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#1 2005-10-25 1:01 am
- mo' ron
- PS3 4 EVA

- From: NC, USA
- Registered: 2002-10-15
- Posts: 14247
Nintendo Revolution developers offer their opinions
http://cube.ign.com/articles/660/660408p1.html
"I believe creators will enjoy making games [with the controller]. However, you'll have to change game design methods from the core. For instance, you'll have to start by looking back at your play as a kid and think of what kinds of things you could do if developing for the Revolution. If you can do this, then surely you will be able to make a completely new form of play, different from current games."
This is probably the most negative of the lot. They seem to be really excited about this. Usually when you hear developers comment on a system before its release, it either sounds like marketing drivel, or there are some undertones that play like "same old, same old", but these guys (to me...) seem genuinely fascinated by the possibilities of the controller (which they should be). Also, it seems they are kind of worried too about not being able to come up with some brilliant ideas of things to do with the controller, and it probably will take a year or 2 (at least) after the consoles release for the mind-boggingly innovative games for the Rev. to come out.
I think though i'm more looking forward to seeing what devs do with the Revolution than either the PS3 or Xbox 360 (the only game i'm really anticipating is whatever new Grand Theft Auto they come out with, but maybe something else will catch my eye). I just hope they can get HD output on the Rev..
What is the difference between Vista and OSX?
- Microsoft employees are excited about OSX.
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#2 2005-10-25 11:46 am
- reefdog
- Manly man
- Registered: 2000-05-15
- Posts: 10701
Re: Nintendo Revolution developers offer their opinions
Damn, forcing people into creativity. What a buzzkill.
A valid developer complaint would be: porting multi-platform games will be difficult since you can't assume your Revolution owners will have a GC controller or shell (unless Nintendo includes one, which would be a terrific move), and thus translating a control scheme from PS3/360 to the Revolution will be aggravating. Nintendo did state that GC development should continue into the Rev's lifetime, but porting PS3/360 games to GC instead of Rev doesn't remove the controller requirement for Rev owners, and would show a significant graphics disparity.
Luckily, we GC owners are more than familiar with multi-platform titles that ignore Nintendo. The Rev will just propitiate that, but providing soothing balms in the form of incredibly innovative exclusives.
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#3 2005-10-25 8:45 pm
- Bat
- Flawless Cowboy
- Royal Wombat

- From: Björk, Björk
- Registered: 2001-05-14
- Posts: 28541
Re: Nintendo Revolution developers offer their opinions
"Propitiate?" Reef, is all this verbiage some sort of sublimation? You could just follow the MB38 way and ressure yourself furiously. 
If all economists were laid end to end, they would not reach a conclusion - George Bernard Shaw
"Fire up a colortini, sit back, relax, and watch the pictures, now, as they fly through the air."
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#4 2005-10-26 2:10 pm
- Deadguy
- Member
- Registered: 2005-08-19
- Posts: 362
Re: Nintendo Revolution developers offer their opinions
Here's an honest question: Has there ever been a system that devs talked crap about prior to launch? Even the Jaguar got raves from developers prior to launch. I'd rather hear what they have to say six months to a year into actually working with the console to hear opinions, otherwise it's just speculation as far as I care.
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#5 2005-10-26 11:22 pm
Re: Nintendo Revolution developers offer their opinions
Deadguy wrote:
Here's an honest question: Has there ever been a system that devs talked crap about prior to launch? Even the Jaguar got raves from developers prior to launch. I'd rather hear what they have to say six months to a year into actually working with the console to hear opinions, otherwise it's just speculation as far as I care.
I think everybody hated the PS2 in the beggining.
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#6 2005-10-26 11:26 pm
- NAG
- A witch!
- Royal Wombat

- From: /usr/local/apps/nag
- Registered: 2000-09-22
- Posts: 30229
Re: Nintendo Revolution developers offer their opinions
There have been some criticisms about the PS3 as well.
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#7 2005-10-27 12:02 am
- Twisted Guy
- President of the Galactic Confederacy

- Registered: 1999-03-28
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Re: Nintendo Revolution developers offer their opinions
Most criticisms about the Revolution thus far have come from spiteful gamers on message boards, and not from within the development community.
Nintendo seems to have hit a home run with the Revolution thus far, if the feedback from those who have actually seen, handled, and/or worked with the machine is any indication, and they haven't even played their entire hand. I think once their whole game plan is publicly revealed - including full online details, machine specs, and most importantly, what experiences actual games that are in development will offer - anyone with even a passing interest in video games will have good cause to be quite excited about it.
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#8 2005-10-27 12:27 am
- reefdog
- Manly man
- Registered: 2000-05-15
- Posts: 10701
Re: Nintendo Revolution developers offer their opinions
Bat wrote:
"Propitiate?" Reef, is all this verbiage some sort of sublimation? You could just follow the MB38 way and ressure yourself furiously.
Hmm, either I've been using that word incorrectly all these years, or I'm confusing it with another. I was going for the idea of "continue" or "maintain." Some English major I am.
Though it's hardly verbiage to have a particular vocabulary.
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#9 2005-10-27 1:38 am
- Bat
- Flawless Cowboy
- Royal Wombat

- From: Björk, Björk
- Registered: 2001-05-14
- Posts: 28541
Re: Nintendo Revolution developers offer their opinions
Twisted Guy wrote:
Most criticisms about the Revolution thus far have come from spiteful gamers on message boards, and not from within the development community.
Why must any less-than-glowing commentary be necessarily be motivated by spite? And isn't it in the interest of Revo devs to say nice things at this point?
Nintendo seems to have hit a home run with the Revolution thus far, if the feedback from those who have actually seen, handled, and/or worked with the machine is any indication, and they haven't even played their entire hand.
I sure hope not. We still know less about Revo than about the other two; in fact not much. A home run? I'd be interested to know if, this far from launch, anyone who's handled it has handled much more than a shell. Seems they're still at the early SDK stage, with likely no working hardware and mostly simulations of its assumed capabilities or approximate paper target specs to work with. Controller, drive, backwards compatibility... anything more known for sure?
I think once their whole game plan is publicly revealed - including full online details, machine specs, and most importantly, what experiences actual games that are in development will offer - anyone with even a passing interest in video games will have good cause to be quite excited about it.
Sounds more like an article of faith than a cold appraisal. "What experiences actual games that are in development will offer" will only be judgeable after it all ships.
reefdog wrote:
The Rev will just propitiate that, but providing soothing balms in the form of incredibly innovative exclusives
Reminds me consemoglaciacally of your initial "Ode to Psychonauts"...
The game will be very good. I know this because, while worshipping at the altar of Tim, a warm golden light lifted my chin to the sight of a snowy dove lilting about the soft wind, while a silky windchime sang "Psychonauuuuuts will be greeaaaaaaat" in my panting ears.
Any warm golden lights, snowy doves, silky windchimes or panting ears about Revo? 
If all economists were laid end to end, they would not reach a conclusion - George Bernard Shaw
"Fire up a colortini, sit back, relax, and watch the pictures, now, as they fly through the air."
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#10 2005-10-27 1:57 am
- reefdog
- Manly man
- Registered: 2000-05-15
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Re: Nintendo Revolution developers offer their opinions
Yeah, but I didn't think it would as interesting to hear "the controller, drive, and backwards compatibility will be greeaaaaaaat." 
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#11 2005-10-27 2:11 am
- reefdog
- Manly man
- Registered: 2000-05-15
- Posts: 10701
Re: Nintendo Revolution developers offer their opinions
Twisted Guy wrote:
Most criticisms about the Revolution thus far have come from spiteful gamers on message boards, and not from within the development community.
Until today.
Eh, screw Epic anyway. After watching the video, he's quite tunnel vision'ed.
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#12 2005-10-27 5:21 am
- Bat
- Flawless Cowboy
- Royal Wombat

- From: Björk, Björk
- Registered: 2001-05-14
- Posts: 28541
Re: Nintendo Revolution developers offer their opinions
I'd rather hear Sweeney's opinion than biz guy Rein's anyway.
Screw Epic? You think even Tim "Unreal" Sweeney has abandoned the One True Path of Gaming? 


If all economists were laid end to end, they would not reach a conclusion - George Bernard Shaw
"Fire up a colortini, sit back, relax, and watch the pictures, now, as they fly through the air."
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#13 2005-10-27 9:31 am
- NAG
- A witch!
- Royal Wombat

- From: /usr/local/apps/nag
- Registered: 2000-09-22
- Posts: 30229
Re: Nintendo Revolution developers offer their opinions
Okay, does he honestly think games are "all about graphics" or is that pulling out of context? I mean, I can understand how graphics have enabled improvements in games in the past (like the move to more colors so that our hero wasn't a red blob or the move to 3D for obvious reasons). But these days I'm not seeing much of a difference. The features like playing video on monitors in the game that you can see without "activating" it are nice but it isn't something that will make me buy a game. (Example: Doom3 is nice but I wasn't excited after playing the demo so I didn't get it.)
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#14 2005-10-27 9:39 am
- reefdog
- Manly man
- Registered: 2000-05-15
- Posts: 10701
Re: Nintendo Revolution developers offer their opinions
The impression I got from the video, Nag, was that graphics literally were the single greatest determinant of a game's effectiveness. Eh.
Bat wrote:
Screw Epic? You think even Tim "Unreal" Sweeney has abandoned the One True Path of Gaming?
Recent missteps can derail past accomplishments, and Unreal 2 was awful.
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#15 2005-10-27 9:43 am
- NAG
- A witch!
- Royal Wombat

- From: /usr/local/apps/nag
- Registered: 2000-09-22
- Posts: 30229
Re: Nintendo Revolution developers offer their opinions
Weird. While I wouldn't put new and interesting controllers at the top of the list (things like plot and AI should go ahead of that) I'm concerned that there is so much drive to make things even more pretty.
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#16 2005-10-27 9:51 am
- IcarusFountain
- Damned Portals!
- Royal Wombat

- From: Stuck in 1 Infinite Loop
- Registered: 2003-12-27
- Posts: 6253
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Re: Nintendo Revolution developers offer their opinions
reefdog wrote:
Recent missteps can derail past accomplishments, and Unreal 2 was awful.
Agreed. However, UT2k4 came out since then, and it was great. How far can we hold one game against a developer when they typically put out great games? Will UT2k10 be tarnished because of the long-forgotten Unreal 2? Someday, when I'm yelling at my kids for playing such violent video games as the rated AO UT2k20, will they tell me "Meh, the Unreal franchise has sucked ever since Unreal 2, or will it be lost to the annals of time?
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#17 2005-10-27 9:56 am
- IcarusFountain
- Damned Portals!
- Royal Wombat

- From: Stuck in 1 Infinite Loop
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Re: Nintendo Revolution developers offer their opinions
And watching that video, I had a little flicker of excitement when they said that the physics system/processor will be in PS3. Beyond that, I still don't get nearly excited over that console as I do over 360 or Rev.
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#18 2005-10-27 10:41 am
- Bat
- Flawless Cowboy
- Royal Wombat

- From: Björk, Björk
- Registered: 2001-05-14
- Posts: 28541
Re: Nintendo Revolution developers offer their opinions
reefdog wrote:
Bat wrote:
Screw Epic? You think even Tim "Unreal" Sweeney has abandoned the One True Path of Gaming?
Recent missteps can derail past accomplishments, and Unreal 2 was awful.
Ear and I had great fun with it. The things to know about U2 are that the demo was only the first part of the first mission, that that is the least good part of the game, and that the single biggest mistake to make approaching U2 is to expect it to be like an updated 2nd installment of the original. That it is not. On its own merits it's quite good, but don't expect it to have the settings, feel, ambience or a continuation of the storyline of 1. No Na Pali or Nali heaing fruit in two... in fact the Unreal 2 name is the biggest cross it has to bear, to the extent the folks like you think of the end of the demo is a ripoff, not the homage that was intended.
And U2 was not Epic. The developer was Legend, whose XMP (eXtended MultiPlayer) addon originated many of the ideas later incorporated into UT2004.
You only played the demo, reef. A little knowledge is dangerous.
'Recent missteps'... U2 came out in Feb '03. I just replayed it, matter of fact; it holds up better than many more recent games.
Icks enjoys Project: Snowblind, which bears much the same relation to Deus Ex as U2 to U1.
So a BG&E 2 that wasn't what you wanted would ruin the original? You enjoyed the Unreal screens I sent; how so if U2 forever 'derailed' U1?
Guilt by association is not a good concept to try to apply to games.
If all economists were laid end to end, they would not reach a conclusion - George Bernard Shaw
"Fire up a colortini, sit back, relax, and watch the pictures, now, as they fly through the air."
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#19 2005-10-27 11:15 am
- reefdog
- Manly man
- Registered: 2000-05-15
- Posts: 10701
Re: Nintendo Revolution developers offer their opinions
And here I'd promised myself never to get caught up in a debate with you again. Oh well.
Bat wrote:
And U2 was not Epic. The developer was Legend, whose XMP (eXtended MultiPlayer) addon originated many of the ideas later incorporated into UT2004.
I did not know this. But regardless, my "screw Epic" was an offhanded joke comment, Bat, related to the comments made on that video. The Unreal 2 association was inspired by your Unreal 1 reference, not as part of my predetermined Epic-screwing philosophy.
You only played the demo, reef. A little knowledge is dangerous.
No, I didn't play the demo, I rented the game and played it as far as I could before being absolutely bored by its awful dialogue, boring story, sluggish controls, and stupid design.
And please don't be condescending. I could very easily dredge up the Halo/Metroid debates as to the danger of "a little knowledge," even if they are "hand-picked."
'Recent missteps'... U2 came out in Feb '03. I just replayed it, matter of fact; it holds up better than many more recent games.
Recent being more recent than the Unreal 1, which you brought up.
Icks enjoys Project: Snowblind, which bears much the same relation to Deus Ex as U2 to U1.
Not sure how this relates at all. Some spin-offs are good, some bad; U2 was bad.
So a BG&E 2 that wasn't what you wanted would ruin the original? You enjoyed the Unreal screens I sent; how so if U2 forever 'derailed' U1?
What? I said screw Epic, not screw Unreal. Yeah, if Ubisoft ever pissed me off, I'd say screw them too. That doesn't make BG&E a bad game. "Derail past accomplishments" doesn't mean the classic games become "bad," it means that I don't currently lionize the parties responsible if they undermine their former work. Sorta how most of the world makes fun of Romero for Daikatana, rather than consider him a current demigod for Doom and Quake. He gets credit, but not current respect.
Guilt by association is not a good concept to try to apply to games.
Yet I'm free to have a distaste for companies that put out games I don't like, aren't I?
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#20 2005-10-27 11:53 am
- Twisted Guy
- President of the Galactic Confederacy

- Registered: 1999-03-28
- Posts: 15984
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Re: Nintendo Revolution developers offer their opinions
reefdog wrote:
Twisted Guy wrote:
Most criticisms about the Revolution thus far have come from spiteful gamers on message boards, and not from within the development community.
Until today.
Eh, screw Epic anyway. After watching the video, he's quite tunnel vision'ed.
Tunnel vision would be putting it lightly. Anyone who works in a company which develops FPS games, and only FPS games, that cannot see the immediate benefits the Rev controller presents to that genre is more than a little blinded by pixel shaders and bump maps. If the next-generation is going to end up being all about the graphics, so that it's all flash with no substance, then I'll stick with this generation.
Bat, there's been more than mere handling of non-functional shells amongst developers, and even the press. At TGS 2005 many members of the press got to go hands on with the controller in a variety of tech demos, as well as a reworked demo of Metroid Prime 2 which used the Rev controller (and attached analog stick) for FPS controls. The response from those who have played with it firsthand has been quite good. Revolution is the next-gen console for FPS games; it's not even a question when the options are precise gun-like aiming that rivals a keyboard and mouse vs. clumsy dual analog. It'll also offer far more gameplay diversity potential, with the "traditional" controller shell and expansion port.
And if LucasArts makes a Star Wars game for Revolution, it's game over for everyone else. Pressing a few buttons to make my digital Jedi hero do a cool lightsaber attack is a pale shadow to actually doing it.
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#21 2005-10-27 12:25 pm
- IcarusFountain
- Damned Portals!
- Royal Wombat

- From: Stuck in 1 Infinite Loop
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Re: Nintendo Revolution developers offer their opinions
And as long as that's done better than the old VR Star Wars arcade (where you hold a "saber" and stand on a pad to control movement). That was... atrocious.
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#22 2005-10-27 1:01 pm
- Twisted Guy
- President of the Galactic Confederacy

- Registered: 1999-03-28
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Re: Nintendo Revolution developers offer their opinions
Well, that game sucked...and was about 10 years ago. As I've said before, on the same matter, I think things have progressed quite a bit since then.
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#23 2005-10-27 1:12 pm
- IcarusFountain
- Damned Portals!
- Royal Wombat

- From: Stuck in 1 Infinite Loop
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Re: Nintendo Revolution developers offer their opinions
I know its old. LIke I said, as long as saber combat is better now than it was (as far as letting the gamer have "control" over the movements), then I'm sold on it.
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#24 2005-10-27 2:17 pm
- Brad Oliver
- Aspyr Media
- From: Glendale, AZ
- Registered: 2002-08-18
- Posts: 360
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Re: Nintendo Revolution developers offer their opinions
Bat wrote:
"Propitiate?" Reef, is all this verbiage some sort of sublimation? You could just follow the MB38 way and ressure yourself furiously.
I consider myself well-acqainted with "fancy talk", but I'm fixin' to embarrass someone here - and I hope it isn't me. 
So..."ressure"? What in tarnation does that mean?
Brad Oliver
bradman at pobox dot com
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#25 2005-10-27 2:21 pm
Re: Nintendo Revolution developers offer their opinions
That video is a bunch of fat, middle-aged nerds fighting. That Sweeny guy is the worst. Thank goodness not everyone involved in video game development is like him. He talks about small percentage of the market, but he can seem to realise that his market is almost all nerdy boys like himself. And it's sure to remain that way if he can't get beyond the idea that the best games are all about making the same things over and over just with better graphics. I hope he doesn't honestly believe that.
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