It’s been some time since the tech press has had a field day reporting on a high-profile app rejection -- and thankfully, this isn’t one of them. However, the developers of the free TrapCall did spent 201 days in App Store review hell -- probably second only to the official Google Voice app, maybe?
Furthering the premise of easing their software into the Mac App Store, today Apple released Xcode 4 for free for registered developers, but now everyone else can purchase the development environment for Mac OS X and iOS in the Mac App Store for $4.99. The download comes in at a size of 4.24 GB, so be prepared to make some popcorn while you wait.
While Apple was busy on Monday night seeding a new build of Mac OS X 10.6.7 to developers, an inside source is claiming that the company may jump the gun and release the final iOS 4.3 build to users as early as Tuesday at 10am PST.
We’re already two months into 2011 and nary a word has been heard from Apple regarding Mac OS X 10.7 Lion, the next major version of the operating system which the company plans to ship this summer. If rumors are to be believed, the new iOS-inspired Lion could soon be seeding to developers, complete with an overhaul of the user interface.
Apple may be taking a few lumps today over this e-book in-app purchasing scandal, but that’s not stopping them from moving forward with a third beta of the forthcoming iOS 4.3 this fine Tuesday afternoon.
If your Apple mobile device is rocking iOS 4.2 and you still haven't had a chance to show everyone how cool Airplay is, it's time to step up your game. Why? Apple has released a beta version of iOS 4.3 to developers, meaning that your current load of iOS hotness will soon become a steaming pile of obsolete news.
It's time for another one of those fireside chats we've been having an abundance of this week. After all, the weather is a bit cold outside and there's nothing like a heated conversation about the Mac App Store to warm us up.
We spoke to developers to find out how they feel about this new platform for desktop software, and if another section of the App Store devoted specifically to desktop applications will offer a level playing field for programmers, or simply cut off free range development. Did Steve’s announcement provoke shivers of anticipation or fear? And what happens next?
Nick Davies from Corel, Justin Cepelak from SplashData and Nicholas Reville from The Participatory Culture Foundation--makers of Miro and other free applications--took some time to share their opinions on Apple's next big venture. They were split on how they felt about Apple's new application distribution platform, but fortunately, they could all agree to take a wait and see attitude.
When Apple released Game Center, there were already a flurry of games taking advantage of the new technology. But, behind every Game Center-enabled application, there's a developer (or developers) working hard to ensure that the technology will work the way Apple intended. We recently spoke to one of those developers, Kyle Richter, about how Game Center is changing the mobile space.