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 <title>Magic Bullet Steady</title>
 <link>http://www.maclife.com/article/reviews/red_giant_softwares_magic_bullet_steady</link>
 <description>&lt;!--paging_filter--&gt;&lt;p&gt;&lt;img src=&quot;/files/u36/1013_stabelizer_380.jpg&quot; alt=&quot;screen shot of Magic Bullet Steady app&quot; width=&quot;380&quot; height=&quot;403&quot; /&gt;&lt;br /&gt;&lt;strong&gt;Clean up your jittery video esaily with Steady.&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;Magic Bullet Steady is a set of plug-ins for Final Cut Pro and Adobe After Effects, which address two banes of a filmmaker’s existence: shaky footage from handheld camera shots and footage plagued with visual noise that’s typical when shooting in low-light. As for Steady’s antishake abilities, you may wonder why you need them when both After Effects and Final Cut Studio’s free Motion 3 app already offer similar features. The simple answer is that Magic Bullet Steady is quicker and easier to use.&lt;/p&gt;
&lt;p&gt;Using Steady in Final Cut Pro, you can smooth out your shots right on the Timeline, instead of having to send a shot into Motion, and then return back to Final Cut when you’re done. Steady is also faster at analyzing each shot before smoothing it out. For instance, analyzing a 12-second shot in Motion 3 took a minute and eight seconds, but Steady needed only 13 seconds. Steady is faster than After Effects’ native stabilizer too (though not by quite so much), and its keyframe-enabled controls are a lot easier for a layman to figure out. &lt;/p&gt;
&lt;p&gt;Still, the visual results Steady gave us weren’t noticeably better than what After Effects and Motion produced. All three programs did a good job removing jitter and shake from handheld, talking-head interview shots, and all three produced so-so results on shots where we walked briskly with the camera, simulating a tracking (dolly) shot. The more shake in your shot, the more the “steady” version will be blown up beyond its original file size, in addition to a decrease in sharpness.&lt;/p&gt;
&lt;p&gt;We had mixed results when trying out Steady’s Noise Reduction filter on noisy HD shots taken inside a moderately lit apartment. Using a handful of keyframe-able controls, we did indeed cut down on visible noise, largely by making the noise elements bigger and more blended together. But the results also blurred our shot’s subject matter a little, and we still never felt like we made a truly appreciable dent in the noisiness of our footage. Additionally, render times for our efforts wore out our patience—a 4 second clip required 22 seconds of rendering on our quad-core Mac Pro.&lt;br /&gt; &lt;/p&gt;
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 <comments>http://www.maclife.com/article/reviews/red_giant_softwares_magic_bullet_steady#comments</comments>
 <category domain="http://www.maclife.com/taxonomy/term/22">Reviews</category>
 <category domain="http://www.maclife.com/taxonomy/term/734">Red Giant Software</category>
 <category domain="http://www.maclife.com/taxonomy/term/68">Software</category>
 <category domain="http://www.maclife.com/taxonomy/term/91">Video Software</category>
 <pubDate>Tue, 14 Oct 2008 04:30:00 -0500</pubDate>
 <dc:creator>Helmut Kobler</dc:creator>
 <guid isPermaLink="false">3136 at http://www.maclife.com</guid>
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