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#1 2003-08-09 7:26 pm
- Happy G
- Member
- Registered: 2001-02-08
- Posts: 696
Force discrimination - Why is Dark force lightning disabled?
Why is dark-force lightning disabled?
Because it drains health?
That's why light-force players uses heal, absorb and protect - to COUNTER the dark force. Darkies can use drain to counter.
I submit that if dark-force users are forced to lose a force-power, then so too should light-force users.
I say light-force users loose the heal power. It is the lamest of the light forces (next to protect).
It is not fair to have lopsided abilities for dark vs. light. The forces were designed to balance each other. Now, the dark-force users' powers are disproportionate to the light-force.
Either disable 1 light force or re-enable lightning. Lightning is not un-counterable, you can counter it as a dark or light users in many ways. Just because some don't know how doesn't mean it should be turned off.
Your thoughts?
Fluk3
[MA]Fluk3
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#2 2003-08-09 7:52 pm
- bird
- Member

- From: with the IMMORAL HOARD [sic]
- Registered: 2002-07-14
- Posts: 2008
Re: Force discrimination - Why is Dark force lightning disabled?
Ever since we started the server, we've had problems with the usual miscreants, but none are worse than the lightning-whores. Since we've had it this way, no more lightning-whores. The Dark Side is heavy on the attack powers to begin with, I don't think it needs the least skillful of attacks. I like it the way it is, but that's just me.
Plus, you're gonna get no love from me on this one, Fluk, you're good enough where you certainly don't need to resort to lightning... 
Cyberpawz once said: "I wonder how the ignorant can comment on the ignorance of everyone else."
FREE ISALY: having him on the Big Brother list is monumentally stupid.
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#3 2003-08-10 8:42 pm
- Happy G
- Member
- Registered: 2001-02-08
- Posts: 696
Re: Force discrimination - Why is Dark force lightning disabled?
I don't want to use lightning all the time.
The point is, the game is designed to be balanced. Removing 1 force from dark makes it unbalanced.
To compensate, 1 light force should be removed.
It is only fair.
Light has heal, protect, absorb - everything you need to counter dark forces, yet dark is deprived of one of it's tools. It puts dark players at a big disadvantage.
Why not remove grip and drain while we are at it. Then light force and noobs can pwn
Unfair!
I would rather see it a no force server or a neutral force server than a "selective" force server.
[MA]Fluk3
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#4 2003-08-10 8:48 pm
- bird
- Member

- From: with the IMMORAL HOARD [sic]
- Registered: 2002-07-14
- Posts: 2008
Re: Force discrimination - Why is Dark force lightning disabled?
When we were hashing this out when the server first started up, this was the compromise we came to. Obviously, a compromise isn't going to please everybody, either. I don't mind how it is now, but that's just me. No one else is weighing in, and, unless they do, the status quo will most likely remain. 
Cyberpawz once said: "I wonder how the ignorant can comment on the ignorance of everyone else."
FREE ISALY: having him on the Big Brother list is monumentally stupid.
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#5 2003-08-10 10:30 pm
- Mr. Happypants
- Member

- Registered: 2001-11-14
- Posts: 1363
Re: Force discrimination - Why is Dark force lightning disabled?
I would rather see it a no force server or a neutral force server than a "selective" force server.
That was my feeling also, but the majority rules so the force powers are in. I can't say how to balance them more fairly, since I rarely use them. In fact, most games I end up getting thrown to my death a few too many times & I leave for a low-force server instead.
I'm hoping it'll eventually get me to learn to compensate & learn force tactics, but for now I enjoy pure saber duels.
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#6 2003-08-10 11:20 pm
- ckm
- f/k/a captkevman

- From: over here!
- Registered: 2001-03-13
- Posts: 6891
Re: Force discrimination - Why is Dark force lightning disabled?
I would rather see it a no force server or a neutral force server than a "selective" force server.
I tried it like that for a few days, but nobody seemed to like it. Hopefully, between the 4 admins we have now, we'll be able to coordinate regularly scheduled nights where we mix up the settings a bit. Personally, I'd prefer to have only the neutral & saber Force. (I think no Force at all would be very un-Jedi).
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#7 2003-08-12 12:57 am
- BioUnit
- Member
- Registered: 2003-08-12
- Posts: 47
Re: Force discrimination - Why is Dark force lightning disabled?
I've had some in-game discussions with Fluk3 when he first posed this discrepancy, and I think he has a valid point. However, I've played enough JK2 out there to know that many "Padawan" named players will abuse this power. They are typically the same players that chat-kill, or run off in the middle of fight to either suicide (just to deny you a victory) or heal up and come back with an unskilled, blue flailing windmill.
As a result of my experience, I have no problem with lightning being disabled. Although, I don't believe that the real point here is lighting - it's balance. It's only reasonable that the light force users give up something. As a light force player, I have no problem parting with heal. Frankly, I never use it - mainly because it's one of those "crutch" powers like lightning that won't give the player a realistic idea of their saber skill. For me, saber skill is what I'm trying to improve, and with opponents like Bird, Fluk3 and Loki it's not an easy task, but still... it's a lot of fun 
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#8 2003-08-12 1:43 am
- bird
- Member

- From: with the IMMORAL HOARD [sic]
- Registered: 2002-07-14
- Posts: 2008
Re: Force discrimination - Why is Dark force lightning disabled?
As a light force player, I have no problem parting with heal. Frankly, I never use it - mainly because it's one of those "crutch" powers like lightning that won't give the player a realistic idea of their saber skill.
Harumph. I'm a mostly-light sider and I use Heal, thank you very much,
. I see nothing wrong with it. I guess I don't agree with the position that the two sides were balanced to begin with. The Dark side is easier to play, and has so many offensive capabilities, that I feel they are stronger. Lest we get into a power-by-power run-down, yes, there just as many light side powers that counter-act Grip, Lightning, etc. But my point would be that the Dark side user gets the upper hand by hoarding Force until necessary. That is, it is the Dark side that chooses the time and place. I would agree that, to a certain extent, it ought to be that way. But, in practice, the Darkies have it a bit easier. Well, that's my reasoning, anyway.
If we must disable a Light side power to placate the Darkie lightning-whores (
, I kid, I kid!), I suggest Protect. Perhaps the proponents could start a new topic with a poll to see what people think -- or more people could respond to this thread -- and if a majority wanted to see a Light-side power disabled, then I say we give it a shot, on a trial basis, which no doubt would become semi-permanent.
(Harumph. Heal, a crutch. Bah!
)
Cyberpawz once said: "I wonder how the ignorant can comment on the ignorance of everyone else."
FREE ISALY: having him on the Big Brother list is monumentally stupid.
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#9 2003-08-12 3:21 pm
- BioUnit
- Member
- Registered: 2003-08-12
- Posts: 47
Re: Force discrimination - Why is Dark force lightning disabled?
Harumph. I'm a mostly-light sider and I use Heal, thank you very much,. I see nothing wrong with it. I guess I don't agree with the position that the two sides were balanced to begin with.
Perhaps you're right. I only offered up heal as it's one of those abilities I don't have much use for. To me, there are more than enough health packs and shields lying around the board to not have to resort to force Heal, I just assumed - incorrectly - that others would reach the same conclusion. By the same token, I don't use protect either - you may remember from our Protect test session a few weeks back, where I activated it and took a couple of shots. It's main purpose seems to be deflecting or reducing melee damage, and is surprisingly effective against kicks.
(Harumph. Heal, a crutch. Bah!![]()
)
This is not a reaction I had expected particularly from someone as skillful as yourself. Your criticism of my opinion of Heal seems just as odd as Fluk3s request for balance. Two players that, frankly, are at a point where they don't need to resort to either.
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#10 2003-08-12 3:42 pm
- bird
- Member

- From: with the IMMORAL HOARD [sic]
- Registered: 2002-07-14
- Posts: 2008
Re: Force discrimination - Why is Dark force lightning disabled?
(Harumph. Heal, a crutch. Bah!
![]()
)
This is not a reaction I had expected particularly from someone as skillful as yourself. Your criticism of my opinion of Heal seems just as odd as Fluk3s request for balance. Two players that, frankly, are at a point where they don't need to resort to either.
My criticism of your opinion of Heal is 90% joking, and 10% serious, BU. I just thought it funny that you picked a Light side Force power I use, instead of say, Protect (which we both learned about at the same time), or whatever. (Hence the playful, and dare I say traditional, "rolling of the eyes" and "sticking out of the tongue" I used
).
But on a semi-serious note, I guess I don't think of people "resorting" to powers other than Lightning. To me, it's Lightning that throws the balance off. It's easy to throw three levels in it and cut a wide swath of destruction against everyone engaged in a general melee. At best, Heal allows you to regain 25 hit points, at the expense of half your Force total. And as long as I can afford to put points in a power, I'll use it. Just like I'll use health packs, shield generators, ledges, trash compactors, Death Star weapons, or whatever else I can to vanquish my opponents. And I hope others are doing the same. I know for a fact Fluk, you, and others who routinely hand me my ass are. At least, I hope so, because, if not, I have a looooot of catching up to do.
But this server's supposed to be about fun for everyone, or at least as many people as possible, so I'll say again that if enough people want it, we could either turn Lightning back on (A Bad Idea(tm), imo), or also disable a Light side power, perhaps Protect, perhaps what everyone agrees on. If you're on and you see one of the four admins, I'm sure you can get someone to fiddle with forcepowerdisable to try it out.
(Harumph!
)
Cyberpawz once said: "I wonder how the ignorant can comment on the ignorance of everyone else."
FREE ISALY: having him on the Big Brother list is monumentally stupid.
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#11 2003-08-13 1:59 am
- BioUnit
- Member
- Registered: 2003-08-12
- Posts: 47
Re: Force discrimination - Why is Dark force lightning disabled?
My criticism of your opinion of Heal is 90% joking, and 10% serious, BU. I just thought it funny that you picked a Light side Force power I use, instead of say, Protect (which we both learned about at the same time), or whatever. (Hence the playful, and dare I say traditional, "rolling of the eyes" and "sticking out of the tongue" I used).
I am bit obtuse at times... it's a human failing of mine. I'm sure building those mountains of Dell OptiPlexes at work every Monday and Tuesday until 10:00PM has taken some toll on my general constitution as well. I'd much rather be sitting at home in front of my Mac playing JK2 with you guys. I have a lot of fun playing this game both with and against you and the others, and respect your expertise. I've been a fan of the Star Wars universe since A New Hope, so playing this excellent game with cool people is a real treat for me. Additionally, I know we can all improve much more efficiently as a group than as individuals.
Hopefully this gives a clearer understanding of my perspective not only relating to this issue, but the greater scope as well.
I don't think of people "resorting" to powers other than Lightning. To me, it's Lightning that throws the balance off. It's easy to throw three levels in it and cut a wide swath of destruction against everyone engaged in a general melee.
I couldn't agree more - this is exactly how I feel about lightning. I am very happy it is disabled. Lightning is where Fluk3 started this discussion, however, after chatting with him a bit, and reading his post again, I got the impression that is was less about lightning and more about removing a light force power to compensate the dark. I can understand his point. If I were a dark force guy (which I'm not and as a result, have little experience with) and had someone charging me with absorb and protect on - it's going to be hard to bring that person down. Granted, lightning wouldn't do any good in that situation either, and the light players power would be very limited, but if as light force players we have the ability to Tank-up, even though we are using sabers (which takes a lot more skill than lightning), we'll still have some advantage though it may not seem like much.
That being said, I have never seen a light force player do this. All the light force people I've encountered, either don't realize this as an advantage, or are at a level where they need not bother (that's you Bird). I don't think this force balance is a big issue or an issue at all right now, but it may become one, and that, if I've understood correctly (see obtuse above) is the potential issue, and likely why he brought it up.
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#12 2003-08-13 8:21 pm
- BioUnit
- Member
- Registered: 2003-08-12
- Posts: 47
Re: Force discrimination - Why is Dark force lightning disabled?
(belabor removed) had someone charging me with absorb and protect on -
I just discovered that this whole point is irrelevant. Light force players can not use both absorb and protect simultaneously - its always either one or the other. Sorry guys.
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#13 2003-08-17 5:47 pm
Re: Force discrimination - Why is Dark force lightning disabled?
Any of you play UT? Using lightning is about as lame as piston camping in UT.
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#14 2003-08-17 10:07 pm
- Happy G
- Member
- Registered: 2001-02-08
- Posts: 696
Re: Force discrimination - Why is Dark force lightning disabled?
I object to the piston camping reference. Using lightning in general is not lame and it is NOTHING like camping.
Using nothing but lightning is lame, using as 1 tool in your arsenal is okay.
Just like using heal or any other of the light forces in a less-than-sportsman like manner is lame.
It seems to me that my point is lost on many because most in the discussion are light users, so naturally there is some bias. "I don't use dark so who cares".
The best way to handle a player who is using lightning, is to counter it the way the game was designed. Some people can't be bothered learning how or learning how to do it well. So it is much more convenient to simply disable it. Seems chicken to me. *No fair
*
If i had a server [or a hammer
] and I didn't like absorb, would it be right for me to disable absorb? How would those light force players feel?
It seems a double standard to me.
I shouldn't have to defend the validity of a feature of the game. It exists, it was put there for a reson.
"Over-use" of any force, to me, should not be an issue to an experienced, skillful player who knows that there is a COUNTER or many counters to every single move or force. A Padawan who does nothing but shoot lightning should be EASY to defeat in humiliation.
Lightning is a counter to light-forces and vice versa.
But hey, it ain't my server
Thanks for discussing it.
[MA]Fluk3
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#15 2003-08-18 12:08 am
- benwards
- Swordsman, Lover, Geek

- From: City of Roses
- Registered: 2003-02-12
- Posts: 2015
Re: Force discrimination - Why is Dark force lightning disabled?
well, to add a dab of dark to the discussion, i'd like to say that i'm a dark force user, and i don't miss lightening at all. it seems like the "easy way out," like laming someone by continuosly pushing/gripping them over ledges. i prefer to use drain to get health back, and grip for the occaisional jump/slam.
lightening just seems extraneous, especially because its so non-specific. suppose you only wanna hurt one guy in a fray, but there are many? meh, i'll stick with grip. 
All about the nipples.
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#16 2003-08-21 1:10 am
- NAG
- A witch!
- Royal Wombat

- From: /usr/local/apps/nag
- Registered: 2000-09-22
- Posts: 30229
Re: Force discrimination - Why is Dark force lightning disabled?
I am a dark force user and I only use lightning when others use it or I feel kind of lazy and want to finish some one off fast.
Is there a way to limit the level of lightning, because only the top levels pose a danger?
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#17 2003-08-22 8:23 am
- Happy G
- Member
- Registered: 2001-02-08
- Posts: 696
Re: Force discrimination - Why is Dark force lightning disabled?
How about this:
instead of disabling a force, why not just limit the amount of force points one can have. That way, if they allocate all their points to lightning, they would be seriously deficient in other forces such as jump, push, pull, drain, saber etc.
They should be really easy to defeat then regardless of the lightning.
Sounds fair(er) to me.
[MA]Fluk3
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#18 2003-08-23 1:56 am
Re: Force discrimination - Why is Dark force lightning disabled?
I think that would be even more disruptive of the game. You'd have people who could do one skill and one skill only.
gninthgiLame
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#19 2003-09-10 7:03 pm
- PanzerFaust
- Mal, bad in the latin
- From: 'Special Hell', Texas
- Registered: 2002-02-22
- Posts: 159
Re: Force discrimination - Why is Dark force lightning disabled?
I think lighting should be on... Dark side is supposed to be destructive, and uber evil and all that(
), but the light side has peaceful counters to them all, (like you can persuade a dark side attacker so he can't grip you, unless he uses seeing. . .).
"The Force is one" and all that whatnot...
just my $0.02 with out all the well structured debate and counter arguments.
From the darkness you must fall, failed and weak, to darkness all.
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#20 2003-09-10 7:18 pm
- bird
- Member

- From: with the IMMORAL HOARD [sic]
- Registered: 2002-07-14
- Posts: 2008
Re: Force discrimination - Why is Dark force lightning disabled?
I guess I've already shared my thoughts on lightning, but Panzer bringing this up again has made me realize that we still haven't done anything about it. I don't want to turn lightning on, but the idea that disabling a light side force power is only fair has merit. So let's talk light side force power to disable -- I'd go with Protect, but let's hear 'em.
Cyberpawz once said: "I wonder how the ignorant can comment on the ignorance of everyone else."
FREE ISALY: having him on the Big Brother list is monumentally stupid.
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#21 2003-09-10 8:27 pm
- Happy G
- Member
- Registered: 2001-02-08
- Posts: 696
Re: Force discrimination - Why is Dark force lightning disabled?
Thank you...
Just as lighties are annoyed by the advantages of certain dark forces like grip, drain or lightning, darkies are annoyed by the ever-safe-and-invulnerable heal, protect, absorb combo.
If you don't have all the dark tools and you are against a formidable light player who knows how to use all 3 well, it is really hard to make a dent.
For example, in maps where you can push people over cliffs (not that this is everyone's favorite fighting style) light force users can turn on protect and push darkies around like crazy while enjoying immunity to counter pushes and drain.
If a player uses protect (the blue one right?) all the time, he is only vulnerable for a few seconds before having enough juice to turn it on again. This is one example of where a quick lightning bolt can even things up a bit.
Not promoting lightning specifically again, just an illustration of the loss of balance of the two disciplines when one is removed from one side.
[MA]Fluk3
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#22 2003-09-12 6:16 pm
- bird
- Member

- From: with the IMMORAL HOARD [sic]
- Registered: 2002-07-14
- Posts: 2008
Re: Force discrimination - Why is Dark force lightning disabled?
All's I'm saying is, which Light-side power? Because otherwise I'm going to go with Protect unless I see someone object to the whole idea.
Cyberpawz once said: "I wonder how the ignorant can comment on the ignorance of everyone else."
FREE ISALY: having him on the Big Brother list is monumentally stupid.
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#23 2003-09-12 6:19 pm
- benwards
- Swordsman, Lover, Geek

- From: City of Roses
- Registered: 2003-02-12
- Posts: 2015
Re: Force discrimination - Why is Dark force lightning disabled?
having used both dark and light regularly before settling on dark, i gotta say that getting rid of protect makes the most since. it's kinda cheap, but not as key as absorb, so i think most people will be cool with losing it.
All about the nipples.
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#25 2003-09-15 4:53 pm
- Happy G
- Member
- Registered: 2001-02-08
- Posts: 696
Re: Force discrimination - Why is Dark force lightning disabled?
depends on how much force is allocated to lightning, how long of a jold (how far way?) and what the other player's shield/protect/absorb status/point allocation is
[MA]Fluk3
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