Your powers are useless! I'm wearing my tin-foil underwear!
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#17 2004-01-09 5:02 am
- AMD
- Member
- Registered: 2002-12-12
- Posts: 1958
Re: Why do Mac video cards SUCK? & Why do they cost mega $?
![]()
Just wondering.... Why do that faithful have to pay $400 (128Mb NVidia G4 Ti for ex. among others) for a card that uses 2 yr old tech that a PC owner can scoop up for a third of the price?
What a screw job!
Ouch. I just picked up a 128M FX5600 Ultra with all the goodies (VIVO) for $99.00.. to replace the 128M ATI 9200 I got a few months back for about the same. Keeping the same video card for too long is so 90's.
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#18 2004-01-09 5:18 am
Re: Why do Mac video cards SUCK? & Why do they cost mega $?
Do your homework.
Is it really necessary to put someone down for asking a legitimate question?
Yes it is. It makes him feel good about himself.
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#19 2004-01-09 11:10 pm
- Temetka
- High Priest

- From: Behind the altar...
- Registered: 2002-07-02
- Posts: 2149
Re: Why do Mac video cards SUCK? & Why do they cost mega $?
Temetka, you may be able to compile the same code for different operating systems, but when you're writing a driver, something that interacts on a low level with the OS kernel, things get more complicated. Every OS has different programming interfaces that need to be coded.
Then you get into the differences between win32 API calls and native quartz/cocoa API calls, and you start to see that your position is untenable.
So no, it's not as simple as "recompiling" a driver or program for MacOS.
Correct. To a degree. The hardware costs no more to produce than thier PC counterparts. There might be a discrepancy of +- 5 in hardware costs. However just becuase some code needs to be changed does not neccesitate the higher costs of developing for the mac.
It's up to the game developers and app developers to take advantage of said hardware. Of course their programs should refelect that cost.
However in my book charging nearly 100% more for the same video card is simply ludicrous. They do it because they know we will pay it. IN the business sense of things that is all that really matters.
Until some 3rd chip vendor starts making stuff for the Mac (Permedia, Number Nine, Trident, BotBoysOy...) were stuck with buying mansions for ATI and nVidia execs.
Puddlemonkey said: My High Priest Rules!

Jdude wrote: Anything in the name of Temetka, I suppose.

Metallica wrote: Obey your Master!
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#20 2004-01-10 8:04 am
Re: Why do Mac video cards SUCK? & Why do they cost mega $?
Ouch. I just picked up a 128M FX5600 Ultra with all the goodies (VIVO) for $99.00.. to replace the 128M ATI 9200 I got a few months back for about the same. Keeping the same video card for too long is so 90's.
Yeah, and buying a new video card not much better than the "old" one is so cool.
Seriously, out of all the PC users I know, only a very few have anything near top on the line systems, and the ones that do only buy new stuff rarely.
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#21 2004-01-10 11:34 am
- Jehannum
- Banned
- From: Albuquerque
- Registered: 1999-07-24
- Posts: 8404
Re: Why do Mac video cards SUCK? & Why do they cost mega $?
Temetka, you may be able to compile the same code for different operating systems, but when you're writing a driver, something that interacts on a low level with the OS kernel, things get more complicated. Every OS has different programming interfaces that need to be coded.
Then you get into the differences between win32 API calls and native quartz/cocoa API calls, and you start to see that your position is untenable.
So no, it's not as simple as "recompiling" a driver or program for MacOS.Correct. To a degree. The hardware costs no more to produce than thier PC counterparts. There might be a discrepancy of +- 5 in hardware costs. However just becuase some code needs to be changed does not neccesitate the higher costs of developing for the mac.
It's up to the game developers and app developers to take advantage of said hardware. Of course their programs should refelect that cost.
However in my book charging nearly 100% more for the same video card is simply ludicrous. They do it because they know we will pay it. IN the business sense of things that is all that really matters.
Until some 3rd chip vendor starts making stuff for the Mac (Permedia, Number Nine, Trident, BotBoysOy...) were stuck with buying mansions for ATI and nVidia execs.
So, the programmers just work for free in your mind, then?
Making these pieces of software costs money, and when the user base is smaller (I'd bet that out of all of the PowerMacs with AGP slots, only the minority wants to actually dig in and upgrade things), the cost per user to maintain a separate codebase goes up.
In other words, "it's the software."
"Goodness he just keeps going and going. He's like the energizer bunny of stupid." - Neut
Your powers are useless! I'm wearing my tin-foil underwear!
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#22 2004-01-10 3:06 pm
- locutus_of_borg
- Knight of Mars

- From: Sparkopolis
- Registered: 2002-07-31
- Posts: 1499
Re: Why do Mac video cards SUCK? & Why do they cost mega $?
Here read this.
http://www.arstechnica.com/wankerdesk/0 … rt2-1.html
Very entertaining and on page 3 is an explanaition of the cost thing from an ATi guy. FWIW.
And God said "taketh your rifles, all of ye, all but those unto the nation of California, for exempt must their rifles be and the resth are forlorn." So sayth the Lord.
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#23 2004-01-10 4:47 pm
- jerwin
- Sophist
- From: The Garden of Pure Ideology
- Registered: 2003-01-01
- Posts: 7057
Re: Why do Mac video cards SUCK? & Why do they cost mega $?
Ouch. I just picked up a 128M FX5600 Ultra with all the goodies (VIVO) for $99.00.. to replace the 128M ATI 9200 I got a few months back for about the same. Keeping the same video card for too long is so 90's.Yeah, and buying a new video card not much better than the "old" one is so cool.
Seriously, out of all the PC users I know, only a very few have anything near top on the line systems, and the ones that do only buy new stuff rarely.
If you look at reviews of modern game, you'll find that the Radeon 9200 lags behind the GeForce 5600 FX. In Microsoft parlance, the R9200 is a DirectX 8.1 part, while the GeForce 5600 FX is a DirectX 9.0 part.
To be certified as a DirectX part, the card is required to support a defined feature set in hardware. Game studios then write games for the new DirectX API, and gamers with older cards may find that their machines emulate the missing functionality in software. Sometimes, this can reduce framerates to below 20 fps...
When these games are ported into OpenGL, for the mac market, the API may not be as well defined--but cards that cards that support a more extensive set of GL_EXTENSIONs will render the models more quickly and with more fidelity.
Don't buy a new card for an extra 20 frames in Quake 3. Buy it for an extra 20 frames in Doom 3.
Some subjects actually enjoy pain, and withhold information they might otherwise have divulged in order to be punished.
Central Intelligence Agency. (1983). Human Resource Exploitation Training Manual
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#24 2004-01-12 10:14 pm
- Temetka
- High Priest

- From: Behind the altar...
- Registered: 2002-07-02
- Posts: 2149
Re: Why do Mac video cards SUCK? & Why do they cost mega $?
Temetka, you may be able to compile the same code for different operating systems, but when you're writing a driver, something that interacts on a low level with the OS kernel, things get more complicated. Every OS has different programming interfaces that need to be coded.
Then you get into the differences between win32 API calls and native quartz/cocoa API calls, and you start to see that your position is untenable.
So no, it's not as simple as "recompiling" a driver or program for MacOS.Correct. To a degree. The hardware costs no more to produce than thier PC counterparts. There might be a discrepancy of +- 5 in hardware costs. However just becuase some code needs to be changed does not neccesitate the higher costs of developing for the mac.
It's up to the game developers and app developers to take advantage of said hardware. Of course their programs should refelect that cost.
However in my book charging nearly 100% more for the same video card is simply ludicrous. They do it because they know we will pay it. IN the business sense of things that is all that really matters.
Until some 3rd chip vendor starts making stuff for the Mac (Permedia, Number Nine, Trident, BotBoysOy...) were stuck with buying mansions for ATI and nVidia execs.So, the programmers just work for free in your mind, then?
Making these pieces of software costs money, and when the user base is smaller (I'd bet that out of all of the PowerMacs with AGP slots, only the minority wants to actually dig in and upgrade things), the cost per user to maintain a separate codebase goes up.
In other words, "it's the software."
Let me understand this:
You believe that since the development costs for a niche market are there, the people in said market should pay more? MOst of the code is the same. An opengl call is an opengl call. It's a standard for a reason.
While I gree that writing drivers, testing, debugging and so on can add to the cost of a product for another market, I do not agree that because of that we get the pleasure of paying a lot more a relatively small amount of work.
As a programmer, I can write programs for the mac or pc and it's really no big thing to do so. I charge the same rate regardless of what platform my client is on. I feel that is the way it should be. Writing code is just that: writing code.
The only thing a charge an arm and a leg for is COBOL and that's only if they took me out to dinner, bought me fat sack some beer and a "pro", then I might consider the offer.
But I digress, I think an increase in product price IS warranted, however not to the degree that it currently is. They know they can charge more, because we have paid it. Period.
Puddlemonkey said: My High Priest Rules!

Jdude wrote: Anything in the name of Temetka, I suppose.

Metallica wrote: Obey your Master!
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#25 2004-01-13 1:36 am
Re: Why do Mac video cards SUCK? & Why do they cost mega $?
Let me understand this:
You believe that since the development costs for a niche market are there, the people in said market should pay more? MOst of the code is the same. An opengl call is an opengl call. It's a standard for a reason.
It is standard on the application side. There's hardly anything standard about it on the driver side.
As a programmer, I can write programs for the mac or pc and it's really no big thing to do so. I charge the same rate regardless of what platform my client is on. I feel that is the way it should be. Writing code is just that: writing code.
Yeah, and proting applications is relatively easy. Writing platform-specific code, partly in assembly, isn't. It sure as hell isn't a trivial matter.
,xtG
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