The iPad 2 hits today and with this, Epic Games’ ChAIR Entertainment has announced that its Infinity Blade adventure game has been updated today with new optimizations specifically for iPad 2. The changes, which are part of a 500+ megabyte update available via the iTunes App Store, take advantage of the improved processing power of iPad 2, allowing the title to look and play better than ever.
Epic Games announced today that the award-winning iOS title from Chair Entertainment, Infinity Blade, will be getting a big content update available for free. To coincide with the new update - titled: Infinity Blade: The Deathless Kings - the game will also be offered up for a discount rate for a limited time.
In gaming news, the cool cats at Epic Games posted a developer created how-to and tips and tricks piece for medieval slasher Infinity Blade.
The tips and tricks offer some very useful hints at how to use the controls to get the ultimate damage against an opponent, as well as how to interact with certain characters to get hints about how to beat the bosses. Take a look at the hints after the cut.
ChAIR and Epic Games today announced Infinity Blade, the companies' action-RPG sword fighting adventure, will launch via the App Store on Thursday, December 9.
The game, which will be available for all of Apple's iOS-based devices, while retail for $5.99 and be powered by the Unreal Engine 3. In Infinity Blade, players will fight through sword battles and epic boss fights set in the realm of a fully 3D castle.
Epic Games and Chair Entertainment have announced that they will release the Unreal-engine powered titled, Infinity Blade to iOS devices this holiday season. The action-RPG sword fighting adventure for iPhone, iPod touch and iPad was unveiled last month at Apple's Special Event in San Francisco and fully utilizes Epic's Unreal Engine 3.
Epic Games, the brains behind popular games like Unreal Tournament and Gears of War has decided to compete with gaming companies on the iPad, iPhone, and iPod touch by bringing games to iOS devices that push the hardware. In an Interview with Gamasutra, Epic's studio president, Mike Capps goes into more detail about the expansion to iOS devices.