This week, Robbie and Flo discuss the recent slow down in production of iPhone 4s, and debate whether or not the next iPhone model will be dubbed the "5" or the "4S". Also, a quick spiel about the new Final Cut Pro X.
Fans of Final Cut Pro clamouring to get more information about the next version of the popular video editing software, announced last night in Las Vega, rejoice! Despite Apple's request that no recordings be made of the event, recordings have been made! And they're on Youtube.
Could the long-rumoured, hopefully super-fantastic new version of Final Cut Pro, which Steve Jobs himself called "awesome," be just a week away from release? That's the word from Pro Video Coalition, who say that the big reveal will happen at the Las Vegas SuperMeet on April 12th.
According to TechCrunch, an update to Apple's venerable Final Cut Pro video editing suite is nearing completion and it, as Steve Jobs himself put it late last year, will be awesome. It's so close to complete, in fact, that it should be arriving in Spring 2011.
It seems that the tech journalism world didn’t take much of a Thanksgiving break this year, with a couple of reports detailing a recent Apple land grab from HP as well as rumors on the next iPad, MacBook Pro and Final Cut Pro updates.
Apple recently sent out updates for several of their professional video products, including Final Cut Pro and QuickTime 7.6.8. While the Pro product updates were mainly just to add support for new cameras, QuickTime 7 was updated to squash some serious vulnerabilities in the Windows version of the video software.
Final Cut Pro is commonly used for editing feature films both big and small, but it’s particularly well-suited to challenging situations, such as the one that film editor Bradly Buecker found himself in with the new Julia Roberts vehicle Eat Pray Love, which opens theatrically on Friday.
You can use Final Cut Pro’s keyframe tools to animate pretty much anything you can see on the screen. This is fantastic when modifying filters over time for instance, but when it comes to animating objects, it can get a little tedious to always have to resort to numbers and sliders. There is however a way to control your object and animate it straight from the Canvas window.