If you're an intergalactic space miner by trade, there are worse fates than getting stranded on a giant red planet rich with subterranean minerals, danger, and excitement. With nowhere to go but deeper and deeper beneath the planet's surface, Mines of Mars teases you along into its Metroid-style adventure by putting up subtle barriers and giving you a means to overcome them: mining. The balance between gathering, crafting, and exploring is well tuned to draw you in, even if other aspects of navigating the planetscape feel weak by comparison.
It’s just as well that ninjas have long been associated with a mercenary take on warfare as opposed to honor-obsessed samurai. In Shadow Blade, hero Kuro isn’t averse to quite a bit of unsporting bloodshed after he receives news about the Amida clan rising once again — and reasons that he must immediately inform the sole surviving ninja master. Unfortunately, Sensei lacks a cell phone, and so Kuro must fight his way through 30 smallish core levels of traps and bodies that inconveniently lie in the way of his goal.
In Le Vamp, it was an angry mob; in Temple Run 2, a giant gorilla. What’s chasing you in Greedy Dwarf? A dragon on a bicycle (!) — but thankfully, he’s not seen during actual gameplay, as you never slow down enough for him to appear onscreen. In fact, you have no enemies to contend with at all. Your only goal in this auto-runner game is to coast through each of its 32 stages without falling off the path into hot lava, grabbing as many gold nuggets and rocket boosts as you can.