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#1 2006-07-10 5:15 pm
- NAG
- A witch!
- Royal Wombat

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Thoughts on new Aspyr project
Well besides the name being about as good as Wii, The Gamerhood looks interesting. I'm kind of wondering how they are going to handle copy protection.
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#2 2006-07-10 5:46 pm
- Zetetic Apparatchik
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Re: Thoughts on new Aspyr project
Sounds quite a lot like Steam. Copy protection may well be handled same way (which is breakable but takes considerable effort = good).
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Protest ist, wenn ich sage, das und das paßt mir nicht. Widerstand ist, wenn ich dafür sorge, daß das, was mir nicht paßt, nicht länger geschieht.
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#3 2006-07-10 6:47 pm
Re: Thoughts on new Aspyr project
It's a beautiful day the in the Gamerhood, a beautiful day for a gamer,
Would you be mine? Would you be mine?
I have always wanted to be a Mac gamer just like you,
I've always wanted to play in a Gamerhood with you so,
Let's waste most of the beautiful day,
Since we're together we might as well say,
Would you be mine, would you be mine,
Won't you be my gamer.
It is an odd thing, but every one who disappears is said to be seen at San Francisco. It must be a delightful city, and possess all the attractions of the next world.
- Oscar Wilde
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#4 2006-07-10 8:46 pm
- elpato84
- is Heavy Weapons Guy

- From: red team
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Re: Thoughts on new Aspyr project
Zetetic Apparatchik wrote:
Sounds quite a lot like Steam.
"I personally think that with the budget they've planned, Halo [the movie] will be a failure. I think Halo will not make the money back in the end."
-Uwe Boll (made the films: Alone in the Dark, House of the Dead, Bloodrayne, Far Cry, Postal)
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#5 2006-07-10 8:48 pm
- Earendil the Mariner
- Mahjong owns my soul

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Re: Thoughts on new Aspyr project
elpato84 wrote:
Zetetic Apparatchik wrote:
Sounds quite a lot like Steam.
Except less retarded.

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#6 2006-07-10 10:39 pm
- Bat
- Flawless Cowboy
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- From: Björk, Björk
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Re: Thoughts on new Aspyr project
It's something they need to do. Should be good for all involved.
I guessed right (not here. Reef, where are you when I need a piggybank deposit?
)
...
If all economists were laid end to end, they would not reach a conclusion - George Bernard Shaw
"Fire up a colortini, sit back, relax, and watch the pictures, now, as they fly through the air."
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#7 2006-07-11 5:27 am
- Zetetic Apparatchik
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Re: Thoughts on new Aspyr project
Earendil the Mariner wrote:
elpato84 wrote:
Zetetic Apparatchik wrote:
Sounds quite a lot like Steam.
Except less retarded.
Really? Considering that Aspyr is now going to struggle to sell AAA..D titles at all this sounds incredibly retarded. I'd be more convinced if Ambrosia was going to replace their current registration system with something like this.
Last edited by Zetetic Apparatchik (2006-07-11 5:30 am)
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Protest ist, wenn ich sage, das und das paßt mir nicht. Widerstand ist, wenn ich dafür sorge, daß das, was mir nicht paßt, nicht länger geschieht.
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#8 2006-07-11 9:07 am
- reefdog
- Manly man
- Registered: 2000-05-15
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Re: Thoughts on new Aspyr project
Bat wrote:
I guessed right (not here. Reef, where are you when I need a piggybank deposit?)
It wouldn't do you any good for six months anyway.

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#9 2006-07-12 1:08 am
- Bat
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Re: Thoughts on new Aspyr project
I'm faster these days. Three months, tops! 
If all economists were laid end to end, they would not reach a conclusion - George Bernard Shaw
"Fire up a colortini, sit back, relax, and watch the pictures, now, as they fly through the air."
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#10 2006-07-12 3:51 am
- The Cynic
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Re: Thoughts on new Aspyr project
Earendil the Mariner wrote:
elpato84 wrote:
Zetetic Apparatchik wrote:
Sounds quite a lot like Steam.
Except less retarded.
Could you please elaborate?
How is Steam "retarded?"
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#11 2006-07-12 11:26 am
- Earendil the Mariner
- Mahjong owns my soul

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- Registered: 2001-05-17
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Re: Thoughts on new Aspyr project
The Cynic wrote:
How is Steam "retarded?"
Well, the fact that Valve forces you to install it to play any of their games, whether you bought said game at a physical store or not.
And the fact that it only supports titles coming out of a single developer.
Never mind the clunky interface, connection issues, and general irritating vibe I get from it.

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#12 2006-07-12 12:31 pm
- Zetetic Apparatchik
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Re: Thoughts on new Aspyr project
Earendil the Mariner wrote:
The Cynic wrote:
How is Steam "retarded?"
Well, the fact that Valve forces you to install it to play any of their games, whether you bought said game at a physical store or not.
Fair point but it's not a major problem. It's not like you have to run it all or the time or the internet connection isn't a stated requirement.
And the fact that it only supports titles coming out of a single developer.
No. Wrong. See Ostfront (for example).
Never mind the clunky interface, connection issues, and general irritating vibe I get from it.
Connection issues and offline mode problems still exist but are being tracked down. I didn't find the interface any worse than dealing with Windows' configuration. Irritating vibe, I can't help you with.
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Protest ist, wenn ich sage, das und das paßt mir nicht. Widerstand ist, wenn ich dafür sorge, daß das, was mir nicht paßt, nicht länger geschieht.
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#13 2006-07-12 1:37 pm
- NAG
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Re: Thoughts on new Aspyr project
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#14 2006-07-12 2:27 pm
- Zetetic Apparatchik
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Re: Thoughts on new Aspyr project
NAG wrote:

"We don't want buggy stuff and that's like being more like the iTMS because, like, Steam had buggy stuff, so our 'model' (:air-quotation-marks:) or 'paradigm' (:air-quotation-marks:) or 'antelope' (:air-quotation-marks:) is the iTMS not Steam. 'Cos we don't want it buggy." Oh, except that they're charging the same price for some data as they would for a box and a CD and a properly printed manual (maybe excluding serial numbers being in the correct places) which is more like Steam than the iTMS except that even Steam tends to sell somethings (e.g. DoD, HL2:Ep1) at lower than normal boxed retail prices would suggest.
And the lack of multiplayer just means that it's less useful ; some competition to Gameranger would be nice but I don't really expect decent integration with other services in ported games soon anyway (since most ports miss stuff from the PC version). I can understand why they want the association with the iTMS but if they don't want unauthorised copying to occur (a large problem when trying to sell to 15 year olds [Jackass=Jack Thompson]and other revolting masturbatory gamers[/Jackass]
) then it's going to have be fairly restrictive and fairly Steam-like. Which if the technical implementation is better than Steam (was originally) is convienient enough if a little soul destroying.
Last edited by Zetetic Apparatchik (2006-07-12 7:22 pm)
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Protest ist, wenn ich sage, das und das paßt mir nicht. Widerstand ist, wenn ich dafür sorge, daß das, was mir nicht paßt, nicht länger geschieht.
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#15 2006-07-13 12:33 am
- NAG
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Re: Thoughts on new Aspyr project
Well if you look at it metaphorically iTMS matches better. Steam is made by Valve, which isn't a publishing company like Aspyr. iTMS is made by Apple which is really more of a publisher than not since they aren't really making the music in it. Yeah, semantics but hey. Gamerhood sounds more like a way to not have to buy retail space more than anything else (which might mean cheaper nonAAA games).
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#16 2006-07-13 4:39 am
- Zetetic Apparatchik
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Re: Thoughts on new Aspyr project
Valve largely develops games and publishes them via Steam.
Aspyr largely ports games (under license admittedly) and publishes them via Gamerhood.
Apple buys music and resells it via the iTMS (not in that order but you get what I mean).
I believe that Aspyr is closer to Valve than Apple because porting is closer to developing than simply recieving (since the labels are supposed to the digitising themselves etc.?). This has of course become more the case since ~2003 (year of Brad Oliver's move to Aspyr for example). It now seems to be like this across the entire industry since the 2005 merge/takeover of Westlake by MacSoft/Destinee and now I'm not sure if anyone is even just in Mac games for the porting aspect.
True, Aspyr does simply publish some games developed entirely externally (which will become more relevent if they really do extend the Gamerhood to other platforms). But so does Valve, for example: Tripwire (Ostfront), Outerlight (The Ship), Ritual (SiN), Sonalysts (Dangerous Waters), Malfador (Space Empires) and Introversion (Darwinia).
That interview was nothing but a marketing exercise designed to associate the Gamerhood with the ease-of-use iTMS and disassociate it with the problems of Steam. Software is more like software than music.
Last edited by Zetetic Apparatchik (2006-07-13 4:47 am)
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Protest ist, wenn ich sage, das und das paßt mir nicht. Widerstand ist, wenn ich dafür sorge, daß das, was mir nicht paßt, nicht länger geschieht.
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#17 2006-07-13 5:00 am
- Bat
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Re: Thoughts on new Aspyr project
NAG wrote:
..Gamerhood sounds more like a way to not have to buy retail space more than anything else (which might mean cheaper nonAAA games).
Yes and no. Sounds like more available games (shelf space issue), but from what Glenda's been saying, lower prices for anything but perhaps the back catalog seem unlikely (much of the back catalog is unavailable now anyway, so comparisons are tough). Pricing will be adjustable (what the market will bear).
If all economists were laid end to end, they would not reach a conclusion - George Bernard Shaw
"Fire up a colortini, sit back, relax, and watch the pictures, now, as they fly through the air."
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#18 2006-07-13 5:05 am
- NAG
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Re: Thoughts on new Aspyr project
Yeah, I was mostly talking about the titles you can't find almost anywhere so they charge you a bunch (just look at some of the more rare games on Amazon or eBay).
Also, I don't believe Aspyr is going to be porting all of the games that appears in it. I thought they were trying to diversify out of the mac game porting market. I'm not saying that they aren't trying to distance themselves form Steam, that is obvious. I'm saying that they might actually be farther from Valve than you think.
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