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#2 2003-03-31 9:09 am
Re: Gimp and X11
Thanks for the Fink tip; I'd known about that, but I could've sworn that I read/heard that Apple's X11 and Fink didn't play nice with one another. Oh well, I'll give it a shot. Thanks again!
Oh! I remember now -- I'm running Virex, which prevents me from installing Fink. I'm prepared to uninstall Virex, install Fink, install Gimp, uninstall Fink, re-install Virex. Is there a better way, or is that what I should do?
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#3 2003-04-01 1:23 am
- [MA] Flying_Meat
- Member
- From: Frisco?
- Registered: 2001-03-31
- Posts: 8516
Re: Gimp and X11
fink is not a requirement.
You can locate a GIMP binary installer from http://macosx.forked.net/download.php?j … 1.pkg.tgz.
...and watch out for the flying meat!
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#5 2003-04-02 11:32 pm
- Egress
- Connoisseur of Eyebrows

- From: Rockville, Maryland, USA
- Registered: 2000-02-05
- Posts: 5049
Re: Gimp and X11
Dammit. Got here a little late. Oh well...
I can add that I've found another thing that GIMP's good for: It can open .eps and .ps files (PostScript, that is). Graphic Converter won't handle them.
Hey!!! Was that Pithy? Got a twenty?
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#7 2003-04-13 2:29 pm
- [MA] Flying_Meat
- Member
- From: Frisco?
- Registered: 2001-03-31
- Posts: 8516
Re: Gimp and X11
If you install X11.app from Apple, you get Xfree86 as part of the installation.
It's built on that so, it necessarily has to be installed.
...and watch out for the flying meat!
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#8 2003-04-13 9:11 pm
Re: Gimp and X11
This is a message I got when I tried to install Xgalaga through Fink Commander:
** ERROR! **
It appears you have a partially-installed version of the Apple X11
release. To use Apple's X11 with Fink, you must download both the
main X11 installer, as well as the SDK (there are actually 2 separate
downloads for the Apple X11 release). Please go to
http://www.apple.com/macosx/x11/ and download and install the missing
files, and re-attempt your install of system-xfree86.
dpkg: error processing /sw/var/cache/apt/archives/system-xfree86_4.2-11_darwin-powerpc.deb (--unpack):
subprocess pre-installation script returned error exit status 1
Selecting previously deselected package xgalaga.
Unpacking xgalaga (from .../xgalaga_2.0.34-1_darwin-powerpc.deb) ...
Errors were encountered while processing:
/sw/var/cache/apt/archives/system-xfree86_4.2-11_darwin-powerpc.deb
E: Sub-process /sw/bin/dpkg returned an error code (1)
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#9 2003-04-14 1:08 am
- [MA] Flying_Meat
- Member
- From: Frisco?
- Registered: 2001-03-31
- Posts: 8516
Re: Gimp and X11
I'm not a fink user, so I don't know fer sure what the error message "actually" means.
If you have installed Apple's X11.app and you are getting this message then I'd guess that fink is trying to tell you to install the Apple X11.app SDK.
If you have installed both, then you may need to install the Xfree86 "placeholder" for fink.
Just some guesses. Good luck.
...and watch out for the flying meat!
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#10 2003-04-14 6:16 pm
- DevilDuck
- Member
- Registered: 2003-03-24
- Posts: 24
Re: Gimp and X11
your easiest bet for installing gimp, at least in my experience, has been using darwinports. Its beautiful. all you have to do is set up the port tree, and issue two commands, and gimp is ready to go! To set up the port tree you only need four commands, this describes link them:
http://www.opendarwin.org/projects/darwinports/
you just have to be root to issue them.
Once you follow these simple instructions, just go to the gtk directory in x11, type port install gtk, then go to the gimp directory in graphics, and type, port install gimp. Its really simple. Plus you can get other applications really easily from now on just by typing port insall appname in the appropriate directory.
Use the port system, it really is quite convinient., gotta love BSD.
Stef
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#11 2003-04-15 2:14 pm
Re: Gimp and X11
Yeah the error message means you need the X11 SDK installed.
To compile anything with eithe Fink or Darwinports, you need X11, the X11 SDK as well as the Apple Developer Tools installed.
MacGimp Ive been told (and read) to stay away from.
Darwinports, I still cant get to work so I stick with Fink.
No problems with Fink at all.
Only catch is, once you decide between Fink and Darwinports, DONT begin mixing the two to install apps.
I had to rebuild my entire Fink directory this weekend just to install Gaim and update GTK+2 and Glib 2, since I installed the Darwinports packages, and Fink began building stuff with them.
Actually they werent the Darwinports ports, which are installed in /opt/local but were the original Opendarwin packages that came out which put things in /usr/local.
This cause alot of problems when building Pango1 (conflicting dylibs in /usr/local and Fink's /sw) and basically I had to delete a 700MB directory and start all over.
Darwinports has some nice stuff, but personally I find Fink more up to date and current.
Havent used their own uninstaller to remove stuff., I use the GNU OSX Package Manager, but I like the fact that if Fink ever goes bad, I simply remove the /sw directory and my Mac is back to normal again.
No hunting down stuff installed in the invisible *nix architecture of OS X.
And yes Fink and X11 are quite compatible once you make sure you dont have multiple libraries installed like I originally did. 
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#12 2003-04-15 5:34 pm
- luserpete
- Member
- Registered: 2002-09-25
- Posts: 83
Re: Gimp and X11
fink and darwinports don't play well together. darwinports libraries can get in the way of compliling fink stuff. i had to get rid of all my darwinports stuff, remove fink, and then reinstall fink.
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