Verizon's business development executive director Jennifer Byrne said at a conference recently that the iPhone helped Verizon change the way it thought about mobile software distribution. While she claimed Verizon had the first mobile store called GetItNow, she said the iPhone's App Store was a turning point for the industry, whereby Verizon adopted a "hands off" approach.
Last December, Apple allowed developers to use an API called UIGetScreenImage() to grab a screenshot on the device regardless of the content displayed. Today, however, Apple has change its mind and privatized the API. App Store developers are none too happy about this move, including one developer, Manfred Nerurkar, who posted an entry on his blog describing a call from Apple's Developer Relations.
Apple is changing the way developers submit applications via iTunes Connect. Currently applications can either be uploaded through the iTunes Connect website or through a native Mac application called "Application Loader," but beginning July 22, 2010, you must submit your applications to Apple through the Application Loader.
Over the Fourth of July holiday weekend here in the U.S., reports broke out that Apple’s App Store had been hacked by a rogue developer who figured out how to cheat the system and artificially drive up sales of their e-books. Turns out, the whole thing may have been much ado about very little.
We had some hints about what to expect from the iPad’s App Store, but it wasn’t until we had the devices in hand that we discovered answers to some of our most pressing questions. How much more expensive than their iPhone counterparts would iPad apps be? (Often quite a bit, it turns out.) How many apps would be universal releases? (Not too many.) And would ad-supported or “lite” versions of popular apps be as plentiful on the larger device? (Not yet, at least.)
Apple doesn't give consumers any technical specifications (like RAM size, processor speeds, etc) about iOS devices. However, developers (and other tech savvy customers) have known for a while that the original iPhone, iPod touch, and iPhone 3G had 128 MBs of RAM, while the iPhone 3GS and iPad have 256 MBs of RAM. After all, developers need to know this information in order to develop quality applications. But, in a recent WWDC 2010 session, it was told that the iPhone 4 will have 512 MBs of RAM.
Apple released information to developers today via e-mail and their News and Announcements for iPhone Developers news feed asking for them to begin the submission of iOS 4 compatible apps. If you are a developer all you have to do is log into your iTunes Connect account to get started. Once completed your app will be available for downloading after the release of iOS 4 on June 21st.
There was a collective sigh of relief on Monday night when Apple released Safari 5 into the wild, particularly over the new ability to install extensions to expand the browser’s possibilities. If you’ve been scratching your head wondering where to find such extensions, wonder no more.
No doubt about it, being an iOS developer is sometimes tough. Take for instance the tale of two Sanford University grad students who created a popular, up-and-coming news reader which even caught the eye of Steve Jobs, only to have their app removed later that day.