Thor is one truly badass warrior, but even his trusty hammer, electrifying moves, and a gaggle of armored cohorts to summon into battle can't quite save his latest jaunt from feeling a bit rickety around the edges. On a visual level, Thor: The Dark World is certainly an attractive-looking top-down brawler, which sends you through beautiful 3D environments to smash up evildoers and demonic beasts. Unfortunately, pushy microtransactions and shaky combat break the spell early on.
Bit.Trip Presents… Runner2: Future Legend of Rhythm Alien is arguably one of the best games to hit Mac this year, so the debut of a gorgeous iOS version is more than welcomed. And for the most part, Bit.Trip Run! manages to carry over the intense platforming action while attempting to keep things working on a touch screen. But amid all of that fantastic gameplay, you'll sadly find a game that isn't quite ready for prime time, and desperately needs an update to smooth over some notable issues.
Depending on your perspective, free-to-play games might either be the best or worst thing to happen to the mobile platform – but whatever your take, it's hard to deny that the approach comes with notable compromises. Dead Trigger 2 is a fairly engrossing first-person shooter with a lot to offer in regards to comfortable controls and enjoyable blood-spattered gameplay, but you'll quickly find yourself sitting around doing nothing in order to avoid throwing money into the works.
Confused demonyms notwithstanding, Romans from Mars is a fairly straightforward iOS offering from Sidekick Games: waves of green-skinned centurions are attacking your ramparts and you, a lone ballista operator, are tasked with holding them off. The Roman deity Jupiter supplies intermittent spells — an earthquake here, a lightning bolt there — but the bulk of Romans from Mars consists of launching huge arrows as quickly and accurately as possible against increasingly complex hordes of aliens. Unfortunately, it devolves into mindless tapping, while the free-to-play approach makes upgrades prohibitively expensive before long.
With a laser pistol in one hand and a glowing sword in the other, charging through long corridors filled with killer robots, oozing slime creatures, and alien freaks sounds like a good time. It is — at least to an extent — in Echo Prime. This sci-fi brawler from Robot Entertainment (Hero Academy) is a high-energy tap-fest that balances smart controls and formidable challenge. The satisfaction that comes from cleaving through droves of foes in a successful run dampens during longer play sessions, however, due to intense repetition that'll leave your wrists aching.
Fist of Awesome is a game with time-traveling bears, a talking fist, and bears being uppercut by said fist. Suffice it to say, it's all a bit absurd; when your character is told not to think too much about what's going on in the story, it's advice that you would be wise to follow yourself. Underneath all of the silliness and some less-than-enjoyable attempts at humor, though, is a surprisingly fun action game when played in short bursts.
Survival and dependence take on new meaning in Duet, an abstract minimalist game of two tethered dots navigating a perilous world of unforgiving white shapes. It’s full of contradictions — the game is both brutally hard and beautifully meditative — and will leave you tearing your hair out, but Duet offers up something special beyond its intense challenge.
Who expected one of the year's most intriguing games to be about fonts? Type:Rider features an odd premise, being an experiential side-scroller inspired by the history of typography, but it mostly soars due to excellent production values and inventive levels based on the fonts themselves and the processes and techniques around them. As a pair of dots, you'll roll through striking stages that spotlight paths built on the backbone of the fonts themselves.
"Level 22" is not a glamorous name. It’s generic. It doesn’t inspire excitement. Without context, it could mean practically anything. So it’s the perfect way to reference a floor of an equally generic corporate tower, which also happens to be where you work. The trouble here is that it’s a weekday, and after a night of heavy celebrating for your birthday, you’re not at your desk. If the boss finds out you’re late, you’re fired. How do you keep your job? If you’re a fan of Hideo Kojima’s classic, quirky stealth-action series, Metal Gear Solid, you probably already know that your only recourse is to sneak all the way back up to your desk on the 22nd floor through increasingly complex scenarios.
If you search for endless runners on the App Store, you’ll find a slew of games in all sorts of settings, using a variety of people or animals as subjects. Buddy & Me is another one of those games, but rather than emphasize challenge and dynamic action, what sets it apart from the pack are its gorgeous art, less intense gameplay, and charming, light-hearted feel. You play as a boy who dreams about running through the forest with a large, flying dog-like creature helping him.