Without question, LEGO Legends of Chima Online is geared towards younger gamers. It is, after all, based on a toy line and a CG-animated TV show on Cartoon Network. But don’t write it off just yet — this is a massively multiplayer online action-RPG in which a driving motivation is to collect loot. In many ways, Legends of Chima Online is like a simplified Diablo, and that’s why it can work for older gamers, too.
Archangel's foundations are simple but strong. Shaken from your thousand-year slumber by the yammerings of demon neighbors, you slap on armor and get to the business of shutting them up. Your groggy attacks as you recall your moves yield one of gaming's best excuses for learning new skills within the early minutes, but it ultimately means little as most hints of a story vanish before the primal impulse to hack and slash. It's faux-Diablo on a touch screen, in short, and the concept usually delivers.
Bit Dungeon brings together The Legend of Zelda’s top-down dungeon stomping, Diablo’s loot lust, and the unforgiving difficulty of roguelikes within a slick retro-style quest. Fresh from developer Kinto Games, this hack-and-slash action RPG distills the allure of classic gaming into an addicting mobile adventure. Between the simple mechanics and incredible challenge, you may find Bit Dungeon's stat-building pull difficult to resist, even if a couple of issues rear their head at times.
So you've waited 11 long years to play Diablo III, and now you're waiting for yet another server error fix, unable to play the game. If you need a quick fix, consider filling that downtime with Heroes Call, an iOS dungeon crawler built in the mold of Blizzard's classic franchise. Even though the game is probably not going to replace the full-on, action role-playing experience on your Mac, tapping your way through Heroes Call feels like a natural fit for the genre -- though the enjoyment is mired a bit in the freemium mud.
Given the span of time between iterations, writing about Diablo III with the expectation that you've played the prior games is probably unfair. As hard as it is for series die-hards to imagine, 11 years is a sufficient amount of time to assume an entirely new generation is just now experiencing the role-playing dungeon crawler for the first time. Moreover, Blizzard apparently felt the same way. Despite a somewhat simplified interface and a troublesome dependence upon online connectivity, the storied developer has yet again crafted one of the most addictive video games in history.
It's the Halloween weekend and while some people we know will be out waiting for the Great Pumpkin, we'll be inside gaming our scared little butts off, shooting zombies and trying to escape the minions of evil. And we'll be sitting down with a nice cup of steaming hot apple cider because this week was full of hot Apple stories. And there was tons of scoring hot game news this week. See ya on the flipside.
The idea of World of Warcraft coming to iOS has been a mythical rumor since the first iPhone hit the first palm of the first user. Years have gone by since that time without a peep out of Blizzard about any sort of iOS development. Today however, we at least got a hint from an inside source that Blizzard could get into iOS development at some point.