We're sure that there's only a minuscule amount of you out there that actually worry about the ever-increasing Android market share, but the New York Times has discovered that there really isn't much to fret about. Though app developers have been taking an interest in developing software for the Android platform, they're just not making enough money for it to be a priority.
If you were paying attention to the Internet over the weekend, you might have heard the news that Apple has crossed the 300,000 app mark with the App Store. That would be good news -- if it was correct and had come from Apple themselves.
We've gotten accustomed to take the words of Gene Munster, Senior Research Analyst at Piper Jaffray, with a grain or block of salt or two upon occasion. There have been a couple instances where his numbers sound like they were arrived at by reaching into a hat and pulling something out. His latest analysis though, sounds right about dead-on.
In almost a sort of "who would have thunk it," Microsoft may not be as bad off when it comes to the cell phone industry. Its upcoming Windows 7 phone got a fairly decent review from a pretty well known name. John Gruber, of Daring Fireball has deemed it a "really nice" phone. Hmmm...
A few weeks ago, we shared with you the fact that market research company ComScore did the math to reveal that as awesome as the iPhone is, the device's marketshare was dwarfed when compared against the figures currently being enjoyed by Android-powered handsets. The report was a perfect example of what most folks who chase Apple news around all day already knew: While Apple was selling all the iPhones they could make, crippled by an exclusivity deal with AT&T and the fact that unlike Google's promiscuous flavor of the month Android OS, iOS is locked to Apple-produced hardware, making for a sales situation that put Google at the top of the heap. As much as we'd like to say that it wasn't the case, it appears that the number-crunchers are back to rub the noses of the Apple-faithful in the mess once again. This time around, The Nielsen Company is swearing up and down that according to their research, Android is the most popular operating system among those who purchased smartphones in the United States in the past six months.
It's not quite here yet, but Google has dropped their announcement for what Google TV is going to look like. Before, there were just some sketches of ideas that were on the YouTube videos you could watch on the Google Blog, but now they've got a brand new webpage showing off their labors. And we have to say, it looks pretty sweet.
Everything has a price--at least for Android users. According to a joint study conducted by Duke University, Penn State University and Intel Labs, a number of purportedly free application designed for the OS are in reality forcing users to unknowingly pay through the nose. The Android users weren't sending the developers any money, but rather, an alarming amount of personal information such as precise GPS locations and phone numbers.
Oh, we love nothing more than a good juicy rumor around Mac|Life. We were devoted followers of every single tidbit in the run up to the release of the iPad and beyond. Now it looks like there could be another tablet in the running to be the iPad Killah, if these rumors about Amazon can be credited.
You love your smartphone and the satisfaction that it brings you when you can watch movies on the go and video chat, one-on-one, with your loved ones half way around the world. Whether you're sporting an Android handset or one of Apple's iPhones, you wouldn't be able to do all the things you do without that display you stare into each day. Like our computer monitors and television sets, the smartphone is another extension of technology that’s evolving at a rapid pace. The science behind all of those LCD and OLED displays are what really set each mobile phone apart from each other, but to the average consumer, what do those displays really mean? Like our other gadgets and entertainment portals, smartphones come in all shapes and sizes, but each one displays photos, your Twitter feed and your text messages on a different kind of display. You can see the difference, but can you really tell what’s what?
Dr. Raymond M. Soneira, president of DisplayMate Technologies, is also a research scientist. He wanted to put a stop to the vague reviews of displays and add another level of After considerable testing and extensive scientific lab measurements, Dr. Soneira has managed to put together a thorough comparison of the most widely used cell phone displays available on the market. He took the display data of Google’s Nexus One (manufactured by HTC), the Samsung Galaxy S, Apple's iPhone 4 and 3GS, and the Motorola Droid and pitted them against each other to discover the differences between each display, and the true meaning behind OLED and LCD. Read on to get a quick, Mac|Life Cliff Notes version of his study, and follow the link (here and at the end of the article) to check out his detailed charts, organized by category, to find out why the pixel count and display resolutions really set these smartphones apart.
The world of smartphone app development is a frustrating, constantly changing place. To get a feel for what developers have to put up with, you needn't look any further than the iTunes App Store. For the longest time, developers were allowed to churn out their creations using third-party software... until they weren't. Out of the blue a little while back, they were once again. Should they be victorious in the long uphill battle to complete an application, that app has to go through a stringent approval process, where it could very well be disallowed, forcing the developer to either scrap her project or tweak it to Apple satisfaction. Throughout this process, developers make no money from the sweat of their brows. Worst of all, should the developer want to deploy his wares to a number of App Stores, she'll be forced to jump through a number of similar hoops once again. With such a development environment, nobody wins. Innovation is stifled by strict and oft-times frustrating App Store rules, consumers yearning for an application available on one platform to come to another often goes unsated, as developers spend so much time fighting through red tape that they're too busy to transfer their work to a different OS ecosystem. Fortunately, things may be looking for individuals interested in cross-platform mobile application development, as a number of players in the mobile telecommunications game have banded together to sort out a universal web-based approach to application development. Their solution is one that will seem very familiar to long-time iPod touch or iPhone users: Web Apps.