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 <title>Mac|Life Gaming RSS Feed</title>
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 <title>Spore Creature Creator</title>
 <link>http://www.maclife.com/article/reviews/spore_creature_creator</link>
 <description>&lt;!--paging_filter--&gt;&lt;p&gt;&lt;img src=&quot;/files/u36/0702_sporecreation_380.jpg&quot; alt=&quot;Image of Sporecreation&quot; width=&quot;380&quot; height=&quot;237&quot; /&gt;&lt;br /&gt;&lt;strong&gt;The snout took a few tricks--it’s a modified arm segment--but we otherwise created Sharpton in minutes.&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;http://www.maclife.com/article/reviews/spore_creature_creator&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.maclife.com/article/reviews/spore_creature_creator#comments</comments>
 <category domain="http://www.maclife.com/taxonomy/term/22">Reviews</category>
 <category domain="http://www.maclife.com/taxonomy/term/333">EA</category>
 <category domain="http://www.maclife.com/taxonomy/term/85">Games</category>
 <category domain="http://www.maclife.com/taxonomy/term/386">Gaming</category>
 <category domain="http://www.maclife.com/taxonomy/term/68">Software</category>
 <category domain="http://www.maclife.com/taxonomy/term/611">Spore</category>
 <category domain="http://www.maclife.com/taxonomy/term/9">Play</category>
 <pubDate>Wed, 02 Jul 2008 12:07:43 -0500</pubDate>
 <dc:creator>Zack Stern</dc:creator>
 <guid isPermaLink="false">2389 at http://www.maclife.com</guid>
</item>
<item>
 <title>The Tuttles Madcap Misadventures</title>
 <link>http://www.maclife.com/article/the_tuttles_madcap_misadventures</link>
 <description>&amp;lt;p&amp;gt;&amp;lt;a href=&amp;quot;/article/the_tuttles_madcap_misadventures&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;/sites/future.p2technology.com/files/imce-images2/0613_Tuttles_450_1.jpg&amp;quot; height=&amp;quot;285&amp;quot; width=&amp;quot;380&amp;quot; /&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;b&amp;gt;&amp;lt;br /&amp;gt; Barbara Tuttle, voiced by Jamie Lee Curtis, jumps through one of the colorful levels. &amp;lt;/b&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;The Tuttles Madcap Misadventures has a lot going for it: big-name character voices, gorgeous graphics, several top awards. Plus, half the retail proceeds are donated to charity. But if you strip all of that away, you’re left with a pretty standard side-scrolling platform game. Then again, why would you strip all of that away?&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;p&gt;&lt;a href=&quot;http://www.maclife.com/article/the_tuttles_madcap_misadventures&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.maclife.com/article/the_tuttles_madcap_misadventures#comments</comments>
 <category domain="http://www.maclife.com/taxonomy/term/22">Reviews</category>
 <category domain="http://www.maclife.com/taxonomy/term/85">Games</category>
 <category domain="http://www.maclife.com/taxonomy/term/386">Gaming</category>
 <category domain="http://www.maclife.com/taxonomy/term/68">Software</category>
 <category domain="http://www.maclife.com/taxonomy/term/9">Play</category>
 <pubDate>Wed, 18 Jun 2008 13:13:44 -0500</pubDate>
 <dc:creator>Omaha Sternberg</dc:creator>
 <guid isPermaLink="false">2297 at http://www.maclife.com</guid>
</item>
<item>
 <title>Eschalon: Book I</title>
 <link>http://www.maclife.com/article/eschalon_book_i</link>
 <description>&amp;lt;p&amp;gt;&amp;lt;a href=&amp;quot;/article/eschalon_book_i&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;/sites/future.p2technology.com/files/imce-images2/0613_Eschalon_450_0.jpg&amp;quot; height=&amp;quot;285&amp;quot; width=&amp;quot;380&amp;quot; /&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;b&amp;gt;&amp;lt;br /&amp;gt;Twelve hours of rest? Your character must be a teenager. &amp;lt;/b&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Eschalon: Book I, the first title from indie developer Basilisk Games, is branded as a traditional RPG, a stereotype fulfilled here with a vengeance. Unfortunately, problems with skill choices and movement, and an uninspiring story line may turn that vengeance into slaughter for anyone who might not be a hardcore RPG fan.&amp;lt;/p&amp;gt;&lt;p&gt;&lt;a href=&quot;http://www.maclife.com/article/eschalon_book_i&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.maclife.com/article/eschalon_book_i#comments</comments>
 <category domain="http://www.maclife.com/taxonomy/term/22">Reviews</category>
 <category domain="http://www.maclife.com/taxonomy/term/85">Games</category>
 <category domain="http://www.maclife.com/taxonomy/term/386">Gaming</category>
 <category domain="http://www.maclife.com/taxonomy/term/68">Software</category>
 <category domain="http://www.maclife.com/taxonomy/term/9">Play</category>
 <pubDate>Tue, 17 Jun 2008 14:36:11 -0500</pubDate>
 <dc:creator>Omaha Sternberg</dc:creator>
 <guid isPermaLink="false">2299 at http://www.maclife.com</guid>
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<item>
 <title>Avernum 5</title>
 <link>http://www.maclife.com/article/avernum_5</link>
 <description>&amp;lt;p&amp;gt;&amp;lt;a href=&amp;quot;/article/avernum_5&amp;quot; mce_href=&amp;quot;/article/avernum_5&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;/sites/future.p2technology.com/files/imce-images2/0613_Avernum5_450.jpg&amp;quot; mce_src=&amp;quot;/sites/future.p2technology.com/files/imce-images2/0613_Avernum5_450.jpg&amp;quot; height=&amp;quot;285&amp;quot; width=&amp;quot;380&amp;quot;&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;b&amp;gt;&amp;lt;br&amp;gt;Its looks are basic, but its story and crazy amount of options will keep you coming back for more. &amp;lt;/b&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Avernum 5 is like a steaming plate of diner meat loaf—the presentation ain’t pretty, but it fills you up and leaves you satisfied. With an intense and engaging story smothered in traditional RPG gameplay gravy, it will thrill role-playing fans, as long as they don’t expect fine-dining flourishes like 3D graphics or multiplayer modes.&amp;lt;/p&amp;gt;&lt;p&gt;&lt;a href=&quot;http://www.maclife.com/article/avernum_5&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.maclife.com/article/avernum_5#comments</comments>
 <category domain="http://www.maclife.com/taxonomy/term/22">Reviews</category>
 <category domain="http://www.maclife.com/taxonomy/term/85">Games</category>
 <category domain="http://www.maclife.com/taxonomy/term/386">Gaming</category>
 <category domain="http://www.maclife.com/taxonomy/term/68">Software</category>
 <category domain="http://www.maclife.com/taxonomy/term/9">Play</category>
 <pubDate>Tue, 17 Jun 2008 11:05:36 -0500</pubDate>
 <dc:creator>Omaha Sternberg</dc:creator>
 <guid isPermaLink="false">2300 at http://www.maclife.com</guid>
</item>
<item>
 <title>Master Kick</title>
 <link>http://www.maclife.com/article/master_kick</link>
 <description>&amp;lt;p&amp;gt;&amp;lt;a href=&amp;quot;/article/master_kick&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;/sites/future.p2technology.com/files/imce-images2/0613_masterkick_450_0.jpg&amp;quot; height=&amp;quot;273&amp;quot; width=&amp;quot;380&amp;quot; /&amp;gt;&amp;lt;/a&amp;gt; &amp;lt;br /&amp;gt;&amp;lt;b&amp;gt;Foosball Rules!&amp;lt;/b&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Haven’t you always wanted to play foosball on your Mac? Come on, sure you have. Foosball rules. And this is a light, practically brainless, stress-relieving, palate-cleanser of a foosball game, perfect for breaking up long stretches of...whatever it is you do all day.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;p&gt;&lt;a href=&quot;http://www.maclife.com/article/master_kick&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.maclife.com/article/master_kick#comments</comments>
 <category domain="http://www.maclife.com/taxonomy/term/22">Reviews</category>
 <category domain="http://www.maclife.com/taxonomy/term/85">Games</category>
 <category domain="http://www.maclife.com/taxonomy/term/386">Gaming</category>
 <category domain="http://www.maclife.com/taxonomy/term/68">Software</category>
 <category domain="http://www.maclife.com/taxonomy/term/9">Play</category>
 <pubDate>Mon, 16 Jun 2008 09:53:32 -0500</pubDate>
 <dc:creator>Susie Ochs</dc:creator>
 <guid isPermaLink="false">2301 at http://www.maclife.com</guid>
</item>
<item>
 <title>The Sims DJ</title>
 <link>http://www.maclife.com/article/the_sims_dj</link>
 <description>&amp;lt;p&amp;gt;&amp;lt;a href=&amp;quot;/article/the_sims_dj&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;/sites/future.p2technology.com/files/imce-images2/0613_simdj_450.jpg&amp;quot; height=&amp;quot;144&amp;quot; width=&amp;quot;380&amp;quot; /&amp;gt;&amp;lt;/a&amp;gt; &amp;lt;br /&amp;gt; &amp;lt;b&amp;gt;Stereotypical, shallow DJs have more depth than this iPod game.&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt; &amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Imagine you’re spinning turntables in the hottest nightclub in the city, keeping the party rocking until the fire marshal shuts you down. The role of the fire marshal will be played by &amp;lt;a href=&amp;quot;http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewGame?id=282265497&amp;amp;amp;s=143441&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;The Sims DJ&amp;lt;/a&amp;gt;. This iPod game is spun around the winning idea of a DJ simulator, but the result is just a repetitive series of mini-games wrapped around boring rules.&amp;lt;/p&amp;gt;&lt;p&gt;&lt;a href=&quot;http://www.maclife.com/article/the_sims_dj&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.maclife.com/article/the_sims_dj#comments</comments>
 <category domain="http://www.maclife.com/taxonomy/term/22">Reviews</category>
 <category domain="http://www.maclife.com/taxonomy/term/85">Games</category>
 <category domain="http://www.maclife.com/taxonomy/term/386">Gaming</category>
 <category domain="http://www.maclife.com/taxonomy/term/172">iPod</category>
 <category domain="http://www.maclife.com/taxonomy/term/87">iPod and iPhone</category>
 <category domain="http://www.maclife.com/taxonomy/term/68">Software</category>
 <category domain="http://www.maclife.com/taxonomy/term/9">Play</category>
 <pubDate>Fri, 13 Jun 2008 11:58:40 -0500</pubDate>
 <dc:creator>Zack Stern</dc:creator>
 <guid isPermaLink="false">2296 at http://www.maclife.com</guid>
</item>
<item>
 <title>iPod Monopoly</title>
 <link>http://www.maclife.com/article/ipod_monopoly</link>
 <description>&amp;lt;p&amp;gt;&amp;lt;a href=&amp;quot;/article/ipod_monopoly&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;/sites/future.p2technology.com/files/imce-images2/0612_monopoly_450.jpg&amp;quot; height=&amp;quot;247&amp;quot; width=&amp;quot;380&amp;quot; /&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;br /&amp;gt; &amp;lt;b&amp;gt;iPod game wins second prize in a beauty contest, collects $10&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;  &amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;a href=&amp;quot;http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewGame?id=281829900&amp;amp;amp;s=143441&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;iPod Monopoly&amp;lt;/a&amp;gt; is just as fun as the capitalist board game, minus the joy of throwing houses and hotels at your sibling after a three-hour stalemate. For better or worse, almost nothing has changed from the physical game, with the iPod version sporting the same rules and play. You can even customize more than a dozen “house” rules; we never realized that putting tax money on Free Parking wasn’t in the official game, but iPod Monopoly let us add that jackpot to that space.&amp;lt;/p&amp;gt;&lt;p&gt;&lt;a href=&quot;http://www.maclife.com/article/ipod_monopoly&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.maclife.com/article/ipod_monopoly#comments</comments>
 <category domain="http://www.maclife.com/taxonomy/term/22">Reviews</category>
 <category domain="http://www.maclife.com/taxonomy/term/85">Games</category>
 <category domain="http://www.maclife.com/taxonomy/term/386">Gaming</category>
 <category domain="http://www.maclife.com/taxonomy/term/172">iPod</category>
 <category domain="http://www.maclife.com/taxonomy/term/87">iPod and iPhone</category>
 <category domain="http://www.maclife.com/taxonomy/term/68">Software</category>
 <category domain="http://www.maclife.com/taxonomy/term/9">Play</category>
 <pubDate>Thu, 12 Jun 2008 16:36:54 -0500</pubDate>
 <dc:creator>Zack Stern</dc:creator>
 <guid isPermaLink="false">2294 at http://www.maclife.com</guid>
</item>
<item>
 <title>Drop Point: Alaska</title>
 <link>http://www.maclife.com/article/drop_point_alaska</link>
 <description>&amp;lt;p&amp;gt;&amp;lt;a href=&amp;quot;/article/drop_point_alaska&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;/sites/future.p2technology.com/files/imce-images2/0508_Alaska_450.jpg&amp;quot; height=&amp;quot;285&amp;quot; width=&amp;quot;380&amp;quot; /&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;Bust a gnarly front flip, brah. Sweet &amp;lt;/b&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Above you are the spinning helicopter rotors and the blue sky. Below you, the pure white snow and your trusty snowboard. You drop out of the helicopter door, hit the slope, and pop off a trick. This is the starting point for MacSoft’s Drop Point: Alaska.&amp;lt;/p&amp;gt;Heli Fun&lt;p&gt;&lt;a href=&quot;http://www.maclife.com/article/drop_point_alaska&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.maclife.com/article/drop_point_alaska#comments</comments>
 <category domain="http://www.maclife.com/taxonomy/term/22">Reviews</category>
 <category domain="http://www.maclife.com/taxonomy/term/85">Games</category>
 <category domain="http://www.maclife.com/taxonomy/term/386">Gaming</category>
 <pubDate>Mon, 02 Jun 2008 10:10:46 -0500</pubDate>
 <dc:creator>Omaha Sternberg</dc:creator>
 <guid isPermaLink="false">2168 at http://www.maclife.com</guid>
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