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#1 2008-10-11 1:34 am

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From: Björk, Björk
Registered: 2001-05-14
Posts: 24109

Halo (1) Retrospective Interview

Hardy LeBel on Halo Multiplayer
Gamasutra has interviewed Hardy LeBel, Multiplayer Lead Designer on the first Halo, about the history of Halo's multiplayer code, and how it almost didn't make it into the final build. He talks a lot about building gameplay that appeals to a broad spectrum of gamers - I think it's safe to say, in hindsight, that he (and the small team he worked with) succeeded. Thanks to hnc for the heads-up. (Louis Wu 17:40:08 UTC) (permalink)

http://halo.bungie.org/news.html?item=24173

Halo without multiplayer... brr.


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"Fire up a colortini, sit back, relax, and watch the pictures, now, as they fly through the air."

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