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#1 2004-12-12 7:45 am
- Adruneq
- Member
- From: Hispania
- Registered: 2004-11-28
- Posts: 28
UT 2003 and UT 2004 compability
Just wondering if Unreal Tournament 2003 models are compatible with 2004...cause you know, I've seen some nice models for the old version and I'd like to use them. However, I fear that installing 2003 models on 2004 may screw up my game somehow.
Also, I have been looking for a good tutorial to make skins on Mac, but I have found no results. Any ideas?
Not steering by the venal chart
That tricked the mass for private gain,
We rise to play a greater part.
Reshaping narrow law and art
Whose symbols are the millions slain,
From bitter searching of the heart
We rise to play a greater part.
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#2 2004-12-13 10:04 am
- LLEVIATHANN
- Itch you can't scratch

- From: 22 Acacia Avenue
- Registered: 2001-03-14
- Posts: 7019
Re: UT 2003 and UT 2004 compability
I've heard of some working and some not. From what I've seen 2K3 models should be updated for 2K4. This can be as easy as just opening the model in UEd 3, rebuild, and re-saving (much like some 2K3 maps).
Many folks are useing Maya PLE & Photoshop for their mapping, skinning and modeling needs. Which is cool if you're on a Mac. The catch is at some point the files have to be exported and opened in UEd 3. Have any PC buddies? 
Let us be thankful for the fools; but for them the rest of us could not succeed. - Mark Twain
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#3 2004-12-14 6:35 am
- [SiK][Nards]
- Member
- From: Somewhere between the West to
- Registered: 2002-10-22
- Posts: 934
- Website
Re: UT 2003 and UT 2004 compability
Hey, I play on a PC. If someone gives me a Maya model of Max or something like that, i'll turn it into a playable character 
My new laptop:
1.8 GHz Athlon 64 Processor
512 MBs of RAM
64 MB nVidia Geforce4 440 chipset (not shared with system ram) (hauls @$$ though
)
40 Gig HD
15.4" Widescreen Display
Wireless 802.11g card (builtin)
24x CD-RW/8x DVD-ROM drive
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#4 2004-12-14 7:28 am
- Adruneq
- Member
- From: Hispania
- Registered: 2004-11-28
- Posts: 28
Re: UT 2003 and UT 2004 compability
Thanks, I've been trying on installing some models, and most work. I wonder if the mods would, too, there's some nice total conversion mods for UT2003.
Also, I guess UEd 3 is some kind of Unreal editing programme for PC? Oh, well, I can survive without making my own skins.
Hey, I play on a PC. If someone gives me a Maya model of Max or something like that, i'll turn it into a playable character
I don't have any model of Max, but there is this other Max...
http://skincity.beyondunreal.com/?secti … amp;id=304
Could someone attempt to make it playable for UT2k4? It's not working, and it's probably the best exported model ever.
Not steering by the venal chart
That tricked the mass for private gain,
We rise to play a greater part.
Reshaping narrow law and art
Whose symbols are the millions slain,
From bitter searching of the heart
We rise to play a greater part.
Offline
#5 2004-12-14 3:05 pm
- [SiK][Nards]
- Member
- From: Somewhere between the West to
- Registered: 2002-10-22
- Posts: 934
- Website
Re: UT 2003 and UT 2004 compability
No, i'm talking about the magazine's mascot, Max
Here's a pic of him

My new laptop:
1.8 GHz Athlon 64 Processor
512 MBs of RAM
64 MB nVidia Geforce4 440 chipset (not shared with system ram) (hauls @$$ though
)
40 Gig HD
15.4" Widescreen Display
Wireless 802.11g card (builtin)
24x CD-RW/8x DVD-ROM drive
Offline
#6 2004-12-14 6:24 pm
- Adruneq
- Member
- From: Hispania
- Registered: 2004-11-28
- Posts: 28
Re: UT 2003 and UT 2004 compability
Yeah, I know, the stick figure that would be very hard to hit. Plus, I don't want to see poor Max exploding. Well, I don't want to see poor Max Payne either, but it would be really cool to play with that model.
Not steering by the venal chart
That tricked the mass for private gain,
We rise to play a greater part.
Reshaping narrow law and art
Whose symbols are the millions slain,
From bitter searching of the heart
We rise to play a greater part.
Offline
#7 2004-12-14 6:26 pm
- [SiK][Nards]
- Member
- From: Somewhere between the West to
- Registered: 2002-10-22
- Posts: 934
- Website
Re: UT 2003 and UT 2004 compability
you could do the suit and tie max...
you'd also have to bring down the size of the head...
My new laptop:
1.8 GHz Athlon 64 Processor
512 MBs of RAM
64 MB nVidia Geforce4 440 chipset (not shared with system ram) (hauls @$$ though
)
40 Gig HD
15.4" Widescreen Display
Wireless 802.11g card (builtin)
24x CD-RW/8x DVD-ROM drive
Offline
#8 2004-12-15 6:41 am
- Adruneq
- Member
- From: Hispania
- Registered: 2004-11-28
- Posts: 28
Re: UT 2003 and UT 2004 compability
I don't have any modelling programs, so I could hardly do something.
Do you think you could adapt the Max Payne skin to UT2004, please? If it's just saving on a different format, and you play in PC, I guess you already have the stuff.
Not steering by the venal chart
That tricked the mass for private gain,
We rise to play a greater part.
Reshaping narrow law and art
Whose symbols are the millions slain,
From bitter searching of the heart
We rise to play a greater part.
Offline
