
If you want to gain a deeper understanding of what it takes to make a bleeding-edge iOS game, you can take a multi-year course on software development, or you can devout a few well-spent moments of your time to chat with John Carmack. Some of you out there may not be familiar with his name, but you’ll most certainly be aware of his work. As the lead designer on groundbreaking games such as Doom, Commander Keen and Quake, Carmack and id Software have helped to define the modern video game. Yesterday, Carmack’s latest creation--Rage--was made available in the iTunes App Store for all iOS devices. Despite his busy schedule, Carmack took the time to speak with us about the game.