AppleInsider is reporting that customers who want their iPhone service pre-paid may be paying more than $600 for the device. A report from Piper Jaffray analyst, Gene Munster, estimates that 53 percent of the new iPhone 3G’s market is made up of customers who forgo service agreements and go the pre-paid route. But, if they want the new iPhone 3G they’ll be paying a hefty price. As Apple charges an average of $425 per handset, the estimate assumes that carriers will tack on another $175 or so to make a profit. With a price more than three-times the subsidized price, it is estimated that only 10-15% of iPhone 2.0 users, mostly international customers, will go with a pre-paid plan. AT&T has yet to announce an unsubsidized price for the iPhone 3G in the United States.
iPhone 3G - It's like a magical money tree. According to Oppenheimer analyst Yair Reiner, AT&T is paying a subsidy of $325 for each new iPhone 3G. The typical smartphone gets a subsidy of about $200. The analyst goes on to state this high rate "reflects AT&T's faith in the iPhone's ability to attract new subs and increase ARPU (average revenue per user)." If the trucks of cash headed to Apple weren't full enough, AT&T will pay $100 for each new subscription that signs up at the Apple Store. That means, for every iPhone sold at the Apple Store, AT&T will pay Apple a total of $425. The analyst doesn't state if there is a price difference for the 8GB and 16GB models. No wonder AT&T is charging $5 for 200 text messages. Via AppleInsider
Analyst surveys developers post-keynote. Piper Jaffray analyst, Gene Musnter chatted with 20 Apple developers after Monday's keynote address. Gene learned that of the 20 developers he spoke to, 50% attended to develop exclusivley for the iPhone/iPod touch, 50% we're developing "Enterprise apps." While 70% had written applications for other mobile platforms. With regard to app pricing, 71% of the apps would be free, with the average paid app price to be $2.29. These numbers are nice, but can 20 developers out of 5,200 be any real indication of the developer community's plans for the iPhone/iPod touch? Via AppleInsider