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#51 2005-04-18 6:04 pm

resedit
Chicken Little
Royal Wombat
From: /dev/null
Registered: 1999-11-01
Posts: 50394
Website

Re: Adobe to acquire Macromedia

I personally don't like this.

What drives applications to improve is competition.
Who will compete with Macradobe?

Prepare to watch your apps stagnate.


In her right hand Jenny held the Bible of her mother
Jenny had a pistol in the other
-- Steve Taylor

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#52 2005-04-18 6:13 pm

Aqua OS X
Shark Sandwich
From: Oakland, CA
Registered: 2000-06-05
Posts: 12669

Re: Adobe to acquire Macromedia

mikedemo wrote:

Is this good for Mac users? Thats my concern. What apps are going to the wayside?

Well, considering Macromedia abysmal Mac development... ya, this is good. We've been plagued with crappy Indian ports of MM products for years now.

I'm eagerly anticipating a cocoa Flash plugin, and MM apps that don't "Unexpectedly Quit"

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#53 2005-04-18 6:19 pm

mentholiptus
part of the solution problem
Registered: 2001-04-10
Posts: 2620

Re: Adobe to acquire Macromedia

jondaris wrote:

I think this has the potential to be very bad for consumers. It essentially puts most of the professional web design, graphics and multimedia market under one roof.

Oh my god...no.

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#54 2005-04-18 6:27 pm

Aqua OS X
Shark Sandwich
From: Oakland, CA
Registered: 2000-06-05
Posts: 12669

Re: Adobe to acquire Macromedia

resedit wrote:

I personally don't like this.

What drives applications to improve is competition.
Who will compete with Macradobe?

Prepare to watch your apps stagnate.

Well, Microsoft is aiming to move into this market with major force. A lot of folks in the industry view this as a preemptive battle tactic on behalf of Adobe and MM.

And I doubt our apps are going to stagnate. Remember, professional designers are VERY reluctant to upgrade. If you're going to make money in that business, you need to offer compelling new features that will encourage future sales.

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#55 2005-04-18 6:40 pm

gido
Member
From: City of Angels
Registered: 2001-03-26
Posts: 387

Re: Adobe to acquire Macromedia

I for one am very sad today.  Options on the platform is a good thing.  Now that Adobe is it when it comes to graphics on the platform, I very much doubt they will optimize apps to Apple's "Core" features.  Can another development team come up with graphic app alternatives?  Would you buy it if it was faster and OSX optimized?

If Apple has an image software package under wraps could/would they pull it out now? The Mac platform now feels hostage to the direction/folly of one company.  As MS Office is to the Mac, so now Adobe CS is to the Mac - and that's not a good thing, is it?

Eh, we will have to see how this plays out.

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#56 2005-04-18 6:43 pm

Aqua OS X
Shark Sandwich
From: Oakland, CA
Registered: 2000-06-05
Posts: 12669

Re: Adobe to acquire Macromedia

Scott wrote:

What really sucks is that the MM interfaces on the Win versions of their products are far superior to the Mac versions.  If you don't like the DW/FW interface, try the Win verision, you will probably like it better. 
At least Adobe keeps their bloated interfaces consistant.

Agreed. MM's Mac apps are definitely second class citizens... to say the least.

However, Flash's UI is especially bad on both platforms.  It is, quite literally, a "what not to do" reference frequently used by professors in the fields of interactive design and HCI.

Pallets that should be windows, tool bars in odd places, crummy selection tools, timelines that are easy to mix up, etc. I've been teaching MM flash to a number of students this semester, and it's the most painful thing in the world. That thing should be drug out into the street and shot wink

If only it functioned like Director. Director has a great UI.

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#57 2005-04-18 7:38 pm

resedit
Chicken Little
Royal Wombat
From: /dev/null
Registered: 1999-11-01
Posts: 50394
Website

Re: Adobe to acquire Macromedia

Aqua OS X wrote:

Remember, professional designers are VERY reluctant to upgrade. If you're going to make money in that business, you need to offer compelling new features that will encourage future sales.

The upgrade is forced by the OS - the old apps aren't designed to work well in the new OS, so if you use the new OS, you need to upgrade the apps.

The New OS is demanded because yesterdays OS no longer receives updates (in the case of Windows) and flat out will not run on new hardware (Apple)


In her right hand Jenny held the Bible of her mother
Jenny had a pistol in the other
-- Steve Taylor

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#58 2005-04-19 4:24 am

Aqua OS X
Shark Sandwich
From: Oakland, CA
Registered: 2000-06-05
Posts: 12669

Re: Adobe to acquire Macromedia

resedit wrote:

Aqua OS X wrote:

Remember, professional designers are VERY reluctant to upgrade. If you're going to make money in that business, you need to offer compelling new features that will encourage future sales.

The upgrade is forced by the OS - the old apps aren't designed to work well in the new OS, so if you use the new OS, you need to upgrade the apps.

The New OS is demanded because yesterdays OS no longer receives updates (in the case of Windows) and flat out will not run on new hardware (Apple)

Ya, but OS X compatibility was a fairly compelling feature worth an upgrade. shrug

If you don't give this crowd a major reason to upgrade.. they won't upgrade. Hell, I know designers that still work in OS 9.

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#59 2005-04-19 8:43 am

judomeerkat
Member
From: Lawrence, KS
Registered: 2003-05-08
Posts: 519

Re: Adobe to acquire Macromedia

Well I'll be one of the few that is extremely excited about the future of this purchase.  And I must say, Adobe had to have some pretty big cajones (that's "ka-ho-nays") to make this purchase.

I can't wait to see something like Flash and After Effects becoming the same thing.  OMG that would be awesome.  Fireworks, however, can go away for all I care...that program smurfing sucks. 

-judomeerkat

Last edited by judomeerkat (2005-04-19 8:47 am)

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#60 2005-04-19 9:37 am

HackerJax
Previous Poster
From: *unknown*
Registered: 2002-07-13
Posts: 4871

Re: Adobe to acquire Macromedia

The New Guy wrote:

HackerJax wrote:

Ah man that sucks.

Now we'll get the bloated slowness of adobe products across the whole macromedia line too.

Macromedia wasn't bloated slowness?

The newest releases from Macromedia and yes I hate to admit but they are bloated too.

Guess we can't win.


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#61 2005-04-19 9:43 am

DH
Member
Registered: 2000-06-10
Posts: 1767
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Re: Adobe to acquire Macromedia

judomeerkat wrote:

I can't wait to see something like Flash and After Effects becoming the same thing.  OMG that would be awesome.  Fireworks, however, can go away for all I care...that program smurfing sucks.

Well, since Flash is a vector animation program, and After Effects is a raster special effects program, I can't see how that would be useful.  And, in the same vein, if you don't like Fireworks, you probably tried to use it like Photoshop, which is not the intended use.

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#62 2005-04-19 11:04 am

volk
Basking in the glow of a 24" iMac
From: Trapped in the RDF
Registered: 2000-10-04
Posts: 1395
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Re: Adobe to acquire Macromedia

EricP wrote:

volk wrote:

I haven't felt comfortable with Photoshop's interface "enhancements" over the year's...all they have done is provided 7+ new ways to do commonly bad design techniques for noobs.  I still use version 3.0.5 for the vast majority of my work, venturing into newer versions only occassionally.

You seem like one of the guys I work with -- scared to venture into something new. Either that or you don't do any real work in Photoshop. Adjustment layers. Layer styles. Have fun in PS 3.

Completely untrue.  I got on the OS X train w/the beta, and often experiment with new applications.  If you re-read my post, I simply stated that I still use 3.0.5 because I prefer its speed and simplified interface...I also picked up the first OS X version of Photoshop (I can't afford, nor do I desire to upgrade with every single new release), which I also use regularly.  Not every project requires more functionality than my old Photoshop version, and the newer version lays tools and options out in a very annoying fashion IMO.  In these cases, the extra functionality just gets in my way.  When I need to use the latest version, I do, but there are a lot of times it simply isn't necessary.  Get a clue.


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#63 2005-04-19 11:21 am

judomeerkat
Member
From: Lawrence, KS
Registered: 2003-05-08
Posts: 519

Re: Adobe to acquire Macromedia

DH wrote:

judomeerkat wrote:

I can't wait to see something like Flash and After Effects becoming the same thing.  OMG that would be awesome.  Fireworks, however, can go away for all I care...that program smurfing sucks.

Well, since Flash is a vector animation program, and After Effects is a raster special effects program, I can't see how that would be useful.  And, in the same vein, if you don't like Fireworks, you probably tried to use it like Photoshop, which is not the intended use.

I guess what I was trying to say is get the usability of After Effects into something like Flash while also improving compatibility with Photoshop and Illustrator and that would make an amazing product. 

As far as why I don't like Fireworks: I didn't try to use it like Photoshop.  I saw it as a tool for organizing media (photos, illustrations, whatever) for web stuff and I tried to use it for that, but I really did not like the experience.  I may not have been using it correctly, but I do see it as the weakest of the Macromedia apps. 

-judomeerkat

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#64 2005-04-19 3:50 pm

jobro
Member
Registered: 2005-02-11
Posts: 7

Re: Adobe to acquire Macromedia

All these new apps have way too much screen clutter. I remember (with some nostalgia) the simplicity of Photoshop 3, & Quark XPress3, and FreeHand 5. Back then, of course, graphics apps weren't expected to be multipurpose tools. Drawing programs did vector, photo/paint programs did raster, word processing programs did text, and page layout programs put it all together. And Web programs did HTML.

Now everyone's going for the kitchen sink approach, and there are 5 gazillion toolbars and palettes and mystifying icons all over the place... and the need for HUGE displays to keep it all straight.

Makes me want to go back to my old MacPlus and System 6.0.8.

Well, maybe it's not all that bad...

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#65 2005-04-20 8:32 am

user
Your plastic pal who's fun to be with
From: I'm not getting you down, am I
Registered: 2001-10-15
Posts: 16030

Re: Adobe to acquire Macromedia

FreeHand 5 simple? That's when the clutter started, when Macromedia took over.

Now, Aldus FreeHand had a nice clean interface....

This is an interesting site on some history of FreeHand

Last edited by user (2005-04-20 8:34 am)


Aw, he's no fun, he fell right over.

Unless you become as little children, there's no way you will believe this crap.

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#66 2005-04-20 9:58 am

DH
Member
Registered: 2000-06-10
Posts: 1767
Website

Re: Adobe to acquire Macromedia

judomeerkat wrote:

DH wrote:

judomeerkat wrote:

I can't wait to see something like Flash and After Effects becoming the same thing.  OMG that would be awesome.  Fireworks, however, can go away for all I care...that program smurfing sucks.

Well, since Flash is a vector animation program, and After Effects is a raster special effects program, I can't see how that would be useful.  And, in the same vein, if you don't like Fireworks, you probably tried to use it like Photoshop, which is not the intended use.

I guess what I was trying to say is get the usability of After Effects into something like Flash while also improving compatibility with Photoshop and Illustrator and that would make an amazing product. 

As far as why I don't like Fireworks: I didn't try to use it like Photoshop.  I saw it as a tool for organizing media (photos, illustrations, whatever) for web stuff and I tried to use it for that, but I really did not like the experience.  I may not have been using it correctly, but I do see it as the weakest of the Macromedia apps. 

-judomeerkat

Your AE/Flash comment makes more sense now.

As for Fireworks, I use it primarily as a web graphic creation program, where I'm usually generating the majority of the graphical content inside Fireworks itself.  There are a lot of great tools in Fireworks that are simply not there in Photoshop (or not refined to the same degree).  I like to use it like a raster Freehand, which is essentially what it is.

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#67 2005-04-20 10:30 am

cortland
Member
From: Lincoln, NE
Registered: 2004-08-13
Posts: 37
Website

Re: Adobe to acquire Macromedia

A monopoly of this size will be terrible for end-users. Illustrator's only real competition was Freehand. Same with GoLive and Dreamweaver. Quark is being slowly rendered irrelevant. Now Adobe is putting "activation" on all their software, and if we don't like it, there aren't many other places to turn. I see bad things on the horizon.

Then again, this is a great fodder for web comics. big_smile


Cortland: Fighting PC tyranny...Matrix style!

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#68 2005-04-21 6:56 pm

Phong
Member
From: Wisconsin
Registered: 2002-08-04
Posts: 140

Re: Adobe to acquire Macromedia

babastus wrote:

I write my code by hand, not because I find it a good way of making web sites, but because both Dreamweaver and GoLive suck.

Couldn't. Have. Said. It. Better. Myself.

Speaking of saying it better, once again John Gruber tells it like it is.

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#69 2005-04-21 8:06 pm

babastus
Member
Registered: 2003-02-17
Posts: 858

Re: Adobe to acquire Macromedia

I have to agree with Volk that v3 was Photoshop's greatest incarnation, all they added since then, of mention, was a magnetic lasso and OS X compatibility.

That said, I also think Claris Home Page was the best WYSIWYG app I have ever used.


In Britain in the last century, it was quite acceptable for a young gentleman to lose his virginity to one of London's many "whoredogs". Dickens and Prince Albert both boasted of their experience."

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#70 2005-04-21 8:16 pm

ScifiterX
婚約中
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From: NW Palm Bay, Florida
Registered: 2000-02-10
Posts: 18088
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Re: Adobe to acquire Macromedia

I used to love CHP. Too bad they stopped updating it.

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#71 2005-04-22 12:48 am

Scott
Zombie Gorilla
From: Oregon
Registered: 2002-12-07
Posts: 3446
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Re: Adobe to acquire Macromedia

DH wrote:

As for Fireworks, I use it primarily as a web graphic creation program, where I'm usually generating the majority of the graphical content inside Fireworks itself.  There are a lot of great tools in Fireworks that are simply not there in Photoshop (or not refined to the same degree).  I like to use it like a raster Freehand, which is essentially what it is.

I fully agree, Fireworks is a fantastic web dev tool.  It takes the best(or rather most usefull) of raster and vector and distills them into a tool specifc to the web.  You can manage all the graphic components of a single site within one file and fully adjust the site if needed with minimal effort and redeploy.  And the output (for web/screen) is second to none.  It's like using illustrator, but seeing exactly what you are getting.
It is a popular, but niche tool.  It would be a shame to lose it something limp like imageready.  My hopes is that imageready goes away and fireworks becomes the key web imaging tool.

---

And flash goes way beyond just animation and little movie thingys.  It is a full middleware platform.  Actionscript is a robust language and flash can do damn near anything.  Animation is an aspect of flash, not its main purpose.


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#72 2005-04-22 5:30 pm

Art Vandelay
Member
Registered: 2002-03-21
Posts: 236
Website

Re: Adobe to acquire Macromedia

Aqua OS X wrote:

mikedemo wrote:

Is this good for Mac users? Thats my concern. What apps are going to the wayside?

Well, considering Macromedia abysmal Mac development... ya, this is good. We've been plagued with crappy Indian ports of MM products for years now.

I'm eagerly anticipating a cocoa Flash plugin, and MM apps that don't "Unexpectedly Quit"

Actually, the next version of the Flash player should be significantly faster. Last October Kevin Lynch, Macromedia's chief software architect, demonstrated the next generation version of the flash player at the macromedia flash conference in tokyo, japan. Assuming the demo wasn't "smoke and mirrors", expect some big improvements as far as performance goes.

You can view the video here:
http://www.moock.org/blog/archives/000146.html


Art Vandelay
Vandelay Industries

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#73 2005-04-22 5:47 pm

Twisted Guy
President of the Galactic Confederacy
Registered: 1999-03-28
Posts: 15984
Website

Re: Adobe to acquire Macromedia

Too little, too late.


All hail Xenu!
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#74 2005-04-22 6:09 pm

Art Vandelay
Member
Registered: 2002-03-21
Posts: 236
Website

Re: Adobe to acquire Macromedia

Twisted Guy wrote:

Too little, too late.

Did you watch the video? The next version of Flash will have some cool features, never mind the performance boost. Plus, it's not like there's an alternative player available for OSX right now. The performance gap between the Windows Flash Player and Mac Flash Player is embarrassing.


Art Vandelay
Vandelay Industries

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#75 2005-04-23 12:04 pm

daviddennis
Member
From: Woodland Hills, CA
Registered: 2000-09-20
Posts: 772
Website

Re: Adobe to acquire Macromedia

I'm just starting to use Flash after a long absence, and I really hate the user interface compared to Motion and After Effects.

It's not a problem with having power, it's that the keyboard shortcuts are not intuitive (no arrow keys to move the timeline pointer, no home and end keys to move it, no spacebar to start/stop).  True, you can use <enter> to start and stop, but spacebar's a lot easier to type. 

You have to add frames manually; adding an audio track doesn't automatically extend the number of frames, even when the project itself already contains the proper number.

Trying to animate using keyframes is an exercise in frustration; it seems like you have to put things in the exact right place before you add keyframes or things go crazy very quickly and you have to redo things entirely.  And motion tweening is manual, while in every other animation application I've seen, it's automatically assumed. 

It seems to be very hard, if not impossible, to select invisible objects (when their transparency is at 0%), so when I had an object I switched to zero I could not re-select it to set a keyframe and make it fade in.  This sort of thing is effortless in Motion or After Effects.

Thesse are, I think, pretty good examples of what make Flash a miserable tool for me and none of them have to do with complexity, power or ActionScript.  They are just simple things that are tough to do in Flash but trivial in other programs.

D


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